MUTATOR_HOOKFUNCTION(dom, reset_map_players)
{
total_pps = 0, pps_red = 0, pps_blue = 0, pps_yellow = 0, pps_pink = 0;
- FOREACH_CLIENT(IS_PLAYER(it), {
- PutClientInServer(it);
- if(domination_roundbased)
- it.player_blocked = 1;
+ FOREACH_CLIENT(true, {
+ if (IS_PLAYER(it))
+ {
+ PutClientInServer(it);
+ if(domination_roundbased)
+ it.player_blocked = 1;
+ }
if(IS_REAL_CLIENT(it))
set_dom_state(it);
});