-#if defined(CSQC)
- #include "../dpdefs/csprogsdefs.qh"
- #include "defs.qh"
- #include "../common/constants.qh"
- #include "../common/stats.qh"
- #include "../common/teams.qh"
- #include "../common/util.qh"
- #include "../common/buffs.qh"
- #include "../common/counting.qh"
- #include "../common/weapons/weapons.qh"
- #include "../common/mapinfo.qh"
- #include "command/cl_cmd.qh"
- #include "autocvars.qh"
- #include "hud.qh"
- #include "scoreboard.qh"
- #include "main.qh"
-#elif defined(MENUQC)
-#elif defined(SVQC)
-#endif
+#include "scoreboard.qh"
+#include "_all.qh"
+
+#include "hud.qh"
+
+#include "../common/constants.qh"
+#include "../common/mapinfo.qh"
+#include "../common/minigames/cl_minigames.qh"
+#include "../common/stats.qh"
+#include "../common/teams.qh"
+#include "../common/util.qh"
float scoreboard_alpha_bg;
float scoreboard_alpha_fg;
}
}
-void Cmd_HUD_SetFields(float argc);
void HUD_InitScores()
{
int i, f;
Cmd_HUD_SetFields(0);
}
-void HUD_UpdatePlayerPos(entity pl);
float SetTeam(entity pl, float Team);
//float lastpnum;
void HUD_UpdatePlayerTeams()
void Cmd_HUD_Help()
{
- print(_("You can modify the scoreboard using the ^2scoreboard_columns_set command.\n"));
- print(_("^3|---------------------------------------------------------------|\n"));
- print(_("Usage:\n"));
- print(_("^2scoreboard_columns_set default\n"));
- print(_("^2scoreboard_columns_set ^7field1 field2 ...\n"));
- print(_("The following field names are recognized (case insensitive):\n"));
- print(_("You can use a ^3|^7 to start the right-aligned fields.\n\n"));
-
- print(_("^3name^7 or ^3nick^7 Name of a player\n"));
- print(_("^3ping^7 Ping time\n"));
- print(_("^3pl^7 Packet loss\n"));
- print(_("^3kills^7 Number of kills\n"));
- print(_("^3deaths^7 Number of deaths\n"));
- print(_("^3suicides^7 Number of suicides\n"));
- print(_("^3frags^7 kills - suicides\n"));
- print(_("^3kd^7 The kill-death ratio\n"));
- print(_("^3sum^7 frags - deaths\n"));
- print(_("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"));
- print(_("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up\n"));
- print(_("^3captime^7 Time of fastest cap (CTF)\n"));
- print(_("^3fckills^7 Number of flag carrier kills\n"));
- print(_("^3returns^7 Number of flag returns\n"));
- print(_("^3drops^7 Number of flag drops\n"));
- print(_("^3lives^7 Number of lives (LMS)\n"));
- print(_("^3rank^7 Player rank\n"));
- print(_("^3pushes^7 Number of players pushed into void\n"));
- print(_("^3destroyed^7 Number of keys destroyed by pushing them into void\n"));
- print(_("^3kckills^7 Number of keys carrier kills\n"));
- print(_("^3losses^7 Number of times a key was lost\n"));
- print(_("^3laps^7 Number of laps finished (race/cts)\n"));
- print(_("^3time^7 Total time raced (race/cts)\n"));
- print(_("^3fastest^7 Time of fastest lap (race/cts)\n"));
- print(_("^3ticks^7 Number of ticks (DOM)\n"));
- print(_("^3takes^7 Number of domination points taken (DOM)\n"));
- print(_("^3bckills^7 Number of ball carrier kills\n"));
- print(_("^3bctime^7 Total amount of time holding the ball in Keepaway\n"));
- print(_("^3score^7 Total score\n\n"));
-
- print(_("Before a field you can put a + or - sign, then a comma separated list\n"
+ LOG_INFO(_("You can modify the scoreboard using the ^2scoreboard_columns_set command.\n"));
+ LOG_INFO(_("^3|---------------------------------------------------------------|\n"));
+ LOG_INFO(_("Usage:\n"));
+ LOG_INFO(_("^2scoreboard_columns_set default\n"));
+ LOG_INFO(_("^2scoreboard_columns_set ^7field1 field2 ...\n"));
+ LOG_INFO(_("The following field names are recognized (case insensitive):\n"));
+ LOG_INFO(_("You can use a ^3|^7 to start the right-aligned fields.\n\n"));
+
+ LOG_INFO(_("^3name^7 or ^3nick^7 Name of a player\n"));
+ LOG_INFO(_("^3ping^7 Ping time\n"));
+ LOG_INFO(_("^3pl^7 Packet loss\n"));
+ LOG_INFO(_("^3kills^7 Number of kills\n"));
+ LOG_INFO(_("^3deaths^7 Number of deaths\n"));
+ LOG_INFO(_("^3suicides^7 Number of suicides\n"));
+ LOG_INFO(_("^3frags^7 kills - suicides\n"));
+ LOG_INFO(_("^3kd^7 The kill-death ratio\n"));
+ LOG_INFO(_("^3sum^7 frags - deaths\n"));
+ LOG_INFO(_("^3caps^7 How often a flag (CTF) or a key (KeyHunt) was captured\n"));
+ LOG_INFO(_("^3pickups^7 How often a flag (CTF) or a key (KeyHunt) or a ball (Keepaway) was picked up\n"));
+ LOG_INFO(_("^3captime^7 Time of fastest cap (CTF)\n"));
+ LOG_INFO(_("^3fckills^7 Number of flag carrier kills\n"));
+ LOG_INFO(_("^3returns^7 Number of flag returns\n"));
+ LOG_INFO(_("^3drops^7 Number of flag drops\n"));
+ LOG_INFO(_("^3lives^7 Number of lives (LMS)\n"));
+ LOG_INFO(_("^3rank^7 Player rank\n"));
+ LOG_INFO(_("^3pushes^7 Number of players pushed into void\n"));
+ LOG_INFO(_("^3destroyed^7 Number of keys destroyed by pushing them into void\n"));
+ LOG_INFO(_("^3kckills^7 Number of keys carrier kills\n"));
+ LOG_INFO(_("^3losses^7 Number of times a key was lost\n"));
+ LOG_INFO(_("^3laps^7 Number of laps finished (race/cts)\n"));
+ LOG_INFO(_("^3time^7 Total time raced (race/cts)\n"));
+ LOG_INFO(_("^3fastest^7 Time of fastest lap (race/cts)\n"));
+ LOG_INFO(_("^3ticks^7 Number of ticks (DOM)\n"));
+ LOG_INFO(_("^3takes^7 Number of domination points taken (DOM)\n"));
+ LOG_INFO(_("^3bckills^7 Number of ball carrier kills\n"));
+ LOG_INFO(_("^3bctime^7 Total amount of time holding the ball in Keepaway\n"));
+ LOG_INFO(_("^3score^7 Total score\n\n"));
+
+ LOG_INFO(_("Before a field you can put a + or - sign, then a comma separated list\n"
"of game types, then a slash, to make the field show up only in these\n"
"or in all but these game types. You can also specify 'all' as a\n"
"field to show all fields available for the current game mode.\n\n"));
- print(_("The special game type names 'teams' and 'noteams' can be used to\n"
+ LOG_INFO(_("The special game type names 'teams' and 'noteams' can be used to\n"
"include/exclude ALL teams/noteams game modes.\n\n"));
- print(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4\n"));
- print(_("will display name, ping and pl aligned to the left, and the fields\n"
+ LOG_INFO(_("Example: scoreboard_columns_set name ping pl | +ctf/field3 -dm/field4\n"));
+ LOG_INFO(_("will display name, ping and pl aligned to the left, and the fields\n"
"right of the vertical bar aligned to the right.\n"));
- print(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
+ LOG_INFO(_("'field3' will only be shown in CTF, and 'field4' will be shown in all\n"
"other gamemodes except DM.\n"));
}
#define HUD_DefaultColumnLayout() \
"ping pl name | " \
-"-teams,race,lms/kills +ft,tdm/kills -teams,lms/deaths +ft,tdm/deaths -teams,lms,race,ka/suicides +ft,tdm/suicides -race,dm,tdm,ka,ft/frags " /* tdm already has this in "score" */ \
-"+ctf/caps +ctf/pickups +ctf/fckills +ctf/returns " \
+"-teams,rc,lms/kills +ft,tdm/kills -teams,lms/deaths +ft,tdm/deaths -teams,lms,rc,ka/suicides +ft,tdm/suicides -rc,dm,tdm,ka,ft/frags " /* tdm already has this in "score" */ \
+"+ctf/caps +ctf/pickups +ctf/fckills +ctf/returns +ons/caps +ons/takes " \
"+lms/lives +lms/rank " \
"+kh/caps +kh/pushes +kh/destroyed " \
-"?+race/laps ?+race/time ?+race/fastest " \
+"?+rc/laps ?+rc/time ?+rc/fastest " \
"+as/objectives +nb/faults +nb/goals +ka/pickups +ka/bckills +ka/bctime +ft/revivals " \
-"-lms,race,nb/score"
+"-lms,rc,nb/score"
void Cmd_HUD_SetFields(float argc)
{
hud_fontsize = HUD_GetFontsize("hud_fontsize");
- draw_beginBoldFont();
for(i = 1; i < argc - 1; ++i)
{
float nocomplain;
hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], false, hud_fontsize);
str = strtolower(str);
- if(str == "ping") {
- hud_field[hud_num_fields] = SP_PING;
- } else if(str == "pl") {
- hud_field[hud_num_fields] = SP_PL;
- } else if(str == "kd" || str == "kdr" || str == "kdratio" || str == "k/d") {
- hud_field[hud_num_fields] = SP_KDRATIO;
- } else if(str == "sum" || str == "diff" || str == "k-d") {
- hud_field[hud_num_fields] = SP_SUM;
- } else if(str == "name" || str == "nick") {
- hud_field[hud_num_fields] = SP_NAME;
- have_name = 1;
- } else if(str == "|") {
- hud_field[hud_num_fields] = SP_SEPARATOR;
- have_separator = 1;
- } else {
- for(j = 0; j < MAX_SCORE; ++j)
- if(str == strtolower(scores_label[j]))
- goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
-:notfound
- if(str == "frags")
- {
- j = SP_FRAGS;
- }
- else
+ switch(str)
+ {
+ case "ping": hud_field[hud_num_fields] = SP_PING; break;
+ case "pl": hud_field[hud_num_fields] = SP_PL; break;
+ case "pl": hud_field[hud_num_fields] = SP_PL; break;
+ case "kd": case "kdr": case "kdratio": case "k/d": hud_field[hud_num_fields] = SP_KDRATIO; break;
+ case "sum": case "diff": case "k-d": hud_field[hud_num_fields] = SP_SUM; break;
+ case "name": case "nick": hud_field[hud_num_fields] = SP_NAME; have_name = true; break;
+ case "|": hud_field[hud_num_fields] = SP_SEPARATOR; have_separator = true; break;
+ default:
{
- if (!nocomplain)
- printf("^1Error:^7 Unknown score field: '%s'\n", str);
- continue;
- }
+ for(j = 0; j < MAX_SCORE; ++j)
+ if(str == strtolower(scores_label[j]))
+ goto found; // sorry, but otherwise fteqcc -O3 miscompiles this and warns about "unreachable code"
+
+:notfound
+ if(str == "frags")
+ j = SP_FRAGS;
+ else
+ {
+ if(!nocomplain)
+ LOG_INFOF("^1Error:^7 Unknown score field: '%s'\n", str);
+ continue;
+ }
:found
- hud_field[hud_num_fields] = j;
- if(j == ps_primary)
- have_primary = 1;
- if(j == ps_secondary)
- have_secondary = 1;
+ hud_field[hud_num_fields] = j;
+ if(j == ps_primary)
+ have_primary = 1;
+ if(j == ps_secondary)
+ have_secondary = 1;
+
+ }
}
++hud_num_fields;
if(hud_num_fields >= MAX_HUD_FIELDS)
hud_title[0] = strzone(TranslateScoresLabel("name"));
hud_field[0] = SP_NAME;
++hud_num_fields;
- print("fixed missing field 'name'\n");
+ LOG_INFO("fixed missing field 'name'\n");
if(!have_separator)
{
hud_field[1] = SP_SEPARATOR;
hud_size[1] = stringwidth("|", false, hud_fontsize);
++hud_num_fields;
- print("fixed missing field '|'\n");
+ LOG_INFO("fixed missing field '|'\n");
}
}
else if(!have_separator)
hud_size[hud_num_fields] = stringwidth("|", false, hud_fontsize);
hud_field[hud_num_fields] = SP_SEPARATOR;
++hud_num_fields;
- print("fixed missing field '|'\n");
+ LOG_INFO("fixed missing field '|'\n");
}
if(!have_secondary)
{
hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], false, hud_fontsize);
hud_field[hud_num_fields] = ps_secondary;
++hud_num_fields;
- printf("fixed missing field '%s'\n", scores_label[ps_secondary]);
+ LOG_INFOF("fixed missing field '%s'\n", scores_label[ps_secondary]);
}
if(!have_primary)
{
hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], false, hud_fontsize);
hud_field[hud_num_fields] = ps_primary;
++hud_num_fields;
- printf("fixed missing field '%s'\n", scores_label[ps_primary]);
+ LOG_INFOF("fixed missing field '%s'\n", scores_label[ps_primary]);
}
}
hud_field[hud_num_fields] = SP_END;
- draw_endBoldFont();
}
// MOVEUP::
float hud_field_icon2_alpha;
string HUD_GetField(entity pl, int field)
{
- float tmp, num, denom, f;
+ float tmp, num, denom;
+ int f;
string str;
hud_field_rgb = '1 1 1';
hud_field_icon0 = "";
//return "error";
}
-float xmin, xmax, ymin, ymax, sbwidth;
float hud_fixscoreboardcolumnwidth_len;
float hud_fixscoreboardcolumnwidth_iconlen;
float hud_fixscoreboardcolumnwidth_marginlen;
vector tmp, rgb;
rgb = Team_ColorRGB(pl.team);
string str;
- float field;
+ int field;
float is_spec;
is_spec = (GetPlayerColor(pl.sv_entnum) == NUM_SPECTATOR);
if((rgb == '1 1 1') && (!is_spec)) {
- rgb_x = autocvar_scoreboard_color_bg_r + 0.5;
- rgb_y = autocvar_scoreboard_color_bg_g + 0.5;
- rgb_z = autocvar_scoreboard_color_bg_b + 0.5; }
+ rgb.x = autocvar_scoreboard_color_bg_r + 0.5;
+ rgb.y = autocvar_scoreboard_color_bg_g + 0.5;
+ rgb.z = autocvar_scoreboard_color_bg_b + 0.5; }
vector h_pos = pos - '1 1 0';
vector h_size = item_size + '2 0 0';
else if((scoreboard_highlight) && (!(pl_number % 2)))
drawfill(h_pos, h_size, rgb, scoreboard_highlight_alpha, DRAWFLAG_NORMAL);
- tmp_x = item_size.x;
- tmp_y = 0;
- tmp_z = 0;
+ tmp.x = item_size.x;
+ tmp.y = 0;
+ tmp.z = 0;
int i;
for(i = 0; i < hud_num_fields; ++i)
{
pos.x += hud_size[i] + hud_fontsize.x;
if(field == SP_NAME) {
- tmp_x = hud_size[i] - hud_fontsize.x*hud_fixscoreboardcolumnwidth_iconlen - hud_fixscoreboardcolumnwidth_marginlen + hud_fontsize.x;
+ tmp.x = hud_size[i] - hud_fontsize.x*hud_fixscoreboardcolumnwidth_iconlen - hud_fixscoreboardcolumnwidth_marginlen + hud_fontsize.x;
if (is_self)
drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name, DRAWFLAG_NORMAL);
} else {
- tmp_x = hud_fixscoreboardcolumnwidth_len + hud_fontsize.x;
+ tmp.x = hud_fixscoreboardcolumnwidth_len + hud_fontsize.x;
if (is_self)
drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name, DRAWFLAG_NORMAL);
}
- tmp_x = hud_size[i] + hud_fontsize.x;
+ tmp.x = hud_size[i] + hud_fontsize.x;
if(hud_field_icon0 != "")
if (is_self)
drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
if(hud_field[i] == SP_SEPARATOR)
{
- pos_x = xmax;
+ pos.x = xmax;
for(i = hud_num_fields-1; i > 0; --i)
{
field = hud_field[i];
str = HUD_FixScoreboardColumnWidth(i, str);
if(field == SP_NAME) {
- tmp_x = hud_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right...
+ tmp.x = hud_fixscoreboardcolumnwidth_len; // left or right aligned? let's put it right...
if(is_self)
drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
drawcolorcodedstring(pos - tmp, str, hud_fontsize, scoreboard_alpha_name, DRAWFLAG_NORMAL);
} else {
- tmp_x = hud_fixscoreboardcolumnwidth_len;
+ tmp.x = hud_fixscoreboardcolumnwidth_len;
if(is_self)
drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
else
drawstring(pos - tmp, str, hud_fontsize, hud_field_rgb, scoreboard_alpha_name, DRAWFLAG_NORMAL);
}
- tmp_x = hud_size[i];
+ tmp.x = hud_size[i];
if(hud_field_icon0 != "")
if (is_self)
drawpic(pos - tmp, hud_field_icon0, '0 1 0' * hud_fontsize.y + '1 0 0' * hud_fontsize.x * hud_fixscoreboardcolumnwidth_iconlen, hud_field_icon1_rgb, hud_field_icon0_alpha * scoreboard_alpha_name_self, DRAWFLAG_NORMAL);
pos.y += autocvar_scoreboard_border_thickness;
pos -= '1 1 0';
- tmp_x = sbwidth + 2;
- tmp_y = 1.25 * hud_fontsize.y;
+ tmp.x = sbwidth + 2;
+ tmp.y = 1.25 * hud_fontsize.y;
// rounded header
if (teamplay)
// separator header/table
pos.y += 1.25 * hud_fontsize.y;
- tmp_y = autocvar_scoreboard_border_thickness;
+ tmp.y = autocvar_scoreboard_border_thickness;
drawfill(pos, tmp, '0 0 0', scoreboard_alpha_bg, DRAWFLAG_NORMAL);
pos.y += autocvar_scoreboard_border_thickness;
// table background
- tmp_y = body_table_height;
+ tmp.y = body_table_height;
if (teamplay)
drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
else
if (scoreboard_highlight)
{
- column_dim_y = 1.25 * hud_fontsize.y; // header
+ column_dim.y = 1.25 * hud_fontsize.y; // header
column_dim.y += autocvar_scoreboard_border_thickness;
column_dim.y += body_table_height;
}
// print the strings of the columns headers and draw the columns
- draw_beginBoldFont();
int i;
for(i = 0; i < hud_num_fields; ++i)
{
if(hud_field[i] == SP_SEPARATOR)
break;
- column_dim_x = hud_size[i] + hud_fontsize.x;
+ column_dim.x = hud_size[i] + hud_fontsize.x;
if (scoreboard_highlight)
{
if (i % 2)
}
if(hud_field[i] == SP_SEPARATOR)
{
- pos_x = xmax;
- tmp_y = 0;
+ pos.x = xmax;
+ tmp.y = 0;
for(i = hud_num_fields-1; i > 0; --i)
{
if(hud_field[i] == SP_SEPARATOR)
if (!(i % 2))
{
if (i == hud_num_fields-1)
- column_dim_x = hud_size[i] + hud_fontsize.x / 2 + 1;
+ column_dim.x = hud_size[i] + hud_fontsize.x / 2 + 1;
else
- column_dim_x = hud_size[i] + hud_fontsize.x;
+ column_dim.x = hud_size[i] + hud_fontsize.x;
drawfill(pos - '0 1 0' - hud_fontsize.x / 2 * '1 0 0', column_dim, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
}
}
- tmp_x = stringwidth(hud_title[i], false, hud_fontsize);
- tmp_x = (hud_size[i] - tmp.x);
+ tmp.x = stringwidth(hud_title[i], false, hud_fontsize);
+ tmp.x = (hud_size[i] - tmp.x);
drawstring(pos + tmp, hud_title[i], hud_fontsize, rgb * 1.5, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
pos.x -= hud_fontsize.x;
}
}
- draw_endBoldFont();
- pos_x = xmin;
+ pos.x = xmin;
pos.y += 1.25 * hud_fontsize.y; // skip the header
pos.y += autocvar_scoreboard_border_thickness;
// item size
- tmp_x = sbwidth;
- tmp_y = hud_fontsize.y * 1.25;
+ tmp.x = sbwidth;
+ tmp.y = hud_fontsize.y * 1.25;
// fill the table and draw the rows
i = 0;
float HUD_WouldDrawScoreboard() {
if (autocvar__hud_configure)
return 0;
+ else if (QuickMenu_IsOpened())
+ return 0;
+ else if (HUD_Radar_Clickable())
+ return 0;
else if (scoreboard_showscores)
return 1;
else if (intermission == 1)
return 1;
else if (intermission == 2)
return 0;
- else if (spectatee_status != -1 && getstati(STAT_HEALTH) <= 0 && autocvar_cl_deathscoreboard && gametype != MAPINFO_TYPE_CTS)
+ else if (spectatee_status != -1 && getstati(STAT_HEALTH) <= 0 && autocvar_cl_deathscoreboard && gametype != MAPINFO_TYPE_CTS && !active_minigame)
return 1;
else if (scoreboard_showscores_force)
return 1;
float average_accuracy;
vector HUD_DrawScoreboardAccuracyStats(vector pos, vector rgb, vector bg_size)
-{
+{SELFPARAM();
+ WepSet weapons_stat = WepSet_GetFromStat();
+ WepSet weapons_inmap = WepSet_GetFromStat_InMap();
+ float initial_posx = pos.x;
int i;
- float weapon_cnt = WEP_COUNT - 3; // either vaporizer/vortex are hidden, no port-o-launch, no tuba
- float rows;
- if(autocvar_scoreboard_accuracy_doublerows)
+ float weapon_stats;
+ int disownedcnt = 0;
+ for(i = WEP_FIRST; i <= WEP_LAST; ++i)
+ {
+ setself(get_weaponinfo(i));
+ if(!self.weapon)
+ continue;
+
+ weapon_stats = weapon_accuracy[i-WEP_FIRST];
+
+ if(weapon_stats < 0 && !(weapons_stat & WepSet_FromWeapon(i) || weapons_inmap & WepSet_FromWeapon(i)))
+ ++disownedcnt;
+ }
+
+ int weapon_cnt = (WEP_COUNT - 1) - disownedcnt;
+
+ if(weapon_cnt <= 0)
+ return pos;
+
+ int rows;
+ if(autocvar_scoreboard_accuracy_doublerows && weapon_cnt >= floor((WEP_COUNT - 1) * 0.5))
rows = 2;
else
rows = 1;
+ int columnns = ceil(weapon_cnt / rows);
+
float height = 40;
float fontsize = height * 1/3;
float weapon_height = height * 2/3;
- float weapon_width = sbwidth / weapon_cnt;
- float g_instagib = 0;
+ float weapon_width = sbwidth / columnns / rows;
drawstring(pos, sprintf(_("Accuracy stats (average %d%%)"), average_accuracy), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
pos.y += 1.25 * hud_fontsize.y + autocvar_scoreboard_border_thickness;
vector tmp = '0 0 0';
- tmp_x = sbwidth;
- tmp_y = height * rows;
+ tmp.x = sbwidth;
+ tmp.y = height * rows;
if (teamplay)
drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
// column highlighting
- for(i = 0; i < weapon_cnt/rows; ++i)
+ for(i = 0; i < columnns; ++i)
{
if(!(i % 2))
drawfill(pos + '1 0 0' * weapon_width * rows * i, '0 1 0' * height * rows + '1 0 0' * weapon_width * rows, '0 0 0', scoreboard_alpha_bg * 0.2, DRAWFLAG_NORMAL);
}
average_accuracy = 0;
- float weapons_with_stats;
- weapons_with_stats = 0;
+ int weapons_with_stats = 0;
if(rows == 2)
pos.x += weapon_width / 2;
- if(switchweapon == WEP_VAPORIZER)
- g_instagib = 1; // TODO: real detection for instagib?
-
- float weapon_stats;
if(autocvar_scoreboard_accuracy_nocolors)
rgb = '1 1 1';
else
Accuracy_LoadColors();
- for(i = WEP_FIRST; i <= WEP_LAST; ++i)
+ float oldposx = pos.x;
+ vector tmpos = pos;
+
+ int column;
+ for(i = WEP_FIRST, column = 0; i <= WEP_LAST; ++i)
{
- self = get_weaponinfo(i);
+ setself(get_weaponinfo(i));
if (!self.weapon)
continue;
- if ((i == WEP_VORTEX && g_instagib) || i == WEP_PORTO || (i == WEP_VAPORIZER && !g_instagib) || i == WEP_TUBA) // skip port-o-launch, vortex || vaporizer and tuba
- continue;
weapon_stats = weapon_accuracy[i-WEP_FIRST];
+ if(weapon_stats < 0 && !(weapons_stat & WepSet_FromWeapon(i) || weapons_inmap & WepSet_FromWeapon(i)))
+ continue;
+
float weapon_alpha;
if(weapon_stats >= 0)
weapon_alpha = scoreboard_alpha_fg;
weapon_alpha = 0.2 * scoreboard_alpha_fg;
// weapon icon
- drawpic_aspect_skin(pos, self.model2, '1 0 0' * weapon_width + '0 1 0' * weapon_height, '1 1 1', weapon_alpha, DRAWFLAG_NORMAL);
+ drawpic_aspect_skin(tmpos, self.model2, '1 0 0' * weapon_width + '0 1 0' * weapon_height, '1 1 1', weapon_alpha, DRAWFLAG_NORMAL);
// the accuracy
if(weapon_stats >= 0) {
weapons_with_stats += 1;
if(!autocvar_scoreboard_accuracy_nocolors)
rgb = Accuracy_GetColor(weapon_stats);
- drawstring(pos + '1 0 0' * padding + '0 1 0' * weapon_height, s, '1 1 0' * fontsize, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
+ drawstring(tmpos + '1 0 0' * padding + '0 1 0' * weapon_height, s, '1 1 0' * fontsize, rgb, scoreboard_alpha_fg, DRAWFLAG_NORMAL);
}
+ tmpos.x += weapon_width * rows;
pos.x += weapon_width * rows;
- if(rows == 2 && i == 6) {
- pos.x -= sbwidth;
+ if(rows == 2 && column == columnns - 1) {
+ tmpos.x = oldposx;
+ tmpos.y += height;
pos.y += height;
}
+ ++column;
}
if(weapons_with_stats)
average_accuracy = floor((average_accuracy * 100 / weapons_with_stats) + 0.5);
- if(rows == 2)
- pos.x -= weapon_width / 2;
- pos.x -= sbwidth;
pos.y += height;
-
- pos.y += 1.25 * hud_fontsize.y;
+ pos.y += 1.25 * hud_fontsize.y;
+ pos.x = initial_posx;
return pos;
}
float px = pos.x;
pos.x += hud_fontsize.x * 0.25;
drawstring(pos, key, hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos_x = xmax - stringwidth(value, false, hud_fontsize) - hud_fontsize.x * 0.25;
+ pos.x = xmax - stringwidth(value, false, hud_fontsize) - hud_fontsize.x * 0.25;
drawstring(pos, value, hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
- pos_x = px;
+ pos.x = px;
pos.y+= hud_fontsize.y;
return pos;
// draw table
vector tmp = '0 0 0';
- tmp_x = sbwidth;
- tmp_y = hud_fontsize.y * rows;
+ tmp.x = sbwidth;
+ tmp.y = hud_fontsize.y * rows;
if (teamplay)
drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
float is_spec;
is_spec = (GetPlayerColor(pl.sv_entnum) == NUM_SPECTATOR);
vector hl_rgb;
- hl_rgb_x = autocvar_scoreboard_color_bg_r + 0.5;
- hl_rgb_y = autocvar_scoreboard_color_bg_g + 0.5;
- hl_rgb_z = autocvar_scoreboard_color_bg_b + 0.5;
+ hl_rgb.x = autocvar_scoreboard_color_bg_r + 0.5;
+ hl_rgb.y = autocvar_scoreboard_color_bg_g + 0.5;
+ hl_rgb.z = autocvar_scoreboard_color_bg_b + 0.5;
pos.y += hud_fontsize.y;
drawstring(pos, _("Rankings"), hud_fontsize, '1 1 1', scoreboard_alpha_fg, DRAWFLAG_NORMAL);
pos.y += hud_fontsize.y + autocvar_scoreboard_border_thickness;
vector tmp = '0 0 0';
- tmp_x = sbwidth;
- tmp_y = 1.25 * hud_fontsize.y * RANKINGS_RECEIVED_CNT;
+ tmp.x = sbwidth;
+ tmp.y = 1.25 * hud_fontsize.y * RANKINGS_RECEIVED_CNT;
if (teamplay)
drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb * autocvar_scoreboard_color_bg_team, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
sbwidth = xmax - xmin;
// Initializes position
- pos_x = xmin;
- pos_y = ymin;
- pos_z = 0;
+ pos.x = xmin;
+ pos.y = ymin;
+ pos.z = 0;
// Heading
vector sb_heading_fontsize;
pos = HUD_Scoreboard_MakeTable(pos, tm, rgb, bg_size);
}
- rgb_x = autocvar_scoreboard_color_bg_r;
- rgb_y = autocvar_scoreboard_color_bg_g;
- rgb_z = autocvar_scoreboard_color_bg_b;
+ rgb.x = autocvar_scoreboard_color_bg_r;
+ rgb.y = autocvar_scoreboard_color_bg_g;
+ rgb.z = autocvar_scoreboard_color_bg_b;
}
else
{
- rgb_x = autocvar_scoreboard_color_bg_r;
- rgb_y = autocvar_scoreboard_color_bg_g;
- rgb_z = autocvar_scoreboard_color_bg_b;
+ rgb.x = autocvar_scoreboard_color_bg_r;
+ rgb.y = autocvar_scoreboard_color_bg_g;
+ rgb.z = autocvar_scoreboard_color_bg_b;
for(tm = teams.sort_next; tm; tm = tm.sort_next)
{
specs = 0;
tmp = pos;
vector item_size;
- item_size_x = sbwidth;
- item_size_y = hud_fontsize.y * 1.25;
- item_size_z = 0;
+ item_size.x = sbwidth;
+ item_size.y = hud_fontsize.y * 1.25;
+ item_size.z = 0;
for(pl = players.sort_next; pl; pl = pl.sort_next)
{
if(pl.team != NUM_SPECTATOR)