forcemul = (rad_negative ? -1 : 1);
- FOREACH_ENTITY_RADIUS(w_org, rad + MAX_DAMAGEEXTRARADIUS, !it.tag_entity, {
+ FOREACH_ENTITY_RADIUS(w_org, rad + MAX_DAMAGEEXTRARADIUS, !it.tag_entity && !is_pure(it), {
vector nearest = NearestPointOnBox(it, w_org);
if (rad)
{