]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/player_skeleton.qh
Distribute the icons on the weapons panel more symmetrically and snap the panel to...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / player_skeleton.qh
index 45023a7b10b241e8ae4c63e8eb994532a04bc10e..6c95ce231051fad1b7315e50476e82c7b280aa94 100644 (file)
@@ -1,11 +1,13 @@
+#ifndef PLAYER_SKELETON
+#define PLAYER_SKELETON
+
 void free_skeleton_from_frames(entity e);
-void skeleton_from_frames(entity e);
+void skeleton_from_frames(entity e, float is_dead);
 void skeleton_loadinfo(entity e);
 
 .float bone_upperbody;
-.float bone_weapon;
-.float bone_aim1;
-.float bone_aim1weight;
-.float bone_aim2;
-.float bone_aim2weight;
+.int bone_weapon;
+.float bone_aim[MAX_AIM_BONES];
+.float bone_aimweight[MAX_AIM_BONES];
 .float fixbone;
+#endif