void drawpic_aspect_skin_expanding_two(vector position, string pic, vector theScale, vector rgb, float theAlpha, float flag, float fadelerp);
-// FIXME this function isn't centering the text correctly, see vote panel
#define SET_POS_AND_SZ_Y_ASPECT(allow_colors) do { \
float textaspect, oldsz; \
textaspect = stringwidth(text, allow_colors, '1 1 1' * sz.y) / sz.y; \