]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/main.qh
Scoreboard: fix field titles sometimes getting compressed to the min width even if...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / main.qh
index 1653ef64353753a872bdfc94891f973a0fde749a..34c8fc63be8bc5f08459b62e043275e0eccf6cc5 100644 (file)
@@ -3,6 +3,25 @@
 #include <common/constants.qh>
 #include <common/weapons/_all.qh>
 
+bool autocvar_cl_db_saveasdump;
+bool autocvar_cl_spawn_event_particles;
+bool autocvar_cl_spawn_event_sound = 1;
+// float autocvar_cl_spawn_point_model;
+bool autocvar_cl_spawn_point_particles;
+float autocvar_cl_spawn_point_dist_max = 1200;
+bool autocvar_cl_unpress_zoom_on_spawn = true;
+bool autocvar_cl_unpress_zoom_on_death = true;
+bool autocvar_cl_unpress_zoom_on_weapon_switch = true;
+bool autocvar_cl_unpress_attack_on_weapon_switch = false;
+bool autocvar_hud_showbinds;
+bool autocvar_hud_showbinds_limit;
+bool autocvar__hud_showbinds_reload;
+bool autocvar_developer_csqcentities;
+bool autocvar_cl_race_cptimes_onlyself; // TODO: move to race gamemode
+bool autocvar_cl_race_cptimes_showself = false;
+bool autocvar_cl_welcome = true;
+bool autocvar_menu_gamemenu = true;
+
 // Map coordinate base calculations need these
 vector mi_center;
 vector mi_scale;
@@ -11,6 +30,7 @@ string minimapname;
 
 bool postinit;
 entity gametype;
+string gametype_custom_name;
 // temporary hack
 #define ISGAMETYPE(NAME) (gametype == MAPINFO_TYPE_##NAME)
 
@@ -59,12 +79,14 @@ entity teamslots[17];    // 17 teams (including "spectator team")
 
 IntrusiveList g_drawables;
 IntrusiveList g_drawables_2d;
+IntrusiveList g_damagetext;
 IntrusiveList g_radarlinks;
 IntrusiveList g_radaricons;
 STATIC_INIT(main)
 {
        g_drawables = IL_NEW();
        g_drawables_2d = IL_NEW();
+       g_damagetext = IL_NEW();
        g_radarlinks = IL_NEW();
        g_radaricons = IL_NEW();
 }
@@ -79,18 +101,29 @@ vector view_origin, view_forward, view_right, view_up;
 
 bool button_zoom;
 bool spectatorbutton_zoom;
+bool observe_blocked;
 bool button_attack2;
 
 float current_viewzoom;
 float zoomin_effect;
 bool warmup_stage;
 
+bool campaign;
+string hostname;
+string welcome_msg;
+int srv_minplayers;
+int srv_maxplayers;
+float welcome_msg_menu_check_maxtime;
+void Welcome_Message_Show_Try();
+
 void Fog_Force();
 
 string _getcommandkey(string text, string command, bool forcename);
 #define getcommandkey(cmd_name, command) _getcommandkey(cmd_name, command, false)
 #define getcommandkey_forcename(cmd_name, command) _getcommandkey(cmd_name, command, true)
 
+void Release_Common_Keys();
+
 string vote_called_vote;
 bool ready_waiting;
 bool ready_waiting_for_me;
@@ -99,7 +132,6 @@ bool vote_waiting_for_me;
 
 float current_zoomfraction;
 
-int cs_project_is_b0rked;
 int vid_width, vid_height;
 float vid_pixelheight;
 
@@ -151,9 +183,6 @@ float spectatee_status_changed_time;
 
 #define player_currententnum (spectatee_status > 0 ? spectatee_status : player_localnum + 1)
 
-// short mapname
-string shortmapname;
-
 // database for misc stuff
 int tempdb;
 int ClientProgsDB;