]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/mutators/events.qh
Merge branch 'master' into Mario/q3compat_sanity. Also store supported map features...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / mutators / events.qh
index e8c374ee40e87e030c49f24623eb913f21aa966f..23bbe00d89e767d5dc5c81d3d045fb75e80c1e34 100644 (file)
@@ -172,6 +172,9 @@ MUTATOR_HOOKABLE(DrawScoreboard, EV_NO_ARGS);
 /** Return true to not draw scoreboard while dead */
 MUTATOR_HOOKABLE(DrawDeathScoreboard, EV_NO_ARGS);
 
+/** Return true to not show accuracy stats in the scoreboard */
+MUTATOR_HOOKABLE(DrawScoreboardAccuracy, EV_NO_ARGS);
+
 /** Called when drawing info messages, allows adding new info messages. Return true to hide the standard join message */
 #define EV_DrawInfoMessages(i, o) \
        /** pos */                          i(vector, MUTATOR_ARGV_0_vector) \
@@ -191,13 +194,20 @@ MUTATOR_HOOKABLE(DrawViewModel, EV_DrawViewModel);
 /** Called when updating the view's liquid contents, return true to disable the standard checks and apply your own */
 MUTATOR_HOOKABLE(HUD_Contents, EV_NO_ARGS);
 
-/** Return true to disable player model/color forcing */
+/** Return true to disable player model forcing */
 #define EV_ForcePlayermodels_Skip(i, o) \
        /** entity id */                i(entity, MUTATOR_ARGV_0_entity) \
        /** is local */                 i(bool, MUTATOR_ARGV_1_bool) \
        /**/
 MUTATOR_HOOKABLE(ForcePlayermodels_Skip, EV_ForcePlayermodels_Skip);
 
+/** Return true to disable player color forcing */
+#define EV_ForcePlayercolors_Skip(i, o) \
+       /** entity id */                i(entity, MUTATOR_ARGV_0_entity) \
+       /** is local */                 i(bool, MUTATOR_ARGV_1_bool) \
+       /**/
+MUTATOR_HOOKABLE(ForcePlayercolors_Skip, EV_ForcePlayercolors_Skip);
+
 /** Called when damage info is received on the client, useful for playing explosion effects */
 #define EV_DamageInfo(i, o) \
        /** entity id */                i(entity, MUTATOR_ARGV_0_entity) \
@@ -214,3 +224,17 @@ MUTATOR_HOOKABLE(DrawReticle, EV_NO_ARGS);
        /** rankings title */   o(string, MUTATOR_ARGV_0_string) \
        /**/
 MUTATOR_HOOKABLE(ShowRankings, EV_ShowRankings);
+
+/** Called when drawing a player's nameplate, return true to hide it */
+#define EV_ShowNames_Draw(i, o) \
+       /** entity id */ i(entity, MUTATOR_ARGV_0_entity) \
+       /** alpha */     i(float, MUTATOR_ARGV_1_float) \
+       /***/            o(float, MUTATOR_ARGV_1_float) \
+       /**/
+MUTATOR_HOOKABLE(ShowNames_Draw, EV_ShowNames_Draw);
+
+/** Return true to display the race timer HUD panel */
+MUTATOR_HOOKABLE(ShowRaceTimer, EV_NO_ARGS);
+
+/** Return true to force team radar to display entities regardless of their team */
+MUTATOR_HOOKABLE(TeamRadar_Draw, EV_NO_ARGS);