f2 = 0;
p2 = 1;
- m = mod(e.note, Tuba_PitchStep);
+ m = e.note % Tuba_PitchStep;
if(m)
{
if(e.note - m < TUBA_MIN)
}
for(n = TUBA_MIN; n <= TUBA_MAX; ++n)
{
- if(!Tuba_PitchStep || (mod(n, Tuba_PitchStep) == 0))
+ if(!Tuba_PitchStep || ((n % Tuba_PitchStep) == 0))
{
for(i = 0; i < TUBA_INSTRUMENTS; ++i)
precache_sound(TUBA_STARTNOTE(i, n));