do {
if (radar_showennemies) break;
if (SAME_TEAM(to, player)) break;
- if (!IS_PLAYER(to) && time > game_starttime) break;
+ if (!(IS_PLAYER(to) || to.caplayer) && time > game_starttime) break;
sf &= ENTCS_PUBLICMASK; // no private updates
} while (0);
sf |= this.m_forceupdate;
{
int n = ReadByte();
entity e = entcs_receiver(n);
- #define X(e) { \
- setthink(e, entcs_think); \
- entcs_receiver(n, e); \
- }
if (e == NULL)
{
if (!this)
- {
// initial = temp
e = new_pure(entcs_receiver);
- X(e);
- }
else
- {
// initial = linked
e = this;
- X(e);
- }
+ setthink(e, entcs_think);
+ entcs_receiver(n, e);
}
else if (e != this && this)
{
// upgrade to linked
delete(e);
e = this;
- X(e);
+ setthink(e, entcs_think);
+ entcs_receiver(n, e);
}
- #undef X
+
InterpolateOrigin_Undo(e);
e.sv_entnum = n;
int sf = ReadShort();