#endif
ENDCLASS(Buff)
-REGISTER_BUFF(NULL);
+REGISTER_BUFF(Null);
REGISTER_BUFF(AMMO) {
this.m_prettyName = _("Ammo");
BUFF_SPAWNFUNCS(inferno, BUFF_INFERNO)
BUFF_SPAWNFUNCS(swapper, BUFF_SWAPPER)
BUFF_SPAWNFUNCS(magnet, BUFF_MAGNET)
-BUFF_SPAWNFUNCS(random, BUFF_NULL)
+BUFF_SPAWNFUNCS(random, BUFF_Null)
BUFF_SPAWNFUNC_Q3TA_COMPAT(doubler, BUFF_MEDIC)
BUFF_SPAWNFUNC_Q3TA_COMPAT(resistance, BUFF_RESISTANCE)