]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/client/weapons/projectile.qh
Merge branch 'master' into TimePath/items
[xonotic/xonotic-data.pk3dir.git] / qcsrc / client / weapons / projectile.qh
index 70c8ba0dfc5df0ea78f523e9d9a6229dd5eccc36..847f3db49d3f298945d16e3ba29250630bceef9b 100644 (file)
@@ -1,3 +1,36 @@
-.float traileffect;
-void Projectile_ResetTrail(vector to);
-void Projectile_DrawTrail(vector to);
+#ifndef CLIENT_WEAPONS_PROJECTILE_H
+#define CLIENT_WEAPONS_PROJECTILE_H
+
+entityclass(Projectile);
+class(Projectile).int traileffect;
+
+class(Projectile).vector iorigin1, iorigin2;
+class(Projectile).float spawntime;
+class(Projectile).vector trail_oldorigin;
+class(Projectile).float trail_oldtime;
+class(Projectile).float fade_time, fade_rate;
+
+class(Projectile).float alphamod;
+class(Projectile).int count; // set if clientside projectile
+class(Projectile).int cnt;   // sound index
+class(Projectile).float gravity;
+class(Projectile).int snd_looping;
+class(Projectile).bool silent;
+
+void SUB_Stop();
+
+void Projectile_ResetTrail(entity this, vector to);
+
+void Projectile_DrawTrail(entity this, vector to);
+
+void Projectile_Draw(entity this);
+
+void loopsound(entity e, int ch, string samp, float vol, float attn);
+
+void Ent_RemoveProjectile();
+
+void Ent_Projectile();
+
+void Projectile_Precache();
+
+#endif