const float GAME_ARENA = 7;
const float GAME_KEYHUNT = 8;
const float GAME_ASSAULT = 9;
-const float GAME_ONSLAUGHT = 10;
-const float GAME_RACE = 11;
-const float GAME_NEXBALL = 12;
-const float GAME_CTS = 13;
-const float GAME_CA = 14;
-const float GAME_KEEPAWAY = 15;
+const float GAME_ONSLAUGHT = 10;
+const float GAME_RACE = 11;
+const float GAME_NEXBALL = 12;
+const float GAME_CTS = 13;
+const float GAME_CA = 14;
+const float GAME_FREEZETAG = 15;
+const float GAME_KEEPAWAY = 16;
const float AS_STRING = 1;
const float AS_INT = 2;
// mod stats (1xx)
const float STAT_REDALIVE = 100;
const float STAT_BLUEALIVE = 101;
+const float STAT_YELLOWALIVE = 102;
+const float STAT_PINKALIVE = 103;
+
+// freeze tag
+const float STAT_FROZEN = 104;
+const float STAT_REVIVE_PROGRESS = 105;
//const float STAT_SPIDERBOT_AIM 53 // compressShotOrigin
//const float STAT_SPIDERBOT_TARGET 54 // compressShotOrigin
float HUD_PANEL_CHAT = 12;
float HUD_PANEL_ENGINEINFO = 13;
float HUD_PANEL_INFOMESSAGES = 14;
-float HUD_PANEL_NUM = 15; // always last panel id + 1, please increment when adding a new panel
+float HUD_PANEL_PHYSICS = 15;
+float HUD_PANEL_NUM = 16; // always last panel id + 1, please increment when adding a new panel
string HUD_PANELNAME_WEAPONS = "weapons";
string HUD_PANELNAME_AMMO = "ammo";
string HUD_PANELNAME_CHAT = "chat";
string HUD_PANELNAME_ENGINEINFO = "engineinfo";
string HUD_PANELNAME_INFOMESSAGES = "infomessages";
+string HUD_PANELNAME_PHYSICS = "physics";
float HUD_MENU_ENABLE = 0;
#define SERVERFLAG_ALLOW_FULLBRIGHT 1
+#define SERVERFLAG_TEAMPLAY 2