#include "mapvoting.qh"
+#include "_all.qh"
+
+#include "hud.qh"
#include "scoreboard.qh"
+#include "../common/mapinfo.qh"
+#include "../common/util.qh"
+
+#include "../dpdefs/keycodes.qh"
+
+
+int mv_num_maps;
+
+float mv_active;
+string mv_maps[MAPVOTE_COUNT];
+string mv_pics[MAPVOTE_COUNT];
+string mv_pk3[MAPVOTE_COUNT];
+float mv_preview[MAPVOTE_COUNT];
+float mv_votes[MAPVOTE_COUNT];
+float mv_flags[MAPVOTE_COUNT];
+float mv_flags_start[MAPVOTE_COUNT];
+entity mv_pk3list;
+float mv_abstain;
+float mv_ownvote;
+float mv_detail;
+float mv_timeout;
+float mv_top2_time;
+float mv_top2_alpha;
+
+vector mv_mousepos;
+int mv_selection;
+int mv_columns;
+int mv_mouse_selection;
+int mv_selection_keyboard;
+
+float gametypevote;
+string mapvote_chosenmap;
+vector gtv_text_size;
+vector gtv_text_size_small;
+
+const int NUM_SSDIRS = 4;
+string ssdirs[NUM_SSDIRS];
+int n_ssdirs;
+
string MapVote_FormatMapItem(int id, string map, float _count, float maxwidth, vector fontsize)
{
string pre, post;
{
if(_count == 1)
post = _(" (1 vote)");
- else if(_count >= 0 && mv_avail[id] == GTV_AVAILABLE)
+ else if(_count >= 0 && (mv_flags[id] & GTV_AVAILABLE))
post = sprintf(_(" (%d votes)"), _count);
else
post = "";
vector MapVote_RGB(int id)
{
- if(mv_avail[id] != GTV_AVAILABLE)
+ if(!(mv_flags[id] & GTV_AVAILABLE))
return '1 1 1';
if(id == mv_ownvote)
return '0 1 0';
vector offset = pos;
float nlines = 0;
- if(mv_avail_start[id] != GTV_AVAILABLE)
+ if(!(mv_flags_start[id] & GTV_AVAILABLE))
alpha = 0.2;
- else if ( mv_avail[id] != GTV_AVAILABLE && mv_top2_alpha)
+ else if ( !(mv_flags[id] & GTV_AVAILABLE) && mv_top2_alpha)
alpha = mv_top2_alpha;
else
alpha = 1;
- if(id == mv_selection && mv_avail[id] == GTV_AVAILABLE)
+ if(id == mv_selection && (mv_flags[id] & GTV_AVAILABLE))
{
drawfill(rect_pos, rect_size, '1 1 1', 0.1, DRAWFLAG_NORMAL);
}
text_size = stringwidth(label, false, hud_fontsize);
float theAlpha;
- if (mv_avail[id] != GTV_AVAILABLE && mv_top2_alpha)
+ if (!(mv_flags[id] & GTV_AVAILABLE) && mv_top2_alpha)
theAlpha = mv_top2_alpha;
else
theAlpha = 1;
else
drawborderlines(autocvar_scoreboard_border_thickness, pos, img_size, '0 0 0', theAlpha, DRAWFLAG_NORMAL);
- if(id == mv_selection && mv_avail[id] == GTV_AVAILABLE)
+ if(id == mv_selection && (mv_flags[id] & GTV_AVAILABLE))
drawfill(pos, img_size, '1 1 1', 0.1, DRAWFLAG_NORMAL);
}
mask = ReadLong();
for(i = 0, power = 1; i < mv_num_maps; ++i, power *= 2)
- mv_avail[i] = (mask & power) ? GTV_AVAILABLE : GTV_FORBIDDEN;
+ {
+ if ( mask & power )
+ mv_flags[i] |= GTV_AVAILABLE;
+ else
+ mv_flags[i] &= ~GTV_AVAILABLE;
+ }
}
else
{
for(i = 0; i < mv_num_maps; ++i )
- mv_avail[i] = ReadByte();
+ mv_flags[i] = ReadByte();
}
}
-void MapVote_Init()
+void MapVote_ReadOption(int i)
{
- int i, j;
- string map, pk3, s;
+ string map = strzone(ReadString());
+ string pk3 = strzone(ReadString());
+ int j = bound(0, ReadByte(), n_ssdirs - 1);
+
+ mv_maps[i] = map;
+ mv_pk3[i] = pk3;
+ mv_flags[i] = GTV_AVAILABLE;
+
+ string pic = strzone(strcat(ssdirs[j], "/", map));
+ mv_pics[i] = pic;
+ mv_preview[i] = false;
+ MapVote_CheckPic(pic, pk3, i);
+}
+
+void GameTypeVote_ReadOption(int i)
+{
+ dprint(sprintf("\n\n^3==========\nReading %d\n\n",i));
+ string gt = strzone(ReadString());
+
+ mv_maps[i] = gt;
+ mv_pk3[i] = string_null;
+ mv_flags[i] = ReadByte();
+
+ string mv_picpath = sprintf("gfx/menu/%s/gametype_%s", autocvar_menu_skin, gt);
+ if(precache_pic(mv_picpath) == "")
+ mv_picpath = strcat("gfx/menu/default/gametype_", gt);
+ string pic = strzone(mv_picpath);
+ mv_pics[i] = pic;
+ mv_preview[i] = PreviewExists(pic);
+
+ if ( mv_flags[i] & GTV_CUSTOM )
+ {
+ ReadString(); // name
+ ReadString(); // description
+ }
+}
+void MapVote_Init()
+{
precache_sound ("misc/invshot.wav");
mv_active = 1;
mv_selection = -1;
mv_selection_keyboard = 0;
+ string s;
for(n_ssdirs = 0; ; ++n_ssdirs)
{
s = ReadString();
}
MapVote_ReadMask();
+ int i;
for(i = 0; i < mv_num_maps; ++i )
- mv_avail_start[i] = mv_avail[i];
+ mv_flags_start[i] = mv_flags[i];
// Assume mv_pk3list is world, there should only be 1 mapvote per round
mv_pk3list = world; // I'm still paranoid!
{
mv_votes[i] = 0;
- map = strzone(ReadString());
- pk3 = strzone(ReadString());
- j = bound(0, ReadByte(), n_ssdirs - 1);
-
- mv_maps[i] = map;
- mv_pk3[i] = pk3;
- mv_avail[i] = ReadByte();
-
- if(gametypevote)
- {
- //map = strzone(strcat("gfx/menu/default/gametype_", map));
- //map = strzone(sprintf("gfx/menu/%s/gametype_%s", autocvar_menu_skin, map));
- string mv_picpath = sprintf("gfx/menu/%s/gametype_%s", autocvar_menu_skin, map);
- if(precache_pic(mv_picpath) == "")
- mv_picpath = strcat("gfx/menu/default/gametype_", map);
- map = strzone(mv_picpath);
- mv_pics[i] = map;
- mv_preview[i] = PreviewExists(map);
- }
+ if ( gametypevote )
+ GameTypeVote_ReadOption(i);
else
- {
- map = strzone(strcat(ssdirs[j], "/", map));
- mv_pics[i] = map;
- mv_preview[i] = false;
- MapVote_CheckPic(map, pk3, i);
- }
+ MapVote_ReadOption(i);
}
for(i = 0; i < n_ssdirs; ++i)
imp = mv_num_maps - 1;
else
imp = pos < 1 ? mv_num_maps - 1 : pos - 1;
- if ( mv_avail[imp] != GTV_AVAILABLE && imp != mv_ownvote )
+ if ( !(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote )
imp = MapVote_MoveLeft(imp);
return imp;
}
imp = 0;
else
imp = pos >= mv_num_maps - 1 ? 0 : pos + 1;
- if ( mv_avail[imp] != GTV_AVAILABLE && imp != mv_ownvote )
+ if ( !(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote )
imp = MapVote_MoveRight(imp);
return imp;
}
imp -= mv_columns;
}
}
- if ( mv_avail[imp] != GTV_AVAILABLE && imp != mv_ownvote )
+ if ( !(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote )
imp = MapVote_MoveUp(imp);
return imp;
}
if ( imp >= mv_num_maps )
imp = imp % mv_columns;
}
- if ( mv_avail[imp] != GTV_AVAILABLE && imp != mv_ownvote )
+ if ( !(mv_flags[imp] & GTV_AVAILABLE) && imp != mv_ownvote )
imp = MapVote_MoveDown(imp);
return imp;
}
int i;
for(i = 0; i < mv_num_maps; ++i)
{
- if(mv_avail[i] == GTV_AVAILABLE)
+ if(mv_flags[i] & GTV_AVAILABLE)
{
if(mv_detail)
mv_votes[i] = ReadByte();