string mv_pk3[MAPVOTE_COUNT];
float mv_preview[MAPVOTE_COUNT];
float mv_votes[MAPVOTE_COUNT];
+float mv_avail[MAPVOTE_COUNT];
+float mv_avail_start[MAPVOTE_COUNT];
entity mv_pk3list;
float mv_abstain;
float mv_ownvote;
float mv_detail;
float mv_timeout;
-float mv_maps_mask;
float mv_top2_time;
float mv_top2_alpha;
vector mv_mousepos;
float mv_selection;
+float mv_columns;
+float mv_mouse_selection;
+float mv_selection_keyboard;
+
+float gametypevote;
+string mapvote_choosenmap;
+vector gtv_text_size;
+vector gtv_text_size_small;
string MapVote_FormatMapItem(float id, string map, float count, float maxwidth, vector fontsize)
{
{
if(count == 1)
post = _(" (1 vote)");
- else if(count >= 0)
+ else if(count >= 0 && mv_avail[id] == GTV_AVAILABLE)
post = sprintf(_(" (%d votes)"), count);
else
post = "";
return strcat(pre, map, post);
}
-vector MapVote_RGB(float id, float count)
+string GameTypeVote_DescriptionByID(float id)
+{
+ return MapInfo_Type_Description(MapInfo_Type_FromString(mv_maps[id]));
+}
+
+vector MapVote_RGB(float id)
{
- if(count < 0)
+ if(mv_avail[id] != GTV_AVAILABLE)
return '1 1 1';
if(id == mv_ownvote)
return '0 1 0';
return '1 1 1';
}
+void GameTypeVote_DrawGameTypeItem(vector pos, float maxh, float tsize, string gtype, string pic, float count, float id)
+{
+ float alpha;
+ float desc_padding = gtv_text_size_x * 3;
+ float rect_margin = hud_fontsize_y / 2;
+ vector rect_pos = pos - '0.5 0.5 0' * rect_margin;
+ vector rect_size = '1 1 0';
+ rect_size_x = tsize + rect_margin;
+ rect_size_y = maxh + rect_margin;
+ vector rgb = MapVote_RGB(id);
+ vector offset = pos;
+ float nlines = 0;
+
+ if(mv_avail_start[id] != GTV_AVAILABLE)
+ alpha = 0.2;
+ else if ( mv_avail[id] != GTV_AVAILABLE && mv_top2_alpha)
+ alpha = mv_top2_alpha;
+ else
+ alpha = 1;
+
+ if(id == mv_selection && mv_avail[id] == GTV_AVAILABLE)
+ {
+ drawfill(rect_pos, rect_size, '1 1 1', 0.1, DRAWFLAG_NORMAL);
+ }
+ if(id == mv_ownvote)
+ {
+ drawfill(rect_pos, rect_size, rgb, 0.1*alpha, DRAWFLAG_NORMAL);
+ drawborderlines(autocvar_scoreboard_border_thickness, rect_pos, rect_size, rgb, alpha, DRAWFLAG_NORMAL);
+ }
+
+ entity title;
+ title = spawn();
+ title.message = MapVote_FormatMapItem(id, MapInfo_Type_ToText(MapInfo_Type_FromString(gtype)),
+ count, tsize, gtv_text_size);
+ title.origin = pos-offset;
+
+ pos_y += gtv_text_size_small_y;
+ pos_y += gtv_text_size_y/2;
+
+ maxh -= gtv_text_size_y;
+
+ entity picent = spawn();
+ picent.origin = pos-offset;
+ picent.maxs = '1 1 0 ' * min(maxh, desc_padding) * 0.8;
+
+ pos_x += desc_padding;
+ tsize -= desc_padding;
+
+ string thelabel = GameTypeVote_DescriptionByID(id), ts;
+ entity last = title;
+ entity next = world;
+ if( thelabel != "")
+ {
+ float i,n = tokenizebyseparator(thelabel, "\n");
+ for(i = 0; i < n && maxh > (nlines+1)*gtv_text_size_small_y; ++i)
+ {
+ getWrappedLine_remaining = argv(i);
+ while(getWrappedLine_remaining && maxh > (nlines+1)*gtv_text_size_small_y)
+ {
+ ts = getWrappedLine(tsize, gtv_text_size_small, stringwidth_colors);
+ if (ts != "")
+ {
+ next = spawn();
+ next.message = ts;
+ next.origin = pos-offset;
+ last.chain = next;
+ last = next;
+ pos_y += gtv_text_size_small_y;
+ nlines++;
+ }
+ }
+ }
+ }
+
+ maxh -= max(nlines*gtv_text_size_small_y,picent.maxs_y);
+ if ( maxh > 0 )
+ offset_y += maxh/2;
+ drawstring(title.origin+offset, title.message, gtv_text_size, rgb, alpha, DRAWFLAG_NORMAL);
+
+ if(pic != "")
+ drawpic(picent.origin+offset, pic, picent.maxs, '1 1 1', alpha, DRAWFLAG_NORMAL);
+
+ for ( last = title.chain; last ; )
+ {
+ drawstring(last.origin+offset, last.message, gtv_text_size_small, '1 1 1', alpha, DRAWFLAG_NORMAL);
+ next = last;
+ last = last.chain;
+ remove(next);
+ }
+
+ remove(picent);
+ remove(title);
+}
+
void MapVote_DrawMapItem(vector pos, float isize, float tsize, string map, string pic, float count, float id)
{
vector img_size = '0 0 0';
isize -= hud_fontsize_y; // respect the text when calculating the image size
- rgb = MapVote_RGB(id, count);
+ rgb = MapVote_RGB(id);
img_size_y = isize;
img_size_x = isize / 0.75; // 4:3 x can be stretched easily, height is defined in isize
text_size = stringwidth(label, false, hud_fontsize);
float theAlpha;
- if (count < 0 && mv_top2_alpha)
+ if (mv_avail[id] != GTV_AVAILABLE && mv_top2_alpha)
theAlpha = mv_top2_alpha;
else
theAlpha = 1;
else
drawborderlines(autocvar_scoreboard_border_thickness, pos, img_size, '0 0 0', theAlpha, DRAWFLAG_NORMAL);
- if(id == mv_selection && count >= 0)
+ if(id == mv_selection && mv_avail[id] == GTV_AVAILABLE)
drawfill(pos, img_size, '1 1 1', 0.1, DRAWFLAG_NORMAL);
}
float text_size;
string label;
- rgb = MapVote_RGB(id, count);
+ rgb = MapVote_RGB(id);
pos_y = pos_y + hud_fontsize_y;
float MapVote_Selection(vector topleft, vector cellsize, float rows, float columns)
{
- float cell;
+
float c, r;
- cell = -1;
+ mv_mouse_selection = -1;
for (r = 0; r < rows; ++r)
for (c = 0; c < columns; ++c)
mv_mousepos_y >= topleft_y + cellsize_y * r &&
mv_mousepos_y <= topleft_y + cellsize_y * (r + 1))
{
- cell = r * columns + c;
+ mv_mouse_selection = r * columns + c;
break;
}
}
- if (cell >= mv_num_maps)
- cell = -1;
+ if (mv_mouse_selection >= mv_num_maps)
+ mv_mouse_selection = -1;
- if (mv_abstain && cell < 0)
- return mv_num_maps;
+ if (mv_abstain && mv_mouse_selection < 0)
+ mv_mouse_selection = mv_num_maps;
- return cell;
+ if ( mv_selection_keyboard )
+ return mv_selection;
+
+ return mv_mouse_selection;
}
void MapVote_Draw()
vector pos;
float isize;
float center;
- float columns, rows;
+ float rows;
float tsize;
vector dist = '0 0 0';
if (!autocvar_hud_cursormode)
{
- mv_mousepos = mv_mousepos + getmousepos();
+ vector mpos = mv_mousepos + getmousepos();
+ mpos_x = bound(0, mpos_x, vid_conwidth);
+ mpos_y = bound(0, mpos_y, vid_conheight);
+
+ if ( mpos_x != mv_mousepos_x || mpos_y != mv_mousepos_y )
+ mv_selection_keyboard = 0;
+ mv_mousepos = mpos;
- mv_mousepos_x = bound(0, mv_mousepos_x, vid_conwidth);
- mv_mousepos_y = bound(0, mv_mousepos_y, vid_conheight);
}
center = (vid_conwidth - 1)/2;
pos_z = 0;
draw_beginBoldFont();
- map = _("Vote for a map");
+ map = ((gametypevote) ? _("Decide the gametype") : _("Vote for a map"));
pos_x = center - stringwidth(map, false, '12 0 0');
drawstring(pos, map, '24 24 0', '1 1 1', 1, DRAWFLAG_NORMAL);
pos_y += 26;
+ if(gametypevote && mapvote_choosenmap != "" )
+ {
+ pos_x = center - stringwidth(mapvote_choosenmap, false, hud_fontsize);
+ drawstring(pos, mapvote_choosenmap, hud_fontsize*2, '1 1 1', 1, DRAWFLAG_NORMAL);
+ pos_y += hud_fontsize_y*2;
+ }
+
i = ceil(max(0, mv_timeout - time));
map = sprintf(_("%d seconds left"), i);
pos_x = center - stringwidth(map, false, '8 0 0');
if(mv_abstain)
mv_num_maps -= 1;
- if(mv_num_maps > 3)
- {
- columns = 3;
- } else {
- columns = mv_num_maps;
- }
- rows = ceil(mv_num_maps / columns);
+ rows = ceil(mv_num_maps / mv_columns);
- dist_x = (xmax - xmin) / columns;
+ dist_x = (xmax - xmin) / mv_columns;
dist_y = (ymax - pos_y) / rows;
- tsize = dist_x - 10;
- isize = min(dist_y - 10, 0.75 * tsize);
- mv_selection = MapVote_Selection(pos, dist, rows, columns);
+ if ( gametypevote )
+ {
+ tsize = dist_x - hud_fontsize_y;
+ isize = dist_y;
+ float maxheight = (ymax - pos_y) / 3;
+ if ( isize > maxheight )
+ {
+ pos_x += (isize - maxheight)/2;
+ isize = maxheight;
+ }
+ else
+ dist_y += hud_fontsize_y;
+ pos_x = ( vid_conwidth - dist_x * mv_columns ) / 2;
+ }
+ else
+ {
+ tsize = dist_x - 10;
+ isize = min(dist_y - 10, 0.75 * tsize);
+ }
+
+ mv_selection = MapVote_Selection(pos, dist, rows, mv_columns);
- pos_x += (xmax - xmin) / (2 * columns);
+ if ( !gametypevote )
+ pos_x += dist_x / 2;
pos_y += (dist_y - isize) / 2;
ymax -= isize;
if (mv_top2_time)
mv_top2_alpha = max(0.2, 1 - (time - mv_top2_time)*(time - mv_top2_time));
+ void (vector, float, float, string, string, float, float) DrawItem;
+
+ if(gametypevote)
+ DrawItem = GameTypeVote_DrawGameTypeItem;
+ else
+ DrawItem = MapVote_DrawMapItem;
+
for(i = 0; i < mv_num_maps; ++i)
{
tmp = mv_votes[i]; // FTEQCC bug: too many array accesses in the function call screw it up
map = mv_maps[i];
if(mv_preview[i])
- MapVote_DrawMapItem(pos + MapVote_GridVec(dist, i, columns), isize, tsize, map, mv_pics[i], tmp, i);
+ DrawItem(pos + MapVote_GridVec(dist, i, mv_columns), isize, tsize, map, mv_pics[i], tmp, i);
else
- MapVote_DrawMapItem(pos + MapVote_GridVec(dist, i, columns), isize, tsize, map, "", tmp, i);
+ DrawItem(pos + MapVote_GridVec(dist, i, mv_columns), isize, tsize, map, "", tmp, i);
}
if(mv_abstain)
MapVote_CheckPK3(pic, pk3, id);
}
+void MapVote_ReadMask()
+{
+ float i;
+ if ( mv_num_maps < 24 )
+ {
+ float mask, power;
+ if(mv_num_maps < 8)
+ mask = ReadByte();
+ else if(mv_num_maps < 16)
+ mask = ReadShort();
+ else
+ mask = ReadLong();
+
+ for(i = 0, power = 1; i < mv_num_maps; ++i, power *= 2)
+ mv_avail[i] = (mask & power) ? GTV_AVAILABLE : GTV_FORBIDDEN;
+ }
+ else
+ {
+ for(i = 0; i < mv_num_maps; ++i )
+ mv_avail[i] = ReadByte();
+ }
+}
+
#define NUM_SSDIRS 4
string ssdirs[NUM_SSDIRS];
float n_ssdirs;
void MapVote_Init()
{
- float i, j, power;
+ float i, j;
string map, pk3, s;
precache_sound ("misc/invshot.wav");
if(autocvar_hud_cursormode) { setcursormode(1); }
else { mv_mousepos = '0.5 0 0' * vid_conwidth + '0 0.5 0' * vid_conheight; }
mv_selection = -1;
+ mv_selection_keyboard = 0;
for(n_ssdirs = 0; ; ++n_ssdirs)
{
mv_ownvote = -1;
mv_timeout = ReadCoord();
- if(mv_num_maps <= 8)
- mv_maps_mask = ReadByte();
- else
- mv_maps_mask = ReadShort();
+ gametypevote = ReadByte();
+
+ float mv_real_num_maps = mv_num_maps - mv_abstain;
+
+ if(gametypevote)
+ {
+ // read map name in case we have nextmap set
+ mapvote_choosenmap = strzone(ReadString());
+
+ gtv_text_size = hud_fontsize*1.4;
+ gtv_text_size_small = hud_fontsize*1.1;
+
+ if (mv_real_num_maps > 8 )
+ mv_columns = 3;
+ else
+ mv_columns = min(2, mv_real_num_maps);
+ }
+ else
+ {
+ if (mv_real_num_maps > 16)
+ mv_columns = 5;
+ else if (mv_real_num_maps > 9)
+ mv_columns = 4;
+ else if(mv_real_num_maps > 3)
+ mv_columns = 3;
+ else
+ mv_columns = mv_real_num_maps;
+ }
+
+ MapVote_ReadMask();
+ for(i = 0; i < mv_num_maps; ++i )
+ mv_avail_start[i] = mv_avail[i];
// Assume mv_pk3list is world, there should only be 1 mapvote per round
mv_pk3list = world; // I'm still paranoid!
- for(i = 0, power = 1; i < mv_num_maps; ++i, power *= 2)
+ for(i = 0; i < mv_num_maps; ++i)
{
mv_votes[i] = 0;
- if(mv_maps_mask & power)
- {
- map = strzone(ReadString());
- pk3 = strzone(ReadString());
- j = bound(0, ReadByte(), n_ssdirs - 1);
-
- mv_maps[i] = map;
- mv_pk3[i] = pk3;
- map = strzone(strcat(ssdirs[j], "/", map));
- mv_pics[i] = map;
+ map = strzone(ReadString());
+ pk3 = strzone(ReadString());
+ j = bound(0, ReadByte(), n_ssdirs - 1);
- mv_preview[i] = false;
+ mv_maps[i] = map;
+ mv_pk3[i] = pk3;
+ mv_avail[i] = ReadByte();
- MapVote_CheckPic(map, pk3, i);
+ if(gametypevote)
+ {
+ //map = strzone(strcat("gfx/menu/default/gametype_", map));
+ //map = strzone(sprintf("gfx/menu/%s/gametype_%s", autocvar_menu_skin, map));
+ string mv_picpath = sprintf("gfx/menu/%s/gametype_%s", autocvar_menu_skin, map);
+ if(precache_pic(mv_picpath) == "")
+ mv_picpath = strcat("gfx/menu/default/gametype_", map);
+ map = strzone(mv_picpath);
+ mv_pics[i] = map;
+ mv_preview[i] = PreviewExists(map);
}
else
{
- mv_maps[i] = strzone("if-you-see-this-the-code-is-broken");
- mv_pk3[i] = strzone("if-you-see-this-the-code-is-broken");
- mv_pics[i] = strzone("if-you-see-this-the-code-is-broken");
+ map = strzone(strcat(ssdirs[j], "/", map));
+ mv_pics[i] = map;
mv_preview[i] = false;
+ MapVote_CheckPic(map, pk3, i);
}
}
n_ssdirs = 0;
}
+void MapVote_SendChoice(float index)
+{
+ localcmd(strcat("\nimpulse ", ftos(index+1), "\n"));
+}
+
+float MapVote_MoveLeft(float pos)
+{
+ float imp;
+ if ( pos < 0 )
+ imp = mv_num_maps - 1;
+ else
+ imp = pos < 1 ? mv_num_maps - 1 : pos - 1;
+ if ( mv_avail[imp] != GTV_AVAILABLE && imp != mv_ownvote )
+ imp = MapVote_MoveLeft(imp);
+ return imp;
+}
+float MapVote_MoveRight(float pos)
+{
+ float imp;
+ if ( pos < 0 )
+ imp = 0;
+ else
+ imp = pos >= mv_num_maps - 1 ? 0 : pos + 1;
+ if ( mv_avail[imp] != GTV_AVAILABLE && imp != mv_ownvote )
+ imp = MapVote_MoveRight(imp);
+ return imp;
+}
+float MapVote_MoveUp(float pos)
+{
+ float imp;
+ if ( pos < 0 )
+ imp = mv_num_maps - 1;
+ else
+ {
+ imp = pos - mv_columns;
+ if ( imp < 0 )
+ {
+ imp = floor(mv_num_maps/mv_columns)*mv_columns + pos % mv_columns;
+ if ( imp >= mv_num_maps )
+ imp -= mv_columns;
+ }
+ }
+ if ( mv_avail[imp] != GTV_AVAILABLE && imp != mv_ownvote )
+ imp = MapVote_MoveUp(imp);
+ return imp;
+}
+float MapVote_MoveDown(float pos)
+{
+ float imp;
+ if ( pos < 0 )
+ imp = 0;
+ else
+ {
+ imp = pos + mv_columns;
+ if ( imp >= mv_num_maps )
+ imp = imp % mv_columns;
+ }
+ if ( mv_avail[imp] != GTV_AVAILABLE && imp != mv_ownvote )
+ imp = MapVote_MoveDown(imp);
+ return imp;
+}
+
float MapVote_InputEvent(float bInputType, float nPrimary, float nSecondary)
{
float imp;
{
mv_mousepos_x = nPrimary;
mv_mousepos_y = nSecondary;
+ mv_selection_keyboard = 0;
return true;
}
case K_KP_8: localcmd("\nimpulse 8\n"); return true;
case K_KP_9: localcmd("\nimpulse 9\n"); return true;
case K_KP_0: localcmd("\nimpulse 10\n"); return true;
+
+ case K_RIGHTARROW:
+ mv_selection_keyboard = 1;
+ mv_selection = MapVote_MoveRight(mv_selection);
+ return true;
+ case K_LEFTARROW:
+ mv_selection_keyboard = 1;
+ mv_selection = MapVote_MoveLeft(mv_selection);
+ return true;
+ case K_DOWNARROW:
+ mv_selection_keyboard = 1;
+ mv_selection = MapVote_MoveDown(mv_selection);
+ return true;
+ case K_UPARROW:
+ mv_selection_keyboard = 1;
+ mv_selection = MapVote_MoveUp(mv_selection);
+ return true;
+ case K_KP_ENTER:
+ case K_ENTER:
+ case K_SPACE:
+ if ( mv_selection_keyboard )
+ MapVote_SendChoice(mv_selection);
+ return true;
}
if (nPrimary == K_MOUSE1)
+ {
+ mv_selection_keyboard = 0;
+ mv_selection = mv_mouse_selection;
if (mv_selection >= 0)
{
imp = min(mv_selection + 1, mv_num_maps);
localcmd(strcat("\nimpulse ", ftos(imp), "\n"));
return true;
}
+ }
return false;
}
void MapVote_UpdateMask()
{
- float i, power;
- float oldmask;
-
- oldmask = mv_maps_mask;
- if(mv_num_maps <= 8)
- mv_maps_mask = ReadByte();
- else
- mv_maps_mask = ReadShort();
-
- if((oldmask & mv_maps_mask) != oldmask)
- if((oldmask & mv_maps_mask) == mv_maps_mask)
- sound(world, CH_INFO, "misc_invshot.wav", VOL_BASE, ATTEN_NONE);
-
- // remove votes that no longer apply
- for(i = 0, power = 1; i < mv_num_maps; ++i, power *= 2)
- if (!(mv_maps_mask & power))
- mv_votes[i] = -1;
-
+ MapVote_ReadMask();
mv_top2_time = time;
}
void MapVote_UpdateVotes()
{
- float i, power;
- for(i = 0, power = 1; i < mv_num_maps; ++i, power *= 2)
+ float i;
+ for(i = 0; i < mv_num_maps; ++i)
{
- if(mv_maps_mask & power)
+ if(mv_avail[i] == GTV_AVAILABLE)
{
if(mv_detail)
mv_votes[i] = ReadByte();