self.mins = '-16 -16 -16';
self.maxs = '16 16 16';
self.colormod = Nade_Color(Nade_IDFromProjectile(self.cnt));
+ self.dphitcontentsmask = DPCONTENTS_SOLID | DPCONTENTS_BODY | DPCONTENTS_PLAYERCLIP | DPCONTENTS_BOTCLIP;
self.move_movetype = MOVETYPE_BOUNCE;
self.move_touch = func_null;
self.scale = 1.5;