DEATHTYPE(DEATH_MONSTER_HKNIGHT_SPIKE, DEATH_SELF_MON_HKNIGHT_SPIKE, NO_MSG, NORMAL_POS) \
DEATHTYPE(DEATH_MONSTER_KNIGHT, DEATH_SELF_MON_KNIGHT, NO_MSG, NORMAL_POS) \
DEATHTYPE(DEATH_MONSTER_OGRE_CHAINSAW, DEATH_SELF_MON_OGRE_CHAINSAW, NO_MSG, NORMAL_POS) \
+ DEATHTYPE(DEATH_MONSTER_OGRE_GRENADE, DEATH_SELF_MON_OGRE_GRENADE, NO_MSG, NORMAL_POS) \
DEATHTYPE(DEATH_MONSTER_OGRE_UZI, DEATH_SELF_MON_OGRE_UZI, NO_MSG, NORMAL_POS) \
DEATHTYPE(DEATH_MONSTER_MAGE, DEATH_SELF_MON_MAGE, NO_MSG, NORMAL_POS) \
DEATHTYPE(DEATH_MONSTER_SHAMBLER_CLAW, DEATH_SELF_MON_SHAMBLER_CLAW, NO_MSG, NORMAL_POS) \