bool autocvar_debugdraw;
#ifdef CSQC
+ string autocvar_debugdraw_filter;
.int debugdraw_last;
vector project_3d_to_2d(vector vec);
void Debug_Draw()
static int debugdraw_frame;
++debugdraw_frame;
const int size = 8;
- for (entity e1 = NULL; (e1 = nextent(e1)); )
- {
- if (e1.debugdraw_last == debugdraw_frame) continue;
+ FOREACH_ENTITY(true, LAMBDA(
+ if (it.debugdraw_last == debugdraw_frame) continue;
int ofs = 0;
- for (entity e = findradius(e1.origin, 100); e; e = e.chain)
+ for (entity e = findradius(it.origin, 100); e; e = e.chain)
{
if (e.debugdraw_last == debugdraw_frame) continue;
e.debugdraw_last = debugdraw_frame;
vector rgb = (e.debug) ? '0 0 1' : '1 0 0';
+ if (autocvar_debugdraw_filter != "" && !strhasword(autocvar_debugdraw_filter, e.classname)) continue;
if (is_pure(e))
{
if (autocvar_debugdraw < 2) continue;
size * '1 1 0', rgb, 0.5, DRAWFLAG_NORMAL);
++ofs;
}
- }
+ ));
}
#endif