const int CTF_STATE_COMMANDER = 3;
const int HUD_NORMAL = 0;
-const int HUD_VEHICLE_FIRST = 10;
-const int HUD_SPIDERBOT = 10;
-const int HUD_WAKIZASHI = 11;
-const int HUD_RAPTOR = 12;
-const int HUD_BUMBLEBEE = 13;
-const int HUD_BUMBLEBEE_GUN = 14;
-const int HUD_VEHICLE_LAST = 14;
+const int HUD_BUMBLEBEE_GUN = 25;
const vector eX = '1 0 0';
const vector eY = '0 1 0';