]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/scoreboard.qc
Merge branch 'master' into Mario/monsters
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / scoreboard.qc
index 8a950050649dfa41cc33e4b49ba0e27bee606b0c..529500b4e0573f56c42d2b65327ebfa15164cd3a 100644 (file)
@@ -9,7 +9,7 @@ float scoreboard_alpha_name_self;
 void drawstringright(vector, string, vector, vector, float, float);
 void drawstringcenter(vector, string, vector, vector, float, float);
 
-float SCOREBOARD_OFFSET = 50;
+const float SCOREBOARD_OFFSET = 50;
 
 // wrapper to put all possible scores titles through gettext
 string TranslateScoresLabel(string l)
@@ -442,7 +442,7 @@ void Cmd_HUD_SetFields(float argc)
                        hud_title[0] = strzone(TranslateScoresLabel("name"));
                        hud_field[0] = SP_NAME;
                        ++hud_num_fields;
-                       print(sprintf(_("fixed missing field '%s'\n"), "name"));
+                       print("fixed missing field 'name'\n");
 
                        if(!have_separator)
                        {
@@ -457,7 +457,7 @@ void Cmd_HUD_SetFields(float argc)
                                hud_field[1] = SP_SEPARATOR;
                                hud_size[1] = stringwidth("|", FALSE, hud_fontsize);
                                ++hud_num_fields;
-                               print(sprintf(_("fixed missing field '%s'\n"), "|"));
+                               print("fixed missing field '|'\n");
                        }
                }
                else if(!have_separator)
@@ -467,7 +467,7 @@ void Cmd_HUD_SetFields(float argc)
                        hud_size[hud_num_fields] = stringwidth("|", FALSE, hud_fontsize);
                        hud_field[hud_num_fields] = SP_SEPARATOR;
                        ++hud_num_fields;
-                       print(sprintf(_("fixed missing field '%s'\n"), "|"));
+                       print("fixed missing field '|'\n");
                }
                if(!have_secondary)
                {
@@ -476,7 +476,7 @@ void Cmd_HUD_SetFields(float argc)
                        hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], FALSE, hud_fontsize);
                        hud_field[hud_num_fields] = ps_secondary;
                        ++hud_num_fields;
-                       print(sprintf(_("fixed missing field '%s'\n"), scores_label[ps_secondary]));
+                       print(sprintf("fixed missing field '%s'\n", scores_label[ps_secondary]));
                }
                if(!have_primary)
                {
@@ -485,7 +485,7 @@ void Cmd_HUD_SetFields(float argc)
                        hud_size[hud_num_fields] = stringwidth(hud_title[hud_num_fields], FALSE, hud_fontsize);
                        hud_field[hud_num_fields] = ps_primary;
                        ++hud_num_fields;
-                       print(sprintf(_("fixed missing field '%s'\n"), scores_label[ps_primary]));
+                       print(sprintf("fixed missing field '%s'\n", scores_label[ps_primary]));
                }
        }
 
@@ -1069,15 +1069,10 @@ vector HUD_DrawKeyValue(vector pos, string key, string value) {
 
 vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) {
        float stat_secrets_found, stat_secrets_total;
-       float stat_current_wave, stat_totalwaves;
        float stat_monsters_killed, stat_monsters_total;
        float rows = 0;
        string val;
        
-       // get tower defense stats
-       stat_current_wave = getstatf(STAT_CURRENT_WAVE);
-       stat_totalwaves = getstatf(STAT_TOTALWAVES);
-       
        // get monster stats
        stat_monsters_killed = getstatf(STAT_MONSTERS_KILLED);
        stat_monsters_total = getstatf(STAT_MONSTERS_TOTAL);
@@ -1089,8 +1084,6 @@ vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) {
        // get number of rows
        if(stat_secrets_total)
                rows += 1;
-       if(stat_totalwaves)
-               rows += 1;
        if(stat_monsters_total)
                rows += 1;
 
@@ -1113,13 +1106,6 @@ vector HUD_DrawMapStats(vector pos, vector rgb, vector bg_size) {
                drawpic_tiled(pos, "gfx/scoreboard/scoreboard_bg", bg_size, tmp, rgb, scoreboard_alpha_bg, DRAWFLAG_NORMAL);
        drawborderlines(autocvar_scoreboard_border_thickness, pos, tmp, '0 0 0', scoreboard_alpha_bg * 0.75, DRAWFLAG_NORMAL);
        
-       // draw waves
-       if(stat_totalwaves)
-       {
-               val = sprintf("%d/%d", stat_current_wave, stat_totalwaves);
-               pos = HUD_DrawKeyValue(pos, _("Current wave:"), val);
-       }
-       
        // draw monsters
        if(stat_monsters_total)
        {