-#ifndef ALL_H
-#define ALL_H
+#ifndef ITEMS_ALL_H
+#define ITEMS_ALL_H
+void RegisterItems();
const int MAX_ITEMS = 24;
-entity ITEMS[MAX_ITEMS];
-
-#define ITEMS_FOREACH(pred, body) do { \
- for (int i = 0; i < ITEM_COUNT; i++) { \
- const noref entity it = ITEMS[i]; \
- if (pred) { body } \
- } \
-} while(0)
+entity ITEMS[MAX_ITEMS], ITEMS_first, ITEMS_last;
+int ITEM_COUNT;
+/** If you register a new item, make sure to add it to all.inc */
+#define REGISTER_ITEM(id, class) REGISTER(RegisterItems, ITEM, ITEMS, ITEM_COUNT, id, m_id, NEW(class))
+REGISTER_REGISTRY(RegisterItems)
-void RegisterItems();
void Dump_Items();
+#ifndef MENUQC
+string Item_Model(string item_mdl);
+#endif
+
#endif
#include "inventory.qh"