]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/tuba.qc
Declare more ints as ints
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / tuba.qc
index 6e1c1f9bd78b2ab3480a1054020fbec475edbc86..dec00043f9baf0300382d7867f0476a15ebf28c6 100644 (file)
@@ -1,15 +1,4 @@
-#define TUBA_MIN -18
-#define TUBA_MAX  27
-#define TUBA_INSTRUMENTS 1
-
-#define TUBA_STARTNOTE(i,n) strcat("weapons/tuba", (i ? ftos(i) : ""), "_loopnote", ftos(n), ".wav")
-.float note; // note
-.float attenuate; // if set, attenuate it
-.float cnt; // current volume
-.float count; // initial volume
-.float tuba_instrument;
-
-float Tuba_PitchStep;
+#include "tuba.qh"
 
 void tubasound(entity e, float restart)
 {
@@ -30,7 +19,7 @@ void tubasound(entity e, float restart)
                f2 = 0;
                p2 = 1;
 
-               m = mod(e.note, Tuba_PitchStep);
+               m = e.note % Tuba_PitchStep;
                if(m)
                {
                        if(e.note - m < TUBA_MIN)
@@ -63,15 +52,15 @@ void tubasound(entity e, float restart)
                                snd1 = TUBA_STARTNOTE(e.tuba_instrument, e.note);
                }
 
-               sound7(e, CH_TUBA, snd1, e.cnt * f1, e.attenuate * autocvar_g_balance_tuba_attenuation, 100 * p1, 0);
+               sound7(e, CH_TUBA_SINGLE, snd1, e.cnt * f1, e.attenuate * autocvar_g_balance_tuba_attenuation, 100 * p1, 0);
                if(f2)
-                       sound7(e.enemy, CH_TUBA, snd2, e.cnt * f2, e.attenuate * autocvar_g_balance_tuba_attenuation, 100 * p2, 0);
+                       sound7(e.enemy, CH_TUBA_SINGLE, snd2, e.cnt * f2, e.attenuate * autocvar_g_balance_tuba_attenuation, 100 * p2, 0);
        }
        else
        {
                if(restart)
                        snd1 = TUBA_STARTNOTE(e.tuba_instrument, e.note);
-               sound(e, CH_TUBA, snd1, e.cnt, e.attenuate * autocvar_g_balance_tuba_attenuation);
+               sound(e, CH_TUBA_SINGLE, snd1, e.cnt, e.attenuate * autocvar_g_balance_tuba_attenuation);
        }
 }
 
@@ -86,10 +75,10 @@ void Ent_TubaNote_Think()
        self.nextthink = time;
        if(self.cnt <= 0)
        {
-               sound(self, CH_TUBA, "misc/null.wav", 0, 0);
+               sound(self, CH_TUBA_SINGLE, "misc/null.wav", 0, 0);
                if(self.enemy)
                {
-                       sound(self.enemy, CH_TUBA, "misc/null.wav", 0, 0);
+                       sound(self.enemy, CH_TUBA_SINGLE, "misc/null.wav", 0, 0);
                        remove(self.enemy);
                }
                remove(self);
@@ -117,9 +106,12 @@ void Ent_TubaNote_StopSound()
 
 void Ent_TubaNote(float bIsNew)
 {
-       float f, n, i, att;
+    int f, n, i;
+       float att, upd;
        f = ReadByte();
 
+       upd = 0;
+
        if(f & 1)
        {
                n = ReadChar();
@@ -142,7 +134,7 @@ void Ent_TubaNote(float bIsNew)
                                self.enemy.enemy = spawn();
                                self.enemy.enemy.classname = "tuba_note_2";
                        }
-                       bIsNew = TRUE;
+                       bIsNew = true;
                }
 
                self.enemy.attenuate = att;
@@ -151,7 +143,7 @@ void Ent_TubaNote(float bIsNew)
                {
                        self.note = n;
                        self.tuba_instrument = i;
-                       Ent_TubaNote_UpdateSound();
+                       upd = 1;
                }
        }
 
@@ -169,11 +161,15 @@ void Ent_TubaNote(float bIsNew)
        self.entremove = Ent_TubaNote_StopSound;
        self.enemy.think = Ent_TubaNote_Think;
        self.enemy.nextthink = time + 10;
+
+       if(upd)
+               Ent_TubaNote_UpdateSound();
 }
 
 void Tuba_Precache()
 {
-       float i, n;
+       float i;
+    int n;
        Tuba_PitchStep = autocvar_g_balance_tuba_pitchstep;
        if(Tuba_PitchStep)
        {
@@ -185,7 +181,7 @@ void Tuba_Precache()
        }
        for(n = TUBA_MIN; n <= TUBA_MAX; ++n)
        {
-               if(!Tuba_PitchStep || (mod(n, Tuba_PitchStep) == 0))
+               if(!Tuba_PitchStep || ((n % Tuba_PitchStep) == 0))
                {
                        for(i = 0; i < TUBA_INSTRUMENTS; ++i)
                                precache_sound(TUBA_STARTNOTE(i, n));