// define this if svqc code wants to use .frame2 and .lerpfrac
-#define CSQCMODEL_HAVE_TWO_FRAMES
+//#define CSQCMODEL_HAVE_TWO_FRAMES
// don't define this ever
//#define CSQCMODEL_SUPPORT_GETTAGINFO_BEFORE_DRAW
#define CSQCMODEL_HOOK_POSTUPDATE \
CSQCModel_Hook_PostUpdate(isnew, isplayer, islocalplayer);
#define CSQCMODEL_HOOK_PREDRAW \
- CSQCModel_Hook_PreDraw();
+ CSQCModel_Hook_PreDraw(isplayer);
#define CSQCPLAYER_HOOK_POSTCAMERASETUP
// force updates of player entities that often even if unchanged