+string tid2info_base;
+string tid2info_head;
+string tid2info_name;
+vector tid2info_min;
+vector tid2info_max;
+
+void turret_tid2info(float _tid);
+void turret_precache(float _tid);
+float turret_is_precache[TID_LAST];
+
void turrets_precache()
{
- precache_model ("models/turrets/ewheel-base2.md3");
- precache_model ("models/turrets/ewheel-gun1.md3");
- precache_model ("models/turrets/base.md3");
- precache_model ("models/turrets/flac.md3");
- precache_model ("models/turrets/reactor.md3");
- precache_model ("models/turrets/hellion.md3");
- precache_model ("models/turrets/hk.md3");
- precache_model ("models/turrets/machinegun.md3");
- precache_model ("models/turrets/mlrs.md3");
- precache_model ("models/turrets/phaser.md3");
- precache_model ("models/turrets/phaser_beam.md3");
- precache_model ("models/turrets/plasma.md3");
- precache_model ("models/turrets/plasmad.md3");
- precache_model ("models/turrets/tesla_head.md3");
- precache_model ("models/turrets/tesla_base.md3");
- precache_model ("models/turrets/walker_head_minigun.md3");
- precache_model ("models/turrets/walker_body.md3");
- precache_model ("models/turrets/walker_props.md3");
- precache_model ("models/turrets/walker_spawn.md3");
- precache_model ("models/turrets/rocket.md3");
-
- precache_sound ("turrets/phaser.wav");
- precache_sound ("weapons/rocket_impact.wav");
- precache_sound ("weapons/uzi_fire.wav");
+ turret_precache(TID_COMMON);
+}
+
+void turret_precache(float _tid)
+{
+ if (!turret_is_precache[TID_COMMON])
+ {
+ dprint("turret_precache TID_COMMON\n");
+ precache_sound ("weapons/rocket_impact.wav");
+ precache_model ("models/turrets/base-gib1.md3");
+ precache_model ("models/turrets/base-gib2.md3");
+ precache_model ("models/turrets/base-gib3.md3");
+ precache_model ("models/turrets/base-gib4.md3");
+ precache_model ("models/turrets/head-gib1.md3");
+ precache_model ("models/turrets/head-gib2.md3");
+ precache_model ("models/turrets/head-gib3.md3");
+ precache_model ("models/turrets/head-gib4.md3");
+ precache_model ("models/turrets/terrainbase.md3");
+ precache_model ("models/turrets/base.md3");
+ precache_model ("models/turrets/rocket.md3");
+ }
+ turret_tid2info(_tid);
+ if(turret_is_precache[_tid])
+ {
+ dprint("turret_precache: ", tid2info_name, " allready precachd, skipping.\n");
+ return;
+ }
+ else
+ dprint("turret_precache: ", tid2info_name, " precaching.\n");
+
+ switch(_tid)
+ {
+ case TID_EWHEEL:
+ precache_model ("models/turrets/ewheel-base2.md3");
+ precache_model ("models/turrets/ewheel-gun1.md3");
+ break;
+ case TID_FLAC:
+ precache_model ("models/turrets/flac.md3");
+ break;
+ case TID_FUSION:
+ precache_model ("models/turrets/reactor.md3");
+ break;
+ case TID_HELLION:
+ precache_model ("models/turrets/hellion.md3");
+ break;
+ case TID_HK:
+ precache_model ("models/turrets/hk.md3");
+ break;
+ case TID_MACHINEGUN:
+ precache_model ("models/turrets/machinegun.md3");
+ precache_sound ("weapons/uzi_fire.wav");
+ break;
+ case TID_MLRS:
+ precache_model ("models/turrets/mlrs.md3");
+ break;
+ case TID_PHASER:
+ precache_model ("models/turrets/phaser.md3");
+ precache_model ("models/turrets/phaser_beam.md3");
+ precache_sound ("turrets/phaser.wav");
+ break;
+ case TID_PLASMA:
+ precache_model ("models/turrets/plasma.md3");
+ break;
+ case TID_PLASMA_DUAL:
+ precache_model ("models/turrets/plasmad.md3");
+ break;
+ case TID_TESLA:
+ precache_model ("models/turrets/tesla_head.md3");
+ precache_model ("models/turrets/tesla_base.md3");
+ break;
+ case TID_WALKER:
+ precache_model ("models/turrets/walker_head_minigun.md3");
+ precache_model ("models/turrets/walker_body.md3");
+ precache_sound ("weapons/uzi_fire.wav");
+ break;
+ }
+ turret_is_precache[_tid] = TRUE;
}
+void turret_tid2info(float _tid)
+{
+ tid2info_base = "models/turrets/base.md3";
+ tid2info_min = '-32 -32 0';
+ tid2info_max = '32 32 64';
+
+ switch(_tid)
+ {
+ case TID_EWHEEL:
+ tid2info_base = "models/turrets/ewheel-base2.md3";
+ tid2info_head = "models/turrets/ewheel-gun1.md3";
+ tid2info_name = "eWheel";
+ break;
+ case TID_FLAC:
+ tid2info_head = "models/turrets/flac.md3";
+ tid2info_name = "Flac Cannon";
+ break;
+ case TID_FUSION:
+ tid2info_head = "models/turrets/reactor.md3";
+ tid2info_name = "Fusion Reactor";
+ tid2info_min = '-34 -34 0';
+ tid2info_max = '34 34 90';
+ break;
+ case TID_HELLION:
+ tid2info_head = "models/turrets/hellion.md3";
+ tid2info_name = "Hellion";
+ break;
+ case TID_HK:
+ tid2info_head = "models/turrets/hk.md3";
+ tid2info_name = "Hunter-Killer";
+ break;
+ case TID_MACHINEGUN:
+ tid2info_head = "models/turrets/machinegun.md3";
+ tid2info_name = "Machinegun";
+ break;
+ case TID_MLRS:
+ tid2info_head = "models/turrets/mlrs.md3";
+ tid2info_name = "MLRS";
+ break;
+ case TID_PHASER:
+ tid2info_head = "models/turrets/phaser.md3";
+ tid2info_name = "Phaser";
+ break;
+ case TID_PLASMA:
+ tid2info_head = "models/turrets/plasma.md3";
+ tid2info_name = "Plasma";
+ break;
+ case TID_PLASMA_DUAL:
+ tid2info_head = "models/turrets/plasmad.md3";
+ tid2info_name = "Dual Plasma";
+ break;
+ case TID_TESLA:
+ tid2info_base = "models/turrets/tesla_base.md3";
+ tid2info_head = "models/turrets/tesla_head.md3";
+ tid2info_name = "Tesla coil";
+ tid2info_min = '-60 -60 0';
+ tid2info_max ='60 60 128';
+ break;
+ case TID_WALKER:
+ tid2info_base = "models/turrets/walker_body.md3";
+ tid2info_head = "models/turrets/walker_head_minigun.md3";
+ tid2info_name = "Walker";
+ tid2info_min = '-70 -70 0';
+ tid2info_max = '70 70 95';
+ break;
+ }
+}
void turret_remove()
{
+ turret_tid2info(self.turret_type);
+ dprint("Removing ", tid2info_name, " turrret.\n");
+
remove(self.tur_head);
+ self.tur_head = world;
}
void turret_changeteam()
{
self.colormod = '0 0 0';
+
switch(self.team)
{
case COLOR_TEAM1: // Red
- self.colormod = '1.4 0.8 0.8';
+ self.colormod = '2 0.5 0.5';
break;
case COLOR_TEAM2: // Blue
- self.colormod = '0.8 0.8 1.4';
+ self.colormod = '0.5 0.5 2';
break;
case COLOR_TEAM3: // Yellow
}
void turret_head_draw()
-{
- self.drawmask = MASK_NORMAL;
+{
+ self.drawmask = MASK_NORMAL;
}
void turret_draw()
-{
- self.drawmask = MASK_NORMAL;
+{
+ float dt;
+
+ dt = time - self.move_time;
+ self.move_time = time;
+ if(dt <= 0)
+ return;
+
+ self.tur_head.angles += dt * self.tur_head.move_avelocity;
+
+ if (self.health < 127)
+ {
+ dt = random();
+
+ if(dt < 0.25)
+ te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16);
+
+ }
+
+ if(self.health < 85)
+ if(dt < 0.1)
+ pointparticles(particleeffectnum("smoke_small"), (self.origin + (randomvec() * 80)), '0 0 0', 1);
+
+ if(self.health < 32)
+ if(dt < 0.1)
+ pointparticles(particleeffectnum("smoke_large"), (self.origin + (randomvec() * 80)), '0 0 0', 1);
+
}
-void(entity e, entity tagentity, string tagname) setattachment = #443;
-.entity tur_base;
-void turret_construct()
-{
- string sbase, shead;
- vector _min, _max;
+void turret_walker_draw()
+{
+ float dt;
+
+ dt = time - self.move_time;
+ self.move_time = time;
+ if(dt <= 0)
+ return;
+
+ fixedmakevectors(self.angles);
+ movelib_groundalign4point(300, 100, 0.25);
+
+ setorigin(self, self.origin + self.velocity * dt);
+ setorigin(self.tur_head, gettaginfo(self, gettagindex(self, "tag_head")));
+
+ self.tur_head.angles += dt * self.tur_head.move_avelocity;
+
+ self.angles_y = self.move_angles_y;
- self.tur_head = spawn();
- self.tur_base = spawn();
+ if (self.health < 127)
+ if(random() < 0.25)
+ te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16);
+}
+
+void turret_ewheel_draw()
+{
+ float dt;
+
+ dt = time - self.move_time;
+ self.move_time = time;
+ if(dt <= 0)
+ return;
+
+ fixedmakevectors(self.angles);
+ movelib_groundalign4point(300, 100, 0.25);
+
+ setorigin(self, self.origin + self.velocity * dt);
+ setorigin(self.tur_head, self.origin);
+
+ self.tur_head.angles += dt * self.tur_head.move_avelocity;
- sbase = "models/turrets/base.md3";
- _min = '-32 -32 0';
- _max = '32 32 64';
+ // Simulate banking
+ //self.angles_z -= self.angles_z * dt * 2;
+ //self.angles_z = bound(-45, self.angles_z + ((self.move_angles_y - self.angles_y * -25) * dt), 45);
+
+ self.angles_y = self.move_angles_y;
+
+ if (self.health < 127)
+ if(random() < 0.25)
+ te_spark(self.origin + '0 0 40', randomvec() * 256 + '0 0 256', 16);
+}
+
+void turret_construct()
+{
+ if(self.tur_head == world)
+ self.tur_head = spawn();
- switch(self.turret_type)
+ turret_tid2info(self.turret_type);
+ dprint("Constructing ", tid2info_name , " turret (", ftos(self.turret_type), ")\n");
+
+ setorigin(self, self.origin);
+ setmodel(self, tid2info_base);
+ setmodel(self.tur_head, tid2info_head);
+ setsize(self, tid2info_min, tid2info_max);
+ setsize(self.tur_head, '0 0 0', '0 0 0');
+ setorigin(self.tur_head, gettaginfo(self, gettagindex(self, "tag_head")));
+
+ self.tur_head.classname = "turret_head";
+ self.tur_head.owner = self;
+ self.tur_head.move_movetype = MOVETYPE_NOCLIP;
+ self.move_movetype = MOVETYPE_NOCLIP;
+ self.tur_head.angles = self.angles;
+ self.health = 255;
+ self.solid = SOLID_BBOX;
+ self.tur_head.solid = SOLID_NOT;
+ self.movetype = MOVETYPE_NOCLIP;
+ self.tur_head.movetype = MOVETYPE_NOCLIP;
+ self.draw = turret_draw;
+ self.entremove = turret_remove;
+ self.drawmask = MASK_NORMAL;
+ self.tur_head.drawmask = MASK_NORMAL;
+
+ if(self.turret_type == TID_EWHEEL || self.turret_type == TID_WALKER)
{
- case TID_EWHEEL:
- sbase = "models/turrets/ewheel-base2.md3";
- shead = "models/turrets/ewheel-gun1.md3";
- break;
- case TID_FLAC:
- shead = "models/turrets/flac.md3";
- break;
- case TID_FUSION:
- shead = "models/turrets/reactor.md3";
- break;
- case TID_HELLION:
- shead = "models/turrets/hellion.md3";
- break;
- case TID_HK:
- shead = "models/turrets/hk.md3";
- break;
- case TID_MACHINEGUN:
- shead = "models/turrets/machinegun.md3";
- break;
- case TID_MLRS:
- shead = "models/turrets/mlrs.md3";
- break;
- case TID_PHASER:
- shead = "models/turrets/phaser.md3";
- break;
- case TID_PLASMA:
- shead = "models/turrets/plasma.md3";
- break;
- case TID_PLASMA_DUAL:
- shead = "models/turrets/plasmad.md3";
- break;
- case TID_TESLA:
- sbase = "models/turrets/tesla_base.md3";
- shead = "models/turrets/tesla_head.md3";
- break;
- case TID_WALKER:
- sbase = "models/turrets/walker_body.md3";
- shead = "models/turrets/walker_head_minigun.md3";
- break;
+ self.gravity = 1;
+ self.movetype = MOVETYPE_BOUNCE;
+ self.move_movetype = MOVETYPE_BOUNCE;
+ self.move_origin = self.origin;
+ self.move_time = time;
+ switch(self.turret_type)
+ {
+ case TID_EWHEEL:
+ self.draw = turret_ewheel_draw;
+ break;
+ case TID_WALKER:
+ self.draw = turret_walker_draw;
+ }
}
+}
+
+entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, float _explode);
+void turret_gibboom();
+void turret_gib_draw()
+{
+ Movetype_Physics_MatchTicrate(autocvar_cl_gibs_ticrate, autocvar_cl_gibs_sloppy);
- setorigin(self, self.origin);
- setorigin(self.tur_base, self.origin);
+ self.drawmask = MASK_NORMAL;
+
+ if(self.cnt)
+ {
+ if(time >= self.nextthink)
+ {
+ turret_gibboom();
+ remove(self);
+ }
+ }
+ else
+ {
+ self.alpha = bound(0, self.nextthink - time, 1);
+ if(self.alpha < ALPHA_MIN_VISIBLE)
+ remove(self);
+ }
+}
+
+void turret_gibboom()
+{
+ float i;
- self.tur_head.classname = "turret_head";
- self.tur_head.owner = self;
- self.tur_base.owner = self;
+ sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
+ pointparticles(particleeffectnum("rocket_explode"), self.origin, '0 0 0', 1);
- setmodel(self.tur_base, sbase);
- setmodel(self.tur_head, shead);
+ for (i = 1; i < 5; i = i + 1)
+ turret_gibtoss(strcat("models/turrets/head-gib", ftos(i), ".md3"), self.origin, self.velocity + randomvec() * 700, '0 0 0', FALSE);
+}
- setsize(self.tur_base, _min, _max);
- setsize(self.tur_head, '0 0 0', '0 0 0');
- //setattachment(self.tur_head, self.tur_base, "tag_head");
- setorigin(self.tur_head, self.origin + '0 0 32');
- self.health = 255;
-
- self.solid = SOLID_BBOX;
- self.tur_head.solid = SOLID_NOT;
- //self.takedamage = DAMAGE_AIM;
- self.tur_base.movetype = MOVETYPE_NOCLIP;
- self.tur_head.movetype = MOVETYPE_NOCLIP;
- self.tur_base.draw = turret_draw;
- self.tur_head.draw = turret_head_draw;
- self.entremove = turret_remove;
+entity turret_gibtoss(string _model, vector _from, vector _to, vector _cmod, float _explode)
+{
+ entity gib;
+
+ gib = spawn();
+ setorigin(gib, _from);
+ setmodel(gib, _model);
+ gib.colormod = _cmod;
+ gib.solid = SOLID_CORPSE;
+ gib.draw = turret_gib_draw;
+ gib.cnt = _explode;
+
+ if(_explode)
+ {
+ gib.nextthink = time + 0.2 * (autocvar_cl_gibs_lifetime * (1 + prandom() * 0.15));
+ gib.effects = EF_FLAME;
+ }
+ else
+ gib.nextthink = time + autocvar_cl_gibs_lifetime * (1 + prandom() * 0.15);
+
+ gib.gravity = 1;
+ gib.move_movetype = MOVETYPE_BOUNCE;
+ gib.move_origin = gib.origin = _from;
+ gib.move_velocity = _to;
+ gib.move_avelocity = prandomvec() * 32;
+ gib.move_time = time;
+ gib.damageforcescale = 1;
+
+ return gib;
+}
+
+void turret_die()
+{
+ entity headgib;
+
+ setmodel(self, "");
+ setmodel(self.tur_head, "");
+ sound (self, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
+ pointparticles(particleeffectnum("rocket_explode"), self.origin, '0 0 0', 1);
+ turret_tid2info(self.turret_type);
+ dprint("Turret ", tid2info_name, " dies.\n");
+
+ // Base
+ if(self.turret_type == TID_EWHEEL)
+ turret_gibtoss(tid2info_base, self.origin, self.velocity, '-1 -1 -1', FALSE);
+ else if (self.turret_type == TID_WALKER)
+ turret_gibtoss(tid2info_base, self.origin, self.velocity, '-1 -1 -1', FALSE);
+ else if (self.turret_type == TID_TESLA)
+ turret_gibtoss(tid2info_base, self.origin, self.velocity, '-1 -1 -1', FALSE);
+ else
+ {
+ if (random() > 0.5)
+ {
+ turret_gibtoss("models/turrets/base-gib2.md3", self.origin + '0 0 2', '0 0 50' + randomvec() * 150, '0 0 0', FALSE);
+ turret_gibtoss("models/turrets/base-gib3.md3", self.origin + '0 0 2', '0 0 50' + randomvec() * 150, '0 0 0', FALSE);
+ turret_gibtoss("models/turrets/base-gib4.md3", self.origin + '0 0 2', '0 0 50' + randomvec() * 150, '0 0 0', FALSE);
+ }
+ else
+ turret_gibtoss("models/turrets/base-gib1.md3", self.origin + '0 0 4', '0 0 0', '0 0 0', TRUE);
+ }
+
+ headgib = turret_gibtoss(tid2info_head, self.origin + '0 0 32', '0 0 200' + randomvec() * 200, '-1 -1 -1', TRUE);
+ headgib.angles = headgib.move_angles = self.tur_head.angles;
+ headgib.avelocity = headgib.move_avelocity = self.tur_head.move_avelocity + randomvec() * 45;
+ headgib.avelocity_y = headgib.move_avelocity_y = headgib.move_avelocity_y * 5;
+ headgib.gravity = 0.5;
}
void ent_turret()
sf = ReadByte();
if(sf & TNSF_SETUP)
- {
+ {
self.turret_type = ReadByte();
self.origin_x = ReadCoord();
self.angles_x = ReadAngle();
self.angles_y = ReadAngle();
+ turret_precache(self.turret_type);
turret_construct();
}
if(sf & TNSF_ANG)
{
- self.tur_head.angles_x = ReadAngle();
- self.tur_head.angles_y = ReadAngle();
+ self.tur_head.move_angles_x = ReadShort();
+ self.tur_head.move_angles_y = ReadShort();
+ self.tur_head.angles = self.angles + self.tur_head.move_angles;
}
if(sf & TNSF_AVEL)
- {
- self.tur_head.avelocity_x = ReadAngle();
- self.tur_head.avelocity_y = ReadAngle();
+ {
+ self.tur_head.move_avelocity_x = ReadShort();
+ self.tur_head.move_avelocity_y = ReadShort();
}
+ if(sf & TNSF_MOVE)
+ {
+ self.origin_x = ReadShort();
+ self.origin_y = ReadShort();
+ self.origin_z = ReadShort();
+ setorigin(self, self.origin);
+
+ self.velocity_x = ReadShort();
+ self.velocity_y = ReadShort();
+ self.velocity_z = ReadShort();
+
+ self.move_angles_y = ReadShort();
+
+ self.move_time = time;
+ self.move_velocity = self.velocity;
+ self.move_origin = self.origin;
+ }
+
+ if(sf & TNSF_ANIM)
+ {
+ self.frame1time = ReadCoord();
+ self.frame = ReadByte();
+ }
+
if(sf & TNSF_STATUS)
{
float _team;
_team = ReadByte();
+ _team -= 1; // /&)=(%&#)&%)/#&)=½!!!½!!". thanks.
self.health = ReadByte();
if(_team != self.team)
{
self.team = _team;
turret_changeteam();
}
- }
-}
\ No newline at end of file
+
+ if(self.health == 0)
+ turret_die();
+ }
+
+}