countdown_rounded = floor(0.5 + countdown);
if(countdown <= 0) {
if (!spectatee_status) //do cprint only for players
- centerprint("^1Begin!");
+ centerprint(_("^1Begin!"));
sound(world, CHAN_AUTO, strcat("announcer/", autocvar_cl_announcer, "/begin.wav"), VOL_BASEVOICE, ATTN_NONE);
//reset maptime announcers now as well
}
else {
if (!spectatee_status) //do cprint only for players
- centerprint(sprintf("^1Game starts in %d seconds", countdown_rounded));
+ centerprint(sprintf(_("^1Game starts in %d seconds"), countdown_rounded));
if(countdown_rounded <= 3 && countdown_rounded >= 1) {
sound(world, CHAN_AUTO, strcat("announcer/", autocvar_cl_announcer, "/", ftos(countdown_rounded), ".wav"), VOL_BASEVOICE, ATTN_NONE);
{
if (pickup) {
if (autocvar_cl_notify_carried_items & 2)
- centerprint(sprintf("You picked up the %s!", item));
+ centerprint(sprintf(_("You picked up the %s!"), item));
}
else {
if (autocvar_cl_notify_carried_items & 1)
- centerprint(sprintf("You got the %s!", item));
+ centerprint(sprintf(_("You got the %s!"), item));
}
}