]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/items/item/jetpack.qc
Items: shift picking up weapons into WeaponPickup
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / items / item / jetpack.qc
index 25dd9b131c2aadaeedf31117aebec7a63531bc06..63019aebe8bbf50800da4967ce6421144bb1d906 100644 (file)
@@ -6,9 +6,19 @@
 #include "ammo.qh"
 #include "powerup.qh"
 
+#ifndef MENUQC
+MODEL(Jetpack_ITEM, Item_Model("g_jetpack.md3"));
+#endif
+
 REGISTER_ITEM(Jetpack, Powerup) {
-    this.m_model                =   "models/items/g_jetpack.md3";
+#ifndef MENUQC
+    this.m_model                =   MDL_Jetpack_ITEM;
+#endif
     this.m_name                 =   "Jet pack";
+    this.m_icon                 =   "jetpack";
+    this.m_color                =   '0.5 0.5 0.5';
+    this.m_waypoint             =   _("Jet Pack");
+    this.m_waypointblink        =   2;
 #ifdef SVQC
     this.m_botvalue             =   BOT_PICKUP_RATING_LOW;
     this.m_itemid               =   IT_JETPACK;
@@ -16,19 +26,35 @@ REGISTER_ITEM(Jetpack, Powerup) {
 #endif
 }
 
+#ifndef MENUQC
+MODEL(JetpackFuel_ITEM, Item_Model("g_fuel.md3"));
+#endif
+
 REGISTER_ITEM(JetpackFuel, Ammo) {
-    this.m_model    =   "models/items/g_fuel.md3";
+#ifndef MENUQC
+    this.m_model    =   MDL_JetpackFuel_ITEM;
+#endif
     this.m_name     =   "Fuel";
-    this.m_ammoPic  =   "ammo_fuel";
+    this.m_icon     =   "ammo_fuel";
 #ifdef SVQC
     this.m_botvalue =   BOT_PICKUP_RATING_LOW;
     this.m_itemid   =   IT_FUEL;
 #endif
 }
 
+#ifndef MENUQC
+MODEL(JetpackRegen_ITEM, Item_Model("g_fuelregen.md3"));
+#endif
+
 REGISTER_ITEM(JetpackRegen, Pickup) {
-    this.m_model                =   "models/items/g_fuelregen.md3";
+#ifndef MENUQC
+    this.m_model                =   MDL_JetpackRegen_ITEM;
+#endif
     this.m_name                 =   "Fuel regenerator";
+    this.m_icon                 =   "fuelregen";
+    this.m_color                =   '1 0.5 0';
+    this.m_waypoint             =   _("Fuel regen");
+    this.m_waypointblink        =   2;
 #ifdef SVQC
     this.m_botvalue             =   BOT_PICKUP_RATING_LOW;
     this.m_itemflags            =   FL_POWERUP;