const float TE_CSQC_ANNOUNCE = 110;
const float TE_CSQC_TARGET_MUSIC = 111;
const float TE_CSQC_KILLNOTIFY = 112;
-const float TE_CSQC_KILLCENTERPRINT = 113;
-const float TE_CSQC_CENTERPRINT_GENERIC = 114;
-const float TE_CSQC_WEAPONCOMPLAIN = 115;
-const float TE_CSQC_NEX_SCOPE = 116;
-const float TE_CSQC_MINELAYER_MAXMINES = 117;
-const float TE_CSQC_HAGAR_MAXROCKETS = 118;
-const float TE_CSQC_VEHICLESETUP = 119;
-const float TE_CSQC_SVNOTICE = 120;
+const float TE_CSQC_CENTERPRINT_GENERIC = 113;
+const float TE_CSQC_WEAPONCOMPLAIN = 114;
+const float TE_CSQC_NEX_SCOPE = 115;
+const float TE_CSQC_MINELAYER_MAXMINES = 116;
+const float TE_CSQC_HAGAR_MAXROCKETS = 117;
+const float TE_CSQC_VEHICLESETUP = 118;
+const float TE_CSQC_SVNOTICE = 119;
const float RACE_NET_CHECKPOINT_HIT_QUALIFYING = 0; // byte checkpoint, short time, short recordtime, string recordholder
const float RACE_NET_CHECKPOINT_CLEAR = 1;
float MAX_SHOT_DISTANCE = 32768;
//centerprint ID list
-float CPID_TEAMCHANGE = 1;
float CPID_CTF_CAPTURESHIELD = 2;
float CPID_MINSTA_FINDAMMO = 3;
float CPID_NIX_WPNCHANGE = 4;
-float CPID_DISCONNECT_IDLING = 5;
float CPID_ROUND_STARTING = 6;
float CPID_GAME_STARTING = 7;
float CPID_TIMEOUT_COUNTDOWN = 8;
float CPID_MOTD = 9;
float CPID_KH_MSG = 10;
-float CPID_PREVENT_JOIN = 11;
// weapon requests
float WR_SETUP = 1; // (SVQC) setup weapon data