precache_model(BRUISER_MODEL);
break;
}
- case MONSTER_MARINE:
- {
- precache_model(MARINE_MODEL);
- precache_sound("weapons/shotgun_fire.wav");
- precache_sound("weapons/uzi_fire.wav");
- precache_sound("weapons/laser_fire.wav");
- precache_sound("weapons/reload.wav");
- precache_model("models/weapons/v_seeker.md3");
- break;
- }
case MONSTER_WYVERN:
{
precache_model(WYVERN_MODEL);
if(self) self.scale = 1.3;
break;
}
- case MONSTER_MARINE:
- {
- mid2info_model = MARINE_MODEL;
- mid2info_name = "Marine";
- mid2info_min = MARINE_MIN;
- mid2info_max = MARINE_MAX;
- break;
- }
case MONSTER_WYVERN:
{
mid2info_model = WYVERN_MODEL;