#include "armor.qh"
#ifdef SVQC
- #include "../../../server/t_items.qh"
+ #include <common/t_items.qh>
#endif
#ifndef MENUQC
MODEL(ArmorSmall_ITEM, Item_Model("item_armor_small.md3"));
-SOUND(ArmorSmall, "misc/armor1.wav");
+SOUND(ArmorSmall, "misc/armor1");
#endif
REGISTER_ITEM(ArmorSmall, Armor) {
#ifndef MENUQC
MODEL(ArmorMedium_ITEM, Item_Model("item_armor_medium.md3"));
-SOUND(ArmorMedium, "misc/armor10.wav");
+SOUND(ArmorMedium, "misc/armor10");
#endif
REGISTER_ITEM(ArmorMedium, Armor) {
#ifndef MENUQC
MODEL(ArmorLarge_ITEM, Item_Model("item_armor_big.md3"));
-SOUND(ArmorLarge, "misc/armor17_5.wav");
+SOUND(ArmorLarge, "misc/armor17_5");
#endif
REGISTER_ITEM(ArmorLarge, Armor) {
#ifndef MENUQC
MODEL(ArmorMega_ITEM, Item_Model("item_armor_large.md3"));
-SOUND(ArmorMega, "misc/armor25.wav");
+SOUND(ArmorMega, "misc/armor25");
#endif
REGISTER_ITEM(ArmorMega, Armor) {