#ifdef SVQC
PROPERTY(int, g_pickup_fuel_jetpack);
-void powerup_jetpack_init(entity item)
+void powerup_jetpack_init(Pickup this, entity item)
{
if(!item.ammo_fuel)
item.ammo_fuel = g_pickup_fuel_jetpack;
#ifdef SVQC
PROPERTY(int, g_pickup_fuel);
-void ammo_fuel_init(entity item)
+void ammo_fuel_init(Pickup this, entity item)
{
if(!item.ammo_fuel)
item.ammo_fuel = g_pickup_fuel;