+#include "scoreboard.qh"
+#include "_all.qh"
+
+#include "hud.qh"
+
+#include "../common/constants.qh"
+#include "../common/mapinfo.qh"
+#include "../common/minigames/cl_minigames.qh"
+#include "../common/stats.qh"
+#include "../common/teams.qh"
+#include "../common/util.qh"
+
float scoreboard_alpha_bg;
float scoreboard_alpha_fg;
float scoreboard_highlight;
}
}
-void Cmd_HUD_SetFields(float argc);
void HUD_InitScores()
{
- float i, f;
+ int i, f;
ps_primary = ps_secondary = ts_primary = ts_secondary = -1;
for(i = 0; i < MAX_SCORE; ++i)
Cmd_HUD_SetFields(0);
}
-void HUD_UpdatePlayerPos(entity pl);
float SetTeam(entity pl, float Team);
//float lastpnum;
void HUD_UpdatePlayerTeams()
*/
}
-float HUD_CompareScore(float vl, float vr, float f)
+int HUD_CompareScore(float vl, float vr, int f)
{
if(f & SFL_ZERO_IS_WORST)
{
float HUD_ComparePlayerScores(entity left, entity right)
{
- float vl, vr, r, i;
+ float vl, vr, r;
vl = GetPlayerColor(left.sv_entnum);
vr = GetPlayerColor(right.sv_entnum);
if (r >= 0)
return r;
+ int i;
for(i = 0; i < MAX_SCORE; ++i)
{
r = HUD_CompareScore(left.scores[i], right.scores[i], scores_flags[i]);
float HUD_CompareTeamScores(entity left, entity right)
{
- float i, r;
+ int i, r;
if(left.team == NUM_SPECTATOR)
return 1;
void Cmd_HUD_Help()
{
- print(_("You can modify the scoreboard using the ^2scoreboard_columns_set command.\n"));
- print(_("^3|---------------------------------------------------------------|\n"));
- print(_("Usage:\n"));
- print(_("^2scoreboard_columns_set default\n"));
- print(_("^2scoreboard_columns_set ^7field1 field2 ...\n"));
- print(_("The following field names are recognized (case insensitive):\n"));
- print(_("You can use a ^3|^7 to start the right-aligned fields.\n\n"));
-
- print(_("^3name^7 or ^3nick^7 Name of a player\n"));
- print(_("^3ping^7 Ping time\n"));
- print(_("^3pl^7 Packet loss\n"));
- print(_("^3kills^7 Number of kills\n"));
- print(_("^3deaths^7 Number of deaths\n"));
- print(_("^3suicides^7 Number of suicides\n"));
- print(_("^3frags^7 kills - suicides\n"));
- print(_("^3kd^7 The kill-death ratio\n"));
- print(_("^3sum^7 frags - deaths\n"));
- print(_("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"));
- print(_("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up\n"));
- print(_("^3captime^7 Time of fastest cap (CTF)\n"));
- print(_("^3fckills^7 Number of flag carrier kills\n"));
- print(_("^3returns^7 Number of flag returns\n"));
- print(_("^3drops^7 Number of flag drops\n"));
- print(_("^3lives^7 Number of lives (LMS)\n"));
- print(_("^3rank^7 Player rank\n"));
- print(_("^3pushes^7 Number of players pushed into void\n"));
- print(_("^3destroyed^7 Number of keys destroyed by pushing them into void\n"));
- print(_("^3kckills^7 Number of keys carrier kills\n"));
- print(_("^3losses^7 Number of times a key was lost\n"));
- print(_("^3laps^7 Number of laps finished (race/cts)\n"));
- print(_("^3time^7 Total time raced (race/cts)\n"));
- print(_("^3fastest^7 Time of fastest lap (race/cts)\n"));
- print(_("^3ticks^7 Number of ticks (DOM)\n"));
- print(_("^3takes^7 Number of domination points taken (DOM)\n"));
- print(_("^3bckills^7 Number of ball carrier kills\n"));
- print(_("^3bctime^7 Total amount of time holding the ball in Keepaway\n"));
- print(_("^3score^7 Total score\n\n"));
-
- print(_("Before a field you can put a + or - sign, then a comma separated list\n"
+ LOG_INFO(_("You can modify the scoreboard using the ^2scoreboard_columns_set command.\n"));
+ LOG_INFO(_("^3|---------------------------------------------------------------|\n"));
+ LOG_INFO(_("Usage:\n"));
+ LOG_INFO(_("^2scoreboard_columns_set default\n"));
+ LOG_INFO(_("^2scoreboard_columns_set ^7field1 field2 ...\n"));
+ LOG_INFO(_("The following field names are recognized (case insensitive):\n"));
+ LOG_INFO(_("You can use a ^3|^7 to start the right-aligned fields.\n\n"));
+
+ LOG_INFO(_("^3name^7 or ^3nick^7 Name of a player\n"));
+ LOG_INFO(_("^3ping^7 Ping time\n"));
+ LOG_INFO(_("^3pl^7 Packet loss\n"));
+ LOG_INFO(_("^3kills^7 Number of kills\n"));
+ LOG_INFO(_("^3deaths^7 Number of deaths\n"));
+ LOG_INFO(_("^3suicides^7 Number of suicides\n"));
+ LOG_INFO(_("^3frags^7 kills - suicides\n"));
+ LOG_INFO(_("^3kd^7 The kill-death ratio\n"));
+ LOG_INFO(_("^3sum^7 frags - deaths\n"));
+ LOG_INFO(_("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"));
+ LOG_INFO(_("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up\n"));
+ LOG_INFO(_("^3captime^7 Time of fastest cap (CTF)\n"));
+ LOG_INFO(_("^3fckills^7 Number of flag carrier kills\n"));
+ LOG_INFO(_("^3returns^7 Number of flag returns\n"));
+ LOG_INFO(_("^3drops^7 Number of flag drops\n"));
+ LOG_INFO(_("^3lives^7 Number of lives (LMS)\n"));
+ LOG_INFO(_("^3rank^7 Player rank\n"));
+ LOG_INFO(_("^3pushes^7 Number of players pushed into void\n"));
+ LOG_INFO(_("^3destroyed^7 Number of keys destroyed by pushing them into void\n"));
+ LOG_INFO(_("^3kckills^7 Number of keys carrier kills\n"));
+ LOG_INFO(_("^3losses^7 Number of times a key was lost\n"));
+ LOG_INFO(_("^3laps^7 Number of laps finished (race/cts)\n"));
+ LOG_INFO(_("^3time^7 Total time raced (race/cts)\n"));
+ LOG_INFO(_("^3fastest^7 Time of fastest lap (race/cts)\n"));
+ LOG_INFO(_("^3ticks^7 Number of ticks (DOM)\n"));
+ LOG_INFO(_("^3takes^7 Number of domination points taken (DOM)\n"));
+ LOG_INFO(_("^3bckills^7 Number of ball carrier kills\n"));
+ LOG_INFO(_("^3bctime^7 Total amount of time holding the ball in Keepaway\n"));
+ LOG_INFO(_("^3score^7 Total score\n\n"));
+
+ LOG_INFO(_("Before a field you can put a + or - sign, then a comma separated list\n"
"of game types, then a slash, to make the field show up only in these\n"
"or in all but these game types. You can also specify 'all' as a\n"
"field to show all fields available for the current game mode.\n\n"));
- print(_("The special game type names 'teams' and 'noteams' can be used to\n"
+ LOG_INFO(_("The special game type names 'teams' and 'noteams' can be used to\n"
"include/exclude ALL teams/noteams game modes.\n\n"));
- print(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4\n"));
- print(_("will display name, ping and pl aligned to the left, and the fields\n"
+ LOG_INFO(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4\n"));
+ LOG_INFO(_("will display name, ping and pl aligned to the left, and the fields\n"
"right of the vertical bar aligned to the right.\n"));
- print(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
+ LOG_INFO(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
"other gamemodes except DM.\n"));
}
-string HUD_DefaultColumnLayout()
-{
- return strcat( // fteqcc sucks
- "ping pl name | ",
- "-teams,race,lms/kills +freezetag/kills -teams,lms/deaths +freezetag/deaths -teams,lms,race,ka/suicides +freezetag/suicides -race,dm,tdm,ka,freezetag/frags ", // tdm already has this in "score"
- "+tdm/kills +tdm/deaths +tdm/suicides ",
- "+ctf/caps +ctf/pickups +ctf/fckills +ctf/returns ",
- "+lms/lives +lms/rank ",
- "+kh/caps +kh/pushes +kh/destroyed ",
- "?+race/laps ?+race/time ?+race/fastest ",
- "+as/objectives +nexball/faults +nexball/goals +ka/pickups +ka/bckills +ka/bctime +freezetag/revivals ",
- "-lms,race,nexball/score");
-}
+#define HUD_DefaultColumnLayout() \
+"ping pl name | " \
+"-teams,rc,lms/kills +ft,tdm/kills -teams,lms/deaths +ft,tdm/deaths -teams,lms,rc,ka/suicides +ft,tdm/suicides -rc,dm,tdm,ka,ft/frags " /* tdm already has this in "score" */ \
+"+ctf/caps +ctf/pickups +ctf/fckills +ctf/returns +ons/caps +ons/takes " \
+"+lms/lives +lms/rank " \
+"+kh/caps +kh/pushes +kh/destroyed " \
+"?+rc/laps ?+rc/time ?+rc/fastest " \
+"+as/objectives +nb/faults +nb/goals +ka/pickups +ka/bckills +ka/bctime +ft/revivals " \
+"-lms,rc,nb/score"
void Cmd_HUD_SetFields(float argc)
{
- float i, j, slash;
+ int i, j, slash;
string str, pattern;
float have_name = 0, have_primary = 0, have_secondary = 0, have_separator = 0;
float missing;
+ if(!gametype)
+ {
+ // set up a temporary scoreboard layout
+ // no layout can be properly set up until score_info data haven't been received
+ argc = tokenizebyseparator("0 1 ping pl name | score", " ");
+ ps_primary = 0;
+ scores_label[ps_primary] = strzone("score");
+ scores_flags[ps_primary] = SFL_ALLOW_HIDE;
+ }
+
// TODO: re enable with gametype dependant cvars?
if(argc < 3) // no arguments provided
argc = tokenizebyseparator(strcat("0 1 ", autocvar_scoreboard_columns), " ");
hud_fontsize = HUD_GetFontsize("hud_fontsize");
- draw_beginBoldFont();
for(i = 1; i < argc - 1; ++i)
{
float nocomplain;
str = argv(i+1);
- nocomplain = FALSE;
+ nocomplain = false;
if(substring(str, 0, 1) == "?")
{
- nocomplain = TRUE;
+ nocomplain = true;
str = substring(str, 1, strlen(str) - 1);
}
pattern = substring(str, 0, slash);
str = substring(str, slash + 1, strlen(str) - (slash + 1));
- if (!isGametypeInFilter(gametype, teamplay, FALSE, pattern))
+ if (!isGametypeInFilter(gametype, teamplay, false, pattern))
continue;
}
strunzone(hud_title[hud_num_fields]);
hud_title[hud_num_fields] = strzone(TranslateScoresLabel(str));
- hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], FALSE, hud_fontsize);
+ hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], false, hud_fontsize);
str = strtolower(str);
- if(str == "ping") {
- hud_field[hud_num_fields] = SP_PING;
- } else if(str == "pl") {
- hud_field[hud_num_fields] = SP_PL;
- } else if(str == "kd" || str == "kdr" || str == "kdratio" || str == "k/d") {
- hud_field[hud_num_fields] = SP_KDRATIO;
- } else if(str == "sum" || str == "diff" || str == "k-d") {
- hud_field[hud_num_fields] = SP_SUM;
- } else if(str == "name" || str == "nick") {
- hud_field[hud_num_fields] = SP_NAME;
- have_name = 1;
- } else if(str == "|") {
- hud_field[hud_num_fields] = SP_SEPARATOR;
- have_separator = 1;
- } else {
- for(j = 0; j < MAX_SCORE; ++j)
- if(str == strtolower(scores_label[j]))
- goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
-:notfound
- if(str == "frags")
- {
- j = SP_FRAGS;
- }
- else
+ switch(str)
+ {
+ case "ping": hud_field[hud_num_fields] = SP_PING; break;
+ case "pl": hud_field[hud_num_fields] = SP_PL; break;
+ case "pl": hud_field[hud_num_fields] = SP_PL; break;
+ case "kd": case "kdr": case "kdratio": case "k/d": hud_field[hud_num_fields] = SP_KDRATIO; break;
+ case "sum": case "diff": case "k-d": hud_field[hud_num_fields] = SP_SUM; break;
+ case "name": case "nick": hud_field[hud_num_fields] = SP_NAME; have_name = true; break;
+ case "|": hud_field[hud_num_fields] = SP_SEPARATOR; have_separator = true; break;
+ default:
{
- if (!nocomplain)
- printf("^1Error:^7 Unknown score field: '%s'\n", str);
- continue;
- }
+ for(j = 0; j < MAX_SCORE; ++j)
+ if(str == strtolower(scores_label[j]))
+ goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
+
+:notfound
+ if(str == "frags")
+ j = SP_FRAGS;
+ else
+ {
+ if(!nocomplain)
+ LOG_INFOF("^1Error:^7 Unknown score field: '%s'\n", str);
+ continue;
+ }
:found
- hud_field[hud_num_fields] = j;
- if(j == ps_primary)
- have_primary = 1;
- if(j == ps_secondary)
- have_secondary = 1;
+ hud_field[hud_num_fields] = j;
+ if(j == ps_primary)
+ have_primary = 1;
+ if(j == ps_secondary)
+ have_secondary = 1;
+
+ }
}
++hud_num_fields;
if(hud_num_fields >= MAX_HUD_FIELDS)
hud_title[0] = strzone(TranslateScoresLabel("name"));
hud_field[0] = SP_NAME;
++hud_num_fields;
- print("fixed missing field 'name'\n");
+ LOG_INFO("fixed missing field 'name'\n");
if(!have_separator)
{
}
hud_title[1] = strzone("|");
hud_field[1] = SP_SEPARATOR;
- hud_size[1] = stringwidth("|", FALSE, hud_fontsize);
+ hud_size[1] = stringwidth("|", false, hud_fontsize);
++hud_num_fields;
- print("fixed missing field '|'\n");
+ LOG_INFO("fixed missing field '|'\n");
}
}
else if(!have_separator)
{
strunzone(hud_title[hud_num_fields]);
hud_title[hud_num_fields] = strzone("|");
- hud_size[hud_num_fields] = stringwidth("|", FALSE, hud_fontsize);
+ hud_size[hud_num_fields] = stringwidth("|", false, hud_fontsize);
hud_field[hud_num_fields] = SP_SEPARATOR;
++hud_num_fields;
- print("fixed missing field '|'\n");
+ LOG_INFO("fixed missing field '|'\n");
}
if(!have_secondary)
{
strunzone(hud_title[hud_num_fields]);
hud_title[hud_num_fields] = strzone(TranslateScoresLabel(scores_label[ps_secondary]));
- hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], FALSE, hud_fontsize);
+ hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], false, hud_fontsize);
hud_field[hud_num_fields] = ps_secondary;
++hud_num_fields;
- printf("fixed missing field '%s'\n", scores_label[ps_secondary]);
+ LOG_INFOF("fixed missing field '%s'\n", scores_label[ps_secondary]);
}
if(!have_primary)
{
strunzone(hud_title[hud_num_fields]);
hud_title[hud_num_fields] = strzone(TranslateScoresLabel(scores_label[ps_primary]));
- hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], FALSE, hud_fontsize);
+ hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], false, hud_fontsize);
hud_field[hud_num_fields] = ps_primary;
++hud_num_fields;
- printf("fixed missing field '%s'\n", scores_label[ps_primary]);
+ LOG_INFOF("fixed missing field '%s'\n", scores_label[ps_primary]);
}
}
hud_field[hud_num_fields] = SP_END;
- draw_endBoldFont();
}
// MOVEUP::
float hud_field_icon0_alpha;
float hud_field_icon1_alpha;
float hud_field_icon2_alpha;
-string HUD_GetField(entity pl, float field)
+string HUD_GetField(entity pl, int field)
{
- float tmp, num, denom, f;
+ float tmp, num, denom;
+ int f;
string str;
hud_field_rgb = '1 1 1';
hud_field_icon0 = "";
{
case SP_PING:
if (!pl.gotscores)
- return "\xEE\x82\x8D\xEE\x82\x8D\xEE\x82\x8D"; // >>> sign
+ return "\xE2\x96\xB6\xE2\x96\xB6\xE2\x96\xB6"; // >>> sign using U+25B6
//str = getplayerkeyvalue(pl.sv_entnum, "ping");
f = pl.ping;
if(f == 0)
hud_field_icon1 = "gfx/scoreboard/playercolor_shirt";
hud_field_icon1_rgb = colormapPaletteColor(floor(f / 16), 0);
hud_field_icon2 = "gfx/scoreboard/playercolor_pants";
- hud_field_icon2_rgb = colormapPaletteColor(mod(f, 16), 1);
+ hud_field_icon2_rgb = colormapPaletteColor(f % 16, 1);
}
}
return GetPlayerName(pl.sv_entnum);
//return "error";
}
-float xmin, xmax, ymin, ymax, sbwidth;
float hud_fixscoreboardcolumnwidth_len;
float hud_fixscoreboardcolumnwidth_iconlen;
float hud_fixscoreboardcolumnwidth_marginlen;
-string HUD_FixScoreboardColumnWidth(float i, string str)
+string HUD_FixScoreboardColumnWidth(int i, string str)
{
float field, f;
vector sz;
if(hud_field_icon0 != "")
{
sz = draw_getimagesize(hud_field_icon0);
- f = sz_x / sz_y;
+ f = sz.x / sz.y;
if(hud_fixscoreboardcolumnwidth_iconlen < f)
hud_fixscoreboardcolumnwidth_iconlen = f;
}
if(hud_field_icon1 != "")
{
sz = draw_getimagesize(hud_field_icon1);
- f = sz_x / sz_y;
+ f = sz.x / sz.y;
if(hud_fixscoreboardcolumnwidth_iconlen < f)
hud_fixscoreboardcolumnwidth_iconlen = f;
}
if(hud_field_icon2 != "")
{
sz = draw_getimagesize(hud_field_icon2);
- f = sz_x / sz_y;
+ f = sz.x / sz.y;
if(hud_fixscoreboardcolumnwidth_iconlen < f)
hud_fixscoreboardcolumnwidth_iconlen = f;
}
- hud_fixscoreboardcolumnwidth_iconlen *= hud_fontsize_y / hud_fontsize_x; // fix icon aspect
+ hud_fixscoreboardcolumnwidth_iconlen *= hud_fontsize.y / hud_fontsize.x; // fix icon aspect
if(hud_fixscoreboardcolumnwidth_iconlen != 0)
- hud_fixscoreboardcolumnwidth_marginlen = stringwidth(" ", FALSE, hud_fontsize);
+ hud_fixscoreboardcolumnwidth_marginlen = stringwidth(" ", false, hud_fontsize);
else
hud_fixscoreboardcolumnwidth_marginlen = 0;
if(field == SP_NAME) // name gets all remaining space
{
- float namesize, j;
+ int j;
+ float namesize;
namesize = sbwidth;// / hud_fontsize_x;
for(j = 0; j < hud_num_fields; ++j)
if(j != i)
if (hud_field[i] != SP_SEPARATOR)
- namesize -= hud_size[j] + hud_fontsize_x;
- namesize += hud_fontsize_x;
+ namesize -= hud_size[j] + hud_fontsize.x;
+ namesize += hud_fontsize.x;
hud_size[i] = namesize;
if (hud_fixscoreboardcolumnwidth_iconlen != 0)
namesize -= hud_fixscoreboardcolumnwidth_marginlen + hud_fixscoreboardcolumnwidth_iconlen;
str = textShortenToWidth(str, namesize, hud_fontsize, stringwidth_colors);
- hud_fixscoreboardcolumnwidth_len = stringwidth(str, TRUE, hud_fontsize);
+ hud_fixscoreboardcolumnwidth_len = stringwidth(str, true, hud_fontsize);
}
else
- hud_fixscoreboardcolumnwidth_len = stringwidth(str, FALSE, hud_fontsize);
+ hud_fixscoreboardcolumnwidth_len = stringwidth(str, false, hud_fontsize);
f = hud_fixscoreboardcolumnwidth_len + hud_fixscoreboardcolumnwidth_marginlen + hud_fixscoreboardcolumnwidth_iconlen;
if(hud_size[i] < f)
return str;
}
-void HUD_PrintScoreboardItem(vector pos, entity pl, float is_self, float pl_number)
+void HUD_PrintScoreboardItem(vector pos, vector item_size, entity pl, float is_self, int pl_number)
{
vector tmp, rgb;
rgb = Team_ColorRGB(pl.team);
string str;
- float i, field;
+ int field;
float is_spec;
is_spec = (GetPlayerColor(pl.sv_entnum) == NUM_SPECTATOR);
if((rgb == '1 1 1') && (!is_spec)) {
- rgb_x = autocvar_scoreboard_color_bg_r + 0.5;
- rgb_y = autocvar_scoreboard_color_bg_g + 0.5;
- rgb_z = autocvar_scoreboard_color_bg_b + 0.5; }
-
- // Layout:
- tmp_x = sbwidth;
- tmp_y = hud_fontsize_y * 1.25;
- tmp_z = 0;
+ rgb.x = autocvar_scoreboard_color_bg_r + 0.5;
+ rgb.y = autocvar_scoreboard_color_bg_g + 0.5;
+ rgb.z = autocvar_scoreboard_color_bg_b + 0.5; }
+ vector h_pos = pos - '1 1 0';
+ vector h_size = item_size + '2 0 0';
// alternated rows highlighting
if(is_self)
- drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
- else if((scoreboard_highlight) && (!mod(pl_number,2)))
- drawfill(pos - '1 1 0', tmp + '2 0 0', rgb, scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
-
- tmp_y = 0;
-
+ drawfill(h_pos, h_size, rgb, scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
+ else if((scoreboard_highlight) && (!(pl_number % 2)))
+ drawfill(h_pos, h_size, rgb, scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
+
+ tmp.x = item_size.x;
+ tmp.y = 0;
+ tmp.z = 0;
+ int i;
for(i = 0; i < hud_num_fields; ++i)
{
field = hud_field[i];
break;
if(is_spec && field != SP_NAME && field != SP_PING) {
- pos_x += hud_size[i] + hud_fontsize_x;
+ pos.x += hud_size[i] + hud_fontsize.x;
continue;
}
str = HUD_GetField(pl, field);
str = HUD_FixScoreboardColumnWidth(i, str);
- pos_x += hud_size[i] + hud_fontsize_x;
+ pos.x += hud_size[i] + hud_fontsize.x;
if(field == SP_NAME) {
- tmp_x = hud_size[i] - hud_fontsize_x*hud_fixscoreboardcolumnwidth_iconlen - hud_fixscoreboardcolumnwidth_marginlen + hud_fontsize_x;
+ tmp.x = hud_size[i] - hud_fontsize.x*hud_fixscoreboardcolumnwidth_iconlen - hud_fixscoreboardcolumnwidth_marginlen + hud_fontsize.x;
if (is_self)
drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name, DRAWFLAG_NORMAL);
} else {
- tmp_x = hud_fixscoreboardcolumnwidth_len + hud_fontsize_x;
+ tmp.x = hud_fixscoreboardcolumnwidth_len + hud_fontsize.x;
if (is_self)
drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name, DRAWFLAG_NORMAL);
}
- tmp_x = hud_size[i] + hud_fontsize_x;
+ tmp.x = hud_size[i] + hud_fontsize.x;
if(hud_field_icon0 != "")
if (is_self)
- drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
- drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
if(hud_field_icon1 != "")
if (is_self)
- drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
- drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
if(hud_field_icon2 != "")
if (is_self)
- drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
- drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
}
if(hud_field[i] == SP_SEPARATOR)
{
- pos_x = xmax;
+ pos.x = xmax;
for(i = hud_num_fields-1; i > 0; --i)
{
field = hud_field[i];
break;
if(is_spec && field != SP_NAME && field != SP_PING) {
- pos_x -= hud_size[i] + hud_fontsize_x;
+ pos.x -= hud_size[i] + hud_fontsize.x;
continue;
}
str = HUD_FixScoreboardColumnWidth(i, str);
if(field == SP_NAME) {
- tmp_x = hud_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right...
+ tmp.x = hud_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right...
if(is_self)
drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name, DRAWFLAG_NORMAL);
} else {
- tmp_x = hud_fixscoreboardcolumnwidth_len;
+ tmp.x = hud_fixscoreboardcolumnwidth_len;
if(is_self)
drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name, DRAWFLAG_NORMAL);
}
- tmp_x = hud_size[i];
+ tmp.x = hud_size[i];
if(hud_field_icon0 != "")
if (is_self)
- drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
- drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
if(hud_field_icon1 != "")
if (is_self)
- drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
- drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon1, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon1_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
if(hud_field_icon2 != "")
if (is_self)
- drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
+ drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
- drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize_y + '1 0 0' * hud_fontsize_x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
- pos_x -= hud_size[i] + hud_fontsize_x;
+ drawpic(pos - tmp, hud_field_icon2, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon2_rgb, hud_field_icon2_alpha * scoreboard_alpha_name, DRAWFLAG_NORMAL);
+ pos.x -= hud_size[i] + hud_fontsize.x;
}
}
+
+ if(pl.eliminated)
+ drawfill(h_pos, h_size, '0 0 0', 0.5, DRAWFLAG_NORMAL);
}
/*
vector HUD_Scoreboard_MakeTable(vector pos, entity tm, vector rgb, vector bg_size)
{
- float body_table_height, i;
+ float body_table_height;
vector tmp = '0 0 0', column_dim = '0 0 0';
entity pl;
- body_table_height = 1.25 * hud_fontsize_y * max(1, tm.team_size); // no player? show 1 empty line
+ body_table_height = 1.25 * hud_fontsize.y * max(1, tm.team_size); // no player? show 1 empty line
- pos_y += autocvar_scoreboard_border_thickness;
+ pos.y += autocvar_scoreboard_border_thickness;
pos -= '1 1 0';
- tmp_x = sbwidth + 2;
- tmp_y = 1.25 * hud_fontsize_y;
+ tmp.x = sbwidth + 2;
+ tmp.y = 1.25 * hud_fontsize.y;
// rounded header
if (teamplay)
drawpic(pos, "gfx/scoreboard/scoreboard_tableheader", tmp, rgb + '0.5 0.5 0.5', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
// table border
- tmp_y += autocvar_scoreboard_border_thickness;
- tmp_y += body_table_height;
+ tmp.y += autocvar_scoreboard_border_thickness;
+ tmp.y += body_table_height;
drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg, DRAWFLAG_NORMAL); // more transparency for the scoreboard
// separator header/table
- pos_y += 1.25 * hud_fontsize_y;
- tmp_y = autocvar_scoreboard_border_thickness;
+ pos.y += 1.25 * hud_fontsize.y;
+ tmp.y = autocvar_scoreboard_border_thickness;
drawfill(pos, tmp, '0 0 0', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
- pos_y += autocvar_scoreboard_border_thickness;
+ pos.y += autocvar_scoreboard_border_thickness;
// table background
- tmp_y = body_table_height;
+ tmp.y = body_table_height;
if (teamplay)
drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
else
//drawfill(pos, tmp + '2 0 0', rgb, 0.1, DRAWFLAG_NORMAL);
// go back to the top to make alternated columns highlighting and to print the strings
- pos_y -= 1.25 * hud_fontsize_y;
- pos_y -= autocvar_scoreboard_border_thickness;
+ pos.y -= 1.25 * hud_fontsize.y;
+ pos.y -= autocvar_scoreboard_border_thickness;
pos += '1 1 0';
if (scoreboard_highlight)
{
- column_dim_y = 1.25 * hud_fontsize_y; // header
- column_dim_y += autocvar_scoreboard_border_thickness;
- column_dim_y += body_table_height;
+ column_dim.y = 1.25 * hud_fontsize.y; // header
+ column_dim.y += autocvar_scoreboard_border_thickness;
+ column_dim.y += body_table_height;
}
// print the strings of the columns headers and draw the columns
- draw_beginBoldFont();
+ int i;
for(i = 0; i < hud_num_fields; ++i)
{
if(hud_field[i] == SP_SEPARATOR)
break;
- column_dim_x = hud_size[i] + hud_fontsize_x;
+ column_dim.x = hud_size[i] + hud_fontsize.x;
if (scoreboard_highlight)
{
- if (mod(i,2))
- drawfill(pos - '0 1 0' - hud_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
+ if (i % 2)
+ drawfill(pos - '0 1 0' - hud_fontsize.x / 2 * '1 0 0', column_dim, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
}
drawstring(pos, hud_title[i], hud_fontsize, rgb * 1.5, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos_x += column_dim_x;
+ pos.x += column_dim.x;
}
if(hud_field[i] == SP_SEPARATOR)
{
- pos_x = xmax;
- tmp_y = 0;
+ pos.x = xmax;
+ tmp.y = 0;
for(i = hud_num_fields-1; i > 0; --i)
{
if(hud_field[i] == SP_SEPARATOR)
break;
- pos_x -= hud_size[i];
+ pos.x -= hud_size[i];
if (scoreboard_highlight)
{
- if (!mod(i,2))
+ if (!(i % 2))
{
if (i == hud_num_fields-1)
- column_dim_x = hud_size[i] + hud_fontsize_x / 2 + 1;
+ column_dim.x = hud_size[i] + hud_fontsize.x / 2 + 1;
else
- column_dim_x = hud_size[i] + hud_fontsize_x;
- drawfill(pos - '0 1 0' - hud_fontsize_x / 2 * '1 0 0', column_dim, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
+ column_dim.x = hud_size[i] + hud_fontsize.x;
+ drawfill(pos - '0 1 0' - hud_fontsize.x / 2 * '1 0 0', column_dim, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
}
}
- tmp_x = stringwidth(hud_title[i], FALSE, hud_fontsize);
- tmp_x = (hud_size[i] - tmp_x);
+ tmp.x = stringwidth(hud_title[i], false, hud_fontsize);
+ tmp.x = (hud_size[i] - tmp.x);
drawstring(pos + tmp, hud_title[i], hud_fontsize, rgb * 1.5, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos_x -= hud_fontsize_x;
+ pos.x -= hud_fontsize.x;
}
}
- draw_endBoldFont();
- pos_x = xmin;
- pos_y += 1.25 * hud_fontsize_y; // skip the header
- pos_y += autocvar_scoreboard_border_thickness;
+ pos.x = xmin;
+ pos.y += 1.25 * hud_fontsize.y; // skip the header
+ pos.y += autocvar_scoreboard_border_thickness;
+
+ // item size
+ tmp.x = sbwidth;
+ tmp.y = hud_fontsize.y * 1.25;
// fill the table and draw the rows
i = 0;
{
if(pl.team != tm.team)
continue;
- HUD_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localnum), i);
- pos_y += 1.25 * hud_fontsize_y;
+ HUD_PrintScoreboardItem(pos, tmp, pl, (pl.sv_entnum == player_localnum), i);
+ pos.y += 1.25 * hud_fontsize.y;
++i;
}
else
{
if(pl.team == NUM_SPECTATOR)
continue;
- HUD_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localnum), i);
- pos_y += 1.25 * hud_fontsize_y;
+ HUD_PrintScoreboardItem(pos, tmp, pl, (pl.sv_entnum == player_localnum), i);
+ pos.y += 1.25 * hud_fontsize.y;
++i;
}
if (i == 0)
- pos_y += 1.25 * hud_fontsize_y; // move to the end of the table
- pos_y += 1.25 * hud_fontsize_y; // move empty row (out of the table)
+ pos.y += 1.25 * hud_fontsize.y; // move to the end of the table
+ pos.y += 1.25 * hud_fontsize.y; // move empty row (out of the table)
return pos;
}
float HUD_WouldDrawScoreboard() {
if (autocvar__hud_configure)
return 0;
+ else if (QuickMenu_IsOpened())
+ return 0;
+ else if (HUD_Radar_Clickable())
+ return 0;
else if (scoreboard_showscores)
return 1;
else if (intermission == 1)
return 1;
else if (intermission == 2)
return 0;
- else if (spectatee_status != -1 && getstati(STAT_HEALTH) <= 0 && autocvar_cl_deathscoreboard && gametype != MAPINFO_TYPE_CTS)
+ else if (spectatee_status != -1 && getstati(STAT_HEALTH) <= 0 && autocvar_cl_deathscoreboard && gametype != MAPINFO_TYPE_CTS && !active_minigame)
return 1;
else if (scoreboard_showscores_force)
return 1;
float average_accuracy;
vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size)
-{
- float i;
- float weapon_cnt = WEP_COUNT - 3; // either minstanex/nex are hidden, no port-o-launch, no tuba
- float rows;
- if(autocvar_scoreboard_accuracy_doublerows)
+{SELFPARAM();
+ WepSet weapons_stat = WepSet_GetFromStat();
+ WepSet weapons_inmap = WepSet_GetFromStat_InMap();
+ float initial_posx = pos.x;
+ int i;
+ float weapon_stats;
+ int disownedcnt = 0;
+ for(i = WEP_FIRST; i <= WEP_LAST; ++i)
+ {
+ setself(get_weaponinfo(i));
+ if(!self.weapon)
+ continue;
+
+ weapon_stats = weapon_accuracy[i-WEP_FIRST];
+
+ if(weapon_stats < 0 && !(weapons_stat & WepSet_FromWeapon(i) || weapons_inmap & WepSet_FromWeapon(i)))
+ ++disownedcnt;
+ }
+
+ int weapon_cnt = (WEP_COUNT - 1) - disownedcnt;
+
+ if(weapon_cnt <= 0)
+ return pos;
+
+ int rows;
+ if(autocvar_scoreboard_accuracy_doublerows && weapon_cnt >= floor((WEP_COUNT - 1) * 0.5))
rows = 2;
else
rows = 1;
+ int columnns = ceil(weapon_cnt / rows);
+
float height = 40;
float fontsize = height * 1/3;
float weapon_height = height * 2/3;
- float weapon_width = sbwidth / weapon_cnt;
- float g_minstagib = 0;
+ float weapon_width = sbwidth / columnns / rows;
drawstring(pos, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos_y += 1.25 * hud_fontsize_y + autocvar_scoreboard_border_thickness;
+ pos.y += 1.25 * hud_fontsize.y + autocvar_scoreboard_border_thickness;
vector tmp = '0 0 0';
- tmp_x = sbwidth;
- tmp_y = height * rows;
+ tmp.x = sbwidth;
+ tmp.y = height * rows;
if (teamplay)
drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
// column highlighting
- for(i = 0; i < weapon_cnt/rows; ++i)
+ for(i = 0; i < columnns; ++i)
{
- if(!mod(i, 2))
+ if(!(i % 2))
drawfill(pos + '1 0 0' * weapon_width * rows * i, '0 1 0' * height * rows + '1 0 0' * weapon_width * rows, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
}
}
average_accuracy = 0;
- float weapons_with_stats;
- weapons_with_stats = 0;
+ int weapons_with_stats = 0;
if(rows == 2)
- pos_x += weapon_width / 2;
+ pos.x += weapon_width / 2;
- if(switchweapon == WEP_MINSTANEX)
- g_minstagib = 1; // TODO: real detection for minstagib?
-
- float weapon_stats;
if(autocvar_scoreboard_accuracy_nocolors)
rgb = '1 1 1';
else
Accuracy_LoadColors();
- for(i = WEP_FIRST; i <= WEP_LAST; ++i)
+ float oldposx = pos.x;
+ vector tmpos = pos;
+
+ int column;
+ for(i = WEP_FIRST, column = 0; i <= WEP_LAST; ++i)
{
- self = get_weaponinfo(i);
+ setself(get_weaponinfo(i));
if (!self.weapon)
continue;
- if ((i == WEP_NEX && g_minstagib) || i == WEP_PORTO || (i == WEP_MINSTANEX && !g_minstagib) || i == WEP_TUBA) // skip port-o-launch, nex || minstanex and tuba
- continue;
weapon_stats = weapon_accuracy[i-WEP_FIRST];
+ if(weapon_stats < 0 && !(weapons_stat & WepSet_FromWeapon(i) || weapons_inmap & WepSet_FromWeapon(i)))
+ continue;
+
float weapon_alpha;
if(weapon_stats >= 0)
weapon_alpha = scoreboard_alpha_fg;
weapon_alpha = 0.2 * scoreboard_alpha_fg;
// weapon icon
- drawpic_aspect_skin(pos, strcat("weapon", self.netname), '1 0 0' * weapon_width + '0 1 0' * weapon_height, '1 1 1', weapon_alpha, DRAWFLAG_NORMAL);
+ drawpic_aspect_skin(tmpos, self.model2, '1 0 0' * weapon_width + '0 1 0' * weapon_height, '1 1 1', weapon_alpha, DRAWFLAG_NORMAL);
// the accuracy
if(weapon_stats >= 0) {
weapons_with_stats += 1;
average_accuracy += weapon_stats; // store sum of all accuracies in average_accuracy
string s;
- s = sprintf(_("%d%%"), weapon_stats*100);
+ s = sprintf("%d%%", weapon_stats*100);
float padding;
- padding = (weapon_width - stringwidth(s, FALSE, '1 0 0' * fontsize)) / 2; // center the accuracy value
+ padding = (weapon_width - stringwidth(s, false, '1 0 0' * fontsize)) / 2; // center the accuracy value
if(!autocvar_scoreboard_accuracy_nocolors)
rgb = Accuracy_GetColor(weapon_stats);
- drawstring(pos + '1 0 0' * padding + '0 1 0' * weapon_height, s, '1 1 0' * fontsize, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(tmpos + '1 0 0' * padding + '0 1 0' * weapon_height, s, '1 1 0' * fontsize, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
}
- pos_x += weapon_width * rows;
- if(rows == 2 && i == 6) {
- pos_x -= sbwidth;
- pos_y += height;
+ tmpos.x += weapon_width * rows;
+ pos.x += weapon_width * rows;
+ if(rows == 2 && column == columnns - 1) {
+ tmpos.x = oldposx;
+ tmpos.y += height;
+ pos.y += height;
}
+ ++column;
}
if(weapons_with_stats)
average_accuracy = floor((average_accuracy * 100 / weapons_with_stats) + 0.5);
- if(rows == 2)
- pos_x -= weapon_width / 2;
- pos_x -= sbwidth;
- pos_y += height;
-
- pos_y += 1.25 * hud_fontsize_y;
+ pos.y += height;
+ pos.y += 1.25 * hud_fontsize.y;
+ pos.x = initial_posx;
return pos;
}
vector HUD_DrawKeyValue(vector pos, string key, string value) {
- float px = pos_x;
- pos_x += hud_fontsize_x * 0.25;
+ float px = pos.x;
+ pos.x += hud_fontsize.x * 0.25;
drawstring(pos, key, hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos_x = xmax - stringwidth(value, FALSE, hud_fontsize) - hud_fontsize_x * 0.25;
+ pos.x = xmax - stringwidth(value, false, hud_fontsize) - hud_fontsize.x * 0.25;
drawstring(pos, value, hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos_x = px;
- pos_y+= hud_fontsize_y;
+ pos.x = px;
+ pos.y+= hud_fontsize.y;
return pos;
}
float stat_monsters_killed, stat_monsters_total;
float rows = 0;
string val;
-
+
// get monster stats
stat_monsters_killed = getstatf(STAT_MONSTERS_KILLED);
stat_monsters_total = getstatf(STAT_MONSTERS_TOTAL);
// draw table header
drawstring(pos, _("Map stats:"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos_y += 1.25 * hud_fontsize_y + autocvar_scoreboard_border_thickness;
+ pos.y += 1.25 * hud_fontsize.y + autocvar_scoreboard_border_thickness;
// draw table
vector tmp = '0 0 0';
- tmp_x = sbwidth;
- tmp_y = hud_fontsize_y * rows;
+ tmp.x = sbwidth;
+ tmp.y = hud_fontsize.y * rows;
if (teamplay)
drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
}
// update position
- pos_y += 1.25 * hud_fontsize_y;
+ pos.y += 1.25 * hud_fontsize.y;
return pos;
}
vector HUD_DrawScoreboardRankings(vector pos, entity pl, vector rgb, vector bg_size)
{
- float i;
+ int i;
RANKINGS_RECEIVED_CNT = 0;
for (i=RANKINGS_CNT-1; i>=0; --i)
if (grecordtime[i])
float is_spec;
is_spec = (GetPlayerColor(pl.sv_entnum) == NUM_SPECTATOR);
vector hl_rgb;
- hl_rgb_x = autocvar_scoreboard_color_bg_r + 0.5;
- hl_rgb_y = autocvar_scoreboard_color_bg_g + 0.5;
- hl_rgb_z = autocvar_scoreboard_color_bg_b + 0.5;
+ hl_rgb.x = autocvar_scoreboard_color_bg_r + 0.5;
+ hl_rgb.y = autocvar_scoreboard_color_bg_g + 0.5;
+ hl_rgb.z = autocvar_scoreboard_color_bg_b + 0.5;
- pos_y += hud_fontsize_y;
+ pos.y += hud_fontsize.y;
drawstring(pos, _("Rankings"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos_y += hud_fontsize_y + autocvar_scoreboard_border_thickness;
+ pos.y += hud_fontsize.y + autocvar_scoreboard_border_thickness;
vector tmp = '0 0 0';
- tmp_x = sbwidth;
- tmp_y = 1.25 * hud_fontsize_y * RANKINGS_RECEIVED_CNT;
+ tmp.x = sbwidth;
+ tmp.y = 1.25 * hud_fontsize.y * RANKINGS_RECEIVED_CNT;
if (teamplay)
drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
n = grecordholder[i];
p = count_ordinal(i+1);
if(grecordholder[i] == GetPlayerName(player_localnum))
- drawfill(pos, '1 0 0' * sbwidth + '0 1.25 0' * hud_fontsize_y, hl_rgb, scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
- else if(!mod(i, 2) && scoreboard_highlight)
- drawfill(pos, '1 0 0' * sbwidth + '0 1.25 0' * hud_fontsize_y, hl_rgb, scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
- drawstring(pos, p, '1 1 0' * hud_fontsize_y, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- drawstring(pos + '3 0 0' * hud_fontsize_y, TIME_ENCODED_TOSTRING(t), '1 1 0' * hud_fontsize_y, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- drawcolorcodedstring(pos + '8 0 0' * hud_fontsize_y, n, '1 1 0' * hud_fontsize_y, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos_y += 1.25 * hud_fontsize_y;
+ drawfill(pos, '1 0 0' * sbwidth + '0 1.25 0' * hud_fontsize.y, hl_rgb, scoreboard_highlight_alpha_self, DRAWFLAG_NORMAL);
+ else if(!(i % 2) && scoreboard_highlight)
+ drawfill(pos, '1 0 0' * sbwidth + '0 1.25 0' * hud_fontsize.y, hl_rgb, scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
+ drawstring(pos, p, '1 1 0' * hud_fontsize.y, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos + '3 0 0' * hud_fontsize.y, TIME_ENCODED_TOSTRING(t), '1 1 0' * hud_fontsize.y, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ drawcolorcodedstring(pos + '8 0 0' * hud_fontsize.y, n, '1 1 0' * hud_fontsize.y, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ pos.y += 1.25 * hud_fontsize.y;
}
- pos_y += autocvar_scoreboard_border_thickness;
+ pos.y += autocvar_scoreboard_border_thickness;
return pos;
}
sbwidth = xmax - xmin;
// Initializes position
- pos_x = xmin;
- pos_y = ymin;
- pos_z = 0;
+ pos.x = xmin;
+ pos.y = ymin;
+ pos.z = 0;
// Heading
vector sb_heading_fontsize;
drawstring(pos, _("Scoreboard"), sb_heading_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
draw_endBoldFont();
- pos_y += sb_heading_fontsize_y + hud_fontsize_y * 0.25;
+ pos.y += sb_heading_fontsize.y + hud_fontsize.y * 0.25;
// Draw the scoreboard
vector bg_size = draw_getimagesize("gfx/scoreboard/scoreboard_bg") * autocvar_scoreboard_bg_scale;
if(teamplay)
{
vector team_score_baseoffset;
- team_score_baseoffset = eY * (2 * autocvar_scoreboard_border_thickness + hud_fontsize_y) - eX * (autocvar_scoreboard_border_thickness + hud_fontsize_x * 0.25);
+ team_score_baseoffset = eY * (2 * autocvar_scoreboard_border_thickness + hud_fontsize.y) - eX * (autocvar_scoreboard_border_thickness + hud_fontsize.x * 0.25);
for(tm = teams.sort_next; tm; tm = tm.sort_next)
{
if(tm.team == NUM_SPECTATOR)
draw_beginBoldFont();
rgb = Team_ColorRGB(tm.team);
str = ftos(tm.(teamscores[ts_primary]));
- drawstring(pos + team_score_baseoffset - eX * stringwidth(str, FALSE, hud_fontsize * 1.5), str, hud_fontsize * 1.5, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize * 1.5), str, hud_fontsize * 1.5, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
if(ts_primary != ts_secondary)
{
str = ftos(tm.(teamscores[ts_secondary]));
- drawstring(pos + team_score_baseoffset - eX * stringwidth(str, FALSE, hud_fontsize) + eY * hud_fontsize_y * 1.5, str, hud_fontsize, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(pos + team_score_baseoffset - eX * stringwidth(str, false, hud_fontsize) + eY * hud_fontsize.y * 1.5, str, hud_fontsize, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
}
draw_endBoldFont();
pos = HUD_Scoreboard_MakeTable(pos, tm, rgb, bg_size);
}
-
-#ifdef GMQCC
- rgb = '0 0 0';
-#endif
- rgb_x = autocvar_scoreboard_color_bg_r;
- rgb_y = autocvar_scoreboard_color_bg_g;
- rgb_z = autocvar_scoreboard_color_bg_b;
+ rgb.x = autocvar_scoreboard_color_bg_r;
+ rgb.y = autocvar_scoreboard_color_bg_g;
+ rgb.z = autocvar_scoreboard_color_bg_b;
}
else
{
-#ifdef GMQCC
- rgb = '0 0 0';
-#endif
- rgb_x = autocvar_scoreboard_color_bg_r;
- rgb_y = autocvar_scoreboard_color_bg_g;
- rgb_z = autocvar_scoreboard_color_bg_b;
+ rgb.x = autocvar_scoreboard_color_bg_r;
+ rgb.y = autocvar_scoreboard_color_bg_g;
+ rgb.z = autocvar_scoreboard_color_bg_b;
for(tm = teams.sort_next; tm; tm = tm.sort_next)
{
if(gametype == MAPINFO_TYPE_CTS || gametype == MAPINFO_TYPE_RACE) {
if(race_speedaward) {
drawcolorcodedstring(pos, sprintf(_("Speed award: %d ^7(%s^7)"), race_speedaward, race_speedaward_holder), hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos_y += 1.25 * hud_fontsize_y;
+ pos.y += 1.25 * hud_fontsize.y;
}
if(race_speedaward_alltimebest) {
drawcolorcodedstring(pos, sprintf(_("All-time fastest: %d ^7(%s^7)"), race_speedaward_alltimebest, race_speedaward_alltimebest_holder), hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos_y += 1.25 * hud_fontsize_y;
+ pos.y += 1.25 * hud_fontsize.y;
}
pos = HUD_DrawScoreboardRankings(pos, playerslots[player_localnum], rgb, bg_size);
}
float specs;
specs = 0;
tmp = pos;
+ vector item_size;
+ item_size.x = sbwidth;
+ item_size.y = hud_fontsize.y * 1.25;
+ item_size.z = 0;
for(pl = players.sort_next; pl; pl = pl.sort_next)
{
if(pl.team != NUM_SPECTATOR)
continue;
- pos_y += 1.25 * hud_fontsize_y;
- HUD_PrintScoreboardItem(pos, pl, (pl.sv_entnum == player_localnum), specs);
+ pos.y += 1.25 * hud_fontsize.y;
+ HUD_PrintScoreboardItem(pos, item_size, pl, (pl.sv_entnum == player_localnum), specs);
++specs;
}
draw_beginBoldFont();
drawstring(tmp, _("Spectators"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
draw_endBoldFont();
- pos_y += 1.25 * hud_fontsize_y;
+ pos.y += 1.25 * hud_fontsize.y;
}
// Print info string
}
}
- pos_y += 1.2 * hud_fontsize_y;
- drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, hud_fontsize)), str, hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ pos.y += 1.2 * hud_fontsize.y;
+ drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
// print information about respawn status
float respawn_time = getstatf(STAT_RESPAWN_TIME);
else if(time >= respawn_time)
str = sprintf(_("You are dead, press ^2%s^7 to respawn"), getcommandkey("jump", "+jump"));
- pos_y += 1.2 * hud_fontsize_y;
- drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, TRUE, hud_fontsize)), str, hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ pos.y += 1.2 * hud_fontsize.y;
+ drawcolorcodedstring(pos + '0.5 0 0' * (sbwidth - stringwidth(str, true, hud_fontsize)), str, hud_fontsize, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
}
- scoreboard_bottom = pos_y + 2 * hud_fontsize_y;
+ scoreboard_bottom = pos.y + 2 * hud_fontsize.y;
}