-string mid2info_model;
-string mid2info_name;
-vector mid2info_min;
-vector mid2info_max;
-
-float monster_precached[MONSTER_LAST];
-void monster_mid2info(float _mid);
-
-void monster_precache(float _mid)
-{
- monster_mid2info(_mid);
- if(monster_precached[_mid])
- return;
-
- switch(_mid)
- {
- case MONSTER_ZOMBIE:
- {
- precache_model(ZOMBIE_MODEL);
- break;
- }
- case MONSTER_OGRE:
- {
- precache_model(OGRE_MODEL);
- break;
- }
- case MONSTER_ANIMUS:
- {
- precache_model(ANIMUS_MODEL);
- break;
- }
- case MONSTER_SHAMBLER:
- {
- precache_model(SHAMBLER_MODEL);
- break;
- }
- case MONSTER_BRUISER:
- {
- precache_model(BRUISER_MODEL);
- break;
- }
- case MONSTER_MARINE:
- {
- precache_model(SOLDIER_MODEL);
- precache_sound("weapons/shotgun_fire.wav");
- precache_sound("weapons/uzi_fire.wav");
- precache_sound("weapons/laser_fire.wav");
- precache_sound("weapons/reload.wav");
- precache_model("models/weapons/v_seeker.md3");
- break;
- }
- case MONSTER_WYVERN:
- {
- precache_model(WYVERN_MODEL);
- break;
- }
- case MONSTER_DOG:
- {
- precache_model(DOG_MODEL);
- break;
- }
- case MONSTER_SLIME:
- {
- precache_model(SLIME_MODEL);
- precache_sound("weapons/rocket_impact.wav");
- break;
- }
- case MONSTER_KNIGHT:
- {
- precache_model(KNIGHT_MODEL);
- break;
- }
- case MONSTER_FISH:
- {
- precache_model(FISH_MODEL);
- break;
- }
- case MONSTER_MAGE:
- {
- precache_model(MAGE_MODEL);
- break;
- }
- case MONSTER_SPIDER:
- {
- precache_model(SPIDER_MODEL);
-
- break;
- }
- }
- monster_precached[_mid] = TRUE;
-}
-
-void Monsters_Precache()
-{
- float i;
- for(i = MONSTER_FIRST + 1; i < MONSTER_LAST; ++i)
- monster_precache(i);
-}
-
-void monster_mid2info(float _mid)
-{
- switch(_mid)
- {
- case MONSTER_ZOMBIE:
- {
- mid2info_model = ZOMBIE_MODEL;
- mid2info_name = "Zombie";
- mid2info_min = ZOMBIE_MIN;
- mid2info_max = ZOMBIE_MAX;
- break;
- }
- case MONSTER_OGRE:
- {
- mid2info_model = OGRE_MODEL;
- mid2info_name = "Ogre";
- mid2info_min = OGRE_MIN;
- mid2info_max = OGRE_MAX;
- break;
- }
- case MONSTER_ANIMUS:
- {
- mid2info_model = ANIMUS_MODEL;
- mid2info_name = "Animus";
- mid2info_min = ANIMUS_MIN;
- mid2info_max = ANIMUS_MAX;
- if(self) self.scale = 1.3;
- break;
- }
- case MONSTER_SHAMBLER:
- {
- mid2info_model = SHAMBLER_MODEL;
- mid2info_name = "Shambler";
- mid2info_min = SHAMBLER_MIN;
- mid2info_max = SHAMBLER_MAX;
- if(self) self.scale = 1.3;
- break;
- }
- case MONSTER_BRUISER:
- {
- mid2info_model = BRUISER_MODEL;
- mid2info_name = "Bruiser";
- mid2info_min = BRUISER_MIN;
- mid2info_max = BRUISER_MAX;
- if(self) self.scale = 1.3;
- break;
- }
- case MONSTER_MARINE:
- {
- mid2info_model = SOLDIER_MODEL;
- mid2info_name = "Marine";
- mid2info_min = SOLDIER_MIN;
- mid2info_max = SOLDIER_MAX;
- break;
- }
- case MONSTER_WYVERN:
- {
- mid2info_model = WYVERN_MODEL;
- mid2info_name = "Wyvern";
- mid2info_min = WYVERN_MIN;
- mid2info_max = WYVERN_MAX;
- if(self) self.scale = 1.3;
- break;
- }
- case MONSTER_DOG:
- {
- mid2info_model = DOG_MODEL;
- mid2info_name = "Cerberus";
- mid2info_min = DOG_MIN;
- mid2info_max = DOG_MAX;
- break;
- }
- case MONSTER_SLIME:
- {
- mid2info_model = SLIME_MODEL;
- mid2info_name = "Slime";
- mid2info_min = SLIME_MIN;
- mid2info_max = SLIME_MAX;
- break;
- }
- case MONSTER_KNIGHT:
- {
- mid2info_model = KNIGHT_MODEL;
- mid2info_name = "Knight";
- mid2info_min = KNIGHT_MIN;
- mid2info_max = KNIGHT_MAX;
- if(self) self.scale = 1.3;
- break;
- }
- case MONSTER_FISH:
- {
- mid2info_model = FISH_MODEL;
- mid2info_name = "Rotfish";
- mid2info_min = FISH_MIN;
- mid2info_max = FISH_MAX;
- if(self) self.scale = 1.3;
- break;
- }
- case MONSTER_MAGE:
- {
- mid2info_model = MAGE_MODEL;
- mid2info_name = "Mage";
- mid2info_min = MAGE_MIN;
- mid2info_max = MAGE_MAX;
- break;
- }
- case MONSTER_SPIDER:
- {
- mid2info_model = SPIDER_MODEL;
- mid2info_name = "Spider";
- mid2info_min = SPIDER_MIN;
- mid2info_max = SPIDER_MAX;
- break;
- }
- default:
- {
- dprint("WARNING: Unknown monster in CSQC\n");
- break;
- }
- }
-}
-
.vector glowmod;
void monster_changeteam()
-{
+{
self.glowmod = Team_ColorRGB(self.team - 1);
self.teamradar_color = Team_ColorRGB(self.team - 1);
if(self.team)
self.colormap = 1024 + (self.team - 1) * 17;
+ else
+ self.colormap = 1024;
}
void monster_die()
{
- if(self.monsterid == MONSTER_SPIDER)
- self.angles += '180 0 0';
+ MON_ACTION(self.monsterid, MR_DEATH);
self.solid = SOLID_CORPSE;
}
void monster_draw()
{
- float dt;
+ float dt;
- dt = time - self.move_time;
- self.move_time = time;
- if(dt <= 0)
- return;
+ dt = time - self.move_time;
+ self.move_time = time;
+ if(dt <= 0)
+ return;
- fixedmakevectors(self.angles);
- //movelib_groundalign4point(300, 100, 0.25, 45);
- setorigin(self, self.origin + self.velocity * dt);
- self.angles_y = self.move_angles_y;
+ fixedmakevectors(self.angles);
+ //movelib_groundalign4point(50, 25, 0.25, 45);
+ setorigin(self, self.origin + self.velocity * dt);
+ self.angles_y = self.move_angles_y;
}
void monster_construct()
-{
- monster_mid2info(self.monsterid);
- self.netname = mid2info_name;
+{
+ vector min_s, max_s;
+ entity mon = get_monsterinfo(self.monsterid);
+
+ min_s = mon.mins;
+ max_s = mon.maxs;
+
+ if(mon.spawnflags & MONSTER_SIZE_BROKEN)
+ self.scale = 1.3;
+
+ self.netname = M_NAME(self.monsterid);
setorigin(self, self.origin);
- setmodel(self, mid2info_model);
- setsize(self, mid2info_min, mid2info_max);
+ setmodel(self, mon.model);
+ setsize(self, min_s, max_s);
self.move_movetype = MOVETYPE_BOUNCE;
self.health = 255;
self.angles_y = ReadAngle();
self.skin = ReadByte();
+ self.team = ReadByte();
- monster_precache(self.monsterid);
monster_construct();
- self.colormap = 1024;
- self.glowmod = '0 1 1';
+ monster_changeteam();
}
if(sf & MSF_ANG)
self.move_velocity = self.velocity;
self.move_origin = self.origin;
}
-
+
if(sf & MSF_ANIM)
{
self.frame1time = ReadCoord();