case "item-extralife": return 2;
case "item-speed": return 2;
case "item-strength": return 2;
- case "item-shueld": return 2;
+ case "item-shield": return 2;
case "item-fuelregen": return 2;
case "item-jetpack": return 2;
case "tagged-target": return 2;
InterpolateOrigin_Do();
- t = GetPlayerColor(player_localentnum - 1) + 1;
+ t = GetPlayerColor(player_localnum) + 1;
spriteimage = "";
o_z = 0;
float edgedistance_min, crosshairdistance;
- edgedistance_min = min4((o_y - (vid_conheight * waypointsprite_edgeoffset_top)),
+ edgedistance_min = min((o_y - (vid_conheight * waypointsprite_edgeoffset_top)),
(o_x - (vid_conwidth * waypointsprite_edgeoffset_left)),
(vid_conwidth - (vid_conwidth * waypointsprite_edgeoffset_right)) - o_x,
(vid_conheight - (vid_conheight * waypointsprite_edgeoffset_bottom)) - o_y);
if(autocvar_g_waypointsprite_uppercase)
txt = strtoupper(txt);
+ draw_beginBoldFont();
if(self.health >= 0)
{
o = drawspritetext(o, ang, (SPRITE_HEALTHBAR_WIDTH + 2 * SPRITE_HEALTHBAR_BORDER) * t, rgb, a, waypointsprite_fontsize * '1 1 0', txt);
{
o = drawspritetext(o, ang, 0, rgb, a, waypointsprite_fontsize * '1 1 0', txt);
}
+ draw_endBoldFont();
}
void Ent_RemoveWaypointSprite()