if (pos.z < 0) continue;
pos.z = 0;
pos.y += ofs * sz;
- drawcolorcodedstring2(pos,
+ drawcolorcodedstring2_builtin(pos,
sprintf("%d: '%s'@%s", (it.debug ? it.sv_entnum : etof(it)),
it.classname, it.sourceLoc),
sz * '1 1 0', rgb, 0.5, DRAWFLAG_NORMAL);