this.m_waypoint = _("Jet Pack");
this.m_waypointblink = 2;
#ifdef SVQC
- this.m_botvalue = BOT_PICKUP_RATING_LOW;
- this.m_pickupevalfunc = commodity_pickupevalfunc;
+ this.m_botvalue = 3000;
+ this.m_pickupevalfunc = ammo_pickupevalfunc;
#endif
}
this.m_name = "Fuel";
this.m_icon = "ammo_fuel";
#ifdef SVQC
- this.m_botvalue = BOT_PICKUP_RATING_LOW;
+ this.m_botvalue = 2000;
this.m_itemid = IT_FUEL;
#endif
}
this.m_waypoint = _("Fuel regen");
this.m_waypointblink = 2;
#ifdef SVQC
- this.m_botvalue = BOT_PICKUP_RATING_LOW;
+ this.m_botvalue = 3000;
this.m_itemid = IT_FUEL_REGEN;
- this.m_pickupevalfunc = commodity_pickupevalfunc;
+ this.m_pickupevalfunc = ammo_pickupevalfunc;
#endif
}