]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mapinfo.qc
Clear out most references to the .ammo_* fields
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mapinfo.qc
index 84df17516d09f7c1a7873618eaa0874ccb27d660..0884bc8d79054c29d6d88bacb75ad88de011e09b 100644 (file)
@@ -1,8 +1,21 @@
+#include "mapinfo.qh"
+#if defined(CSQC)
+    #include "../client/defs.qh"
+    #include "util.qh"
+    #include <common/weapons/_all.qh>
+#elif defined(MENUQC)
+#elif defined(SVQC)
+    #include "util.qh"
+    #include <common/monsters/_mod.qh>
+#endif
+
+bool autocvar_g_mapinfo_ignore_warnings;
+
 // generic string stuff
 
-float _MapInfo_Cache_Active;
-float _MapInfo_Cache_DB_NameToIndex;
-float _MapInfo_Cache_Buf_IndexToMapData;
+int _MapInfo_Cache_Active;
+int _MapInfo_Cache_DB_NameToIndex;
+int _MapInfo_Cache_Buf_IndexToMapData;
 
 void MapInfo_Cache_Destroy()
 {
@@ -103,7 +116,7 @@ void MapInfo_Enumerate()
                _MapInfo_globopen = 0;
        }
        MapInfo_Cache_Invalidate();
-       _MapInfo_globhandle = search_begin("maps/*.bsp", TRUE, TRUE);
+       _MapInfo_globhandle = search_begin("maps/*.bsp", true, true);
        if(_MapInfo_globhandle >= 0)
        {
                _MapInfo_globcount = search_getsize(_MapInfo_globhandle);
@@ -138,7 +151,11 @@ float _MapInfo_FilterList_cmp(float i, float j, entity pass)
        return strcasecmp(a, b);
 }
 
-float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequired, float pFlagsForbidden, float pAbortOnGenerate)
+float MapInfo_FilterGametype(Gametype pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
+{
+       return _MapInfo_FilterGametype(pGametype.m_flags, pFeatures, pFlagsRequired, pFlagsForbidden, pAbortOnGenerate);
+}
+float _MapInfo_FilterGametype(int pGametype, int pFeatures, int pFlagsRequired, int pFlagsForbidden, bool pAbortOnGenerate)
 {
        float i, j;
        if (!_MapInfo_filtered_allocated)
@@ -149,10 +166,10 @@ float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequi
        MapInfo_count = 0;
        for(i = 0, j = -1; i < _MapInfo_globcount; ++i)
        {
-               if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, 0) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
+               if(MapInfo_Get_ByName(_MapInfo_GlobItem(i), 1, NULL) == 2) // if we generated one... BAIL OUT and let the caller continue in the next frame.
                        if(pAbortOnGenerate)
                        {
-                               dprint("Autogenerated a .mapinfo, doing the rest later.\n");
+                               LOG_TRACE("Autogenerated a .mapinfo, doing the rest later.");
                                MapInfo_progress = i / _MapInfo_globcount;
                                return 0;
                        }
@@ -166,10 +183,36 @@ float MapInfo_FilterGametype(float pGametype, float pFeatures, float pFlagsRequi
        MapInfo_ClearTemps();
 
        // sometimes the glob isn't sorted nicely, so fix it here...
-       heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, world);
+       heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
 
        return 1;
 }
+void MapInfo_FilterString(string sf)
+{
+       // this function further filters _MapInfo_filtered, which is prepared by MapInfo_FilterGametype by string
+       float i, j;
+       string title;
+
+       for(i = 0, j = -1; i < MapInfo_count; ++i)
+       {
+               if (MapInfo_Get_ByID(i))
+               {
+                       // prepare for keyword filter
+                       if (MapInfo_Map_title && strstrofs(MapInfo_Map_title, "<TITLE>", 0) == -1)
+                               title = MapInfo_Map_title;
+                       else
+                               title = MapInfo_Map_bspname;
+                       // keyword filter
+                       if((strstrofs(strtolower(title), strtolower(sf), 0)) >= 0)
+                               bufstr_set(_MapInfo_filtered, ++j, bufstr_get(_MapInfo_filtered, i));
+               }
+       }
+       MapInfo_count = j + 1;
+       MapInfo_ClearTemps();
+
+       // sometimes the glob isn't sorted nicely, so fix it here...
+       heapsort(MapInfo_count, _MapInfo_FilterList_swap, _MapInfo_FilterList_cmp, NULL);
+}
 
 void MapInfo_Filter_Free()
 {
@@ -188,16 +231,13 @@ string MapInfo_BSPName_ByID(float i)
 
 string unquote(string s)
 {
-       float i, j, l;
-       l = strlen(s);
-       j = -1;
-       for(i = 0; i < l; ++i)
+       float l = strlen(s);
+       for(float i = 0; i < l; ++i)
        {
-               string ch;
-               ch = substring(s, i, 1);
-               if(ch != " ") if(ch != "\"")
+               string ch = substring(s, i, 1);
+               if((ch != " ") && (ch != "\""))
                {
-                       for(j = strlen(s) - i - 1; j > 0; --j)
+                       for(float j = l - i - 1; j > 0; --j)
                        {
                                ch = substring(s, i+j, 1);
                                if(ch != " ") if(ch != "\"")
@@ -211,7 +251,7 @@ string unquote(string s)
 
 float MapInfo_Get_ByID(float i)
 {
-       if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, 0))
+       if(MapInfo_Get_ByName(MapInfo_BSPName_ByID(i), 0, NULL))
                return 1;
        return 0;
 }
@@ -227,7 +267,6 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
        float i;
        float inWorldspawn;
        float r;
-       float twoBaseModes;
        float diameter, spawnpoints;
        float spawnplaces;
 
@@ -244,7 +283,7 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
        }
        if(fh < 0)
                return 0;
-       print("Analyzing ", fn, " to generate initial mapinfo\n");
+       LOG_INFO("Analyzing ", fn, " to generate initial mapinfo");
 
        inWorldspawn = 2;
        MapInfo_Map_flags = 0;
@@ -255,7 +294,7 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
        mapMins = '0 0 0';
        mapMaxs = '0 0 0';
 
-       for(;;)
+       for (;;)
        {
                if (!((s = fgets(fh))))
                        break;
@@ -293,12 +332,12 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
                        if(k == "origin")
                        {
                                o = stov(strcat("'", v, "'"));
-                               mapMins_x = min(mapMins_x, o_x);
-                               mapMins_y = min(mapMins_y, o_y);
-                               mapMins_z = min(mapMins_z, o_z);
-                               mapMaxs_x = max(mapMaxs_x, o_x);
-                               mapMaxs_y = max(mapMaxs_y, o_y);
-                               mapMaxs_z = max(mapMaxs_z, o_z);
+                               mapMins.x = min(mapMins.x, o.x);
+                               mapMins.y = min(mapMins.y, o.y);
+                               mapMins.z = min(mapMins.z, o.z);
+                               mapMaxs.x = max(mapMaxs.x, o.x);
+                               mapMaxs.y = max(mapMaxs.y, o.y);
+                               mapMaxs.z = max(mapMaxs.z, o.z);
                        }
                        else if(k == "race_place")
                        {
@@ -307,21 +346,7 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
                        }
                        else if(k == "classname")
                        {
-                               if(v == "dom_controlpoint")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DOMINATION;
-                               else if(v == "item_flag_team2")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
-                               else if(v == "team_CTF_blueflag")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTF;
-                               else if(v == "invasion_spawnpoint")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_INVASION;
-                               else if(v == "target_assault_roundend")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ASSAULT;
-                               else if(v == "onslaught_generator")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_ONSLAUGHT;
-                               else if(substring(v, 0, 8) == "nexball_" || substring(v, 0, 4) == "ball")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_NEXBALL;
-                               else if(v == "info_player_team1")
+                               if(v == "info_player_team1")
                                        ++spawnpoints;
                                else if(v == "info_player_team2")
                                        ++spawnpoints;
@@ -329,10 +354,6 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
                                        ++spawnpoints;
                                else if(v == "info_player_deathmatch")
                                        ++spawnpoints;
-                               else if(v == "trigger_race_checkpoint")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_RACE;
-                               else if(v == "target_startTimer")
-                                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
                                else if(v == "weapon_nex")
                                        { }
                                else if(v == "weapon_railgun")
@@ -347,47 +368,39 @@ float _MapInfo_Generate(string pFilename) // 0: failure, 1: ok ent, 2: ok bsp
                                        MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
                                else if(v == "target_music" || v == "trigger_music")
                                        _MapInfo_Map_worldspawn_music = string_null; // don't use regular BGM
+                               else
+                                       FOREACH(Gametypes, true, it.m_generate_mapinfo(it, v));
                        }
                }
        }
        if(inWorldspawn)
        {
-               print(fn, " ended still in worldspawn, BUG\n");
+               LOG_WARN(fn, " ended still in worldspawn, BUG");
                return 0;
        }
        diameter = vlen(mapMaxs - mapMins);
 
-       twoBaseModes = MapInfo_Map_supportedGametypes & (MAPINFO_TYPE_CTF | MAPINFO_TYPE_ASSAULT | MAPINFO_TYPE_RACE | MAPINFO_TYPE_NEXBALL);
-       if(twoBaseModes && (MapInfo_Map_supportedGametypes == twoBaseModes))
+       int twoBaseModes = 0;
+       FOREACH(Gametypes, it.m_isTwoBaseMode(), twoBaseModes |= it.m_flags);
+       if(twoBaseModes && (twoBaseModes &= MapInfo_Map_supportedGametypes))
        {
-               // we have a CTF-only or Assault-only map. Don't add other modes then,
-               // as the map is too symmetric for them.
+               // we have a symmetrical map, don't add the modes without bases
        }
        else
        {
-               MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_DEATHMATCH;      // DM always works
-               MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_LMS;             // LMS always works
-               MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEEPAWAY;                // Keepaway always works
-
-               if(spawnpoints >= 8  && diameter > 4096) {
-                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_TEAM_DEATHMATCH;
-                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_FREEZETAG;
-                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CA;
-               }
-               if(spawnpoints >= 12 && diameter > 5120)
-                       MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_KEYHUNT;
+               FOREACH(Gametypes, it.m_isAlwaysSupported(it, spawnpoints, diameter), MapInfo_Map_supportedGametypes |= it.m_flags);
        }
 
-       if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE)
+       if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_RACE.m_flags)
        if(!spawnplaces)
        {
-               MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE;
-               MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS;
+               MapInfo_Map_supportedGametypes &= ~MAPINFO_TYPE_RACE.m_flags;
+               MapInfo_Map_supportedGametypes |= MAPINFO_TYPE_CTS.m_flags;
        }
 
-       dprint("-> diameter ",    ftos(diameter));
-       dprint(";  spawnpoints ", ftos(spawnpoints));
-       dprint(";  modes ",       ftos(MapInfo_Map_supportedGametypes), "\n");
+       LOG_TRACE("-> diameter ",    ftos(diameter));
+       LOG_TRACE(";  spawnpoints ", ftos(spawnpoints));
+       LOG_TRACE(";  modes ",       ftos(MapInfo_Map_supportedGametypes));
 
        fclose(fh);
 
@@ -409,7 +422,7 @@ void _MapInfo_Map_Reset()
        MapInfo_Map_maxs = '0 0 0';
 }
 
-string _MapInfo_GetDefault(float t)
+string _MapInfo_GetDefault(Gametype t)
 {
        switch(t)
        {
@@ -434,15 +447,15 @@ string _MapInfo_GetDefault(float t)
        }
 }
 
-void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, float load_default)
+void _MapInfo_Map_ApplyGametype(string s, Gametype pWantedType, Gametype pThisType, int load_default)
 {
        string sa;
-       MapInfo_Map_supportedGametypes |= pThisType;
-       if(!(pThisType & pWantedType))
+       MapInfo_Map_supportedGametypes |= pThisType.m_flags;
+       if(!(pThisType.m_flags & pWantedType.m_flags))
                return;
 
        if(load_default)
-               _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, FALSE);
+               _MapInfo_Map_ApplyGametype(_MapInfo_GetDefault(pThisType), pWantedType, pThisType, false);
 
        if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_RACE || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
        {
@@ -461,56 +474,14 @@ void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, fl
                cvar_set("timelimit", sa);
        s = cdr(s);
 
-       if(pWantedType == MAPINFO_TYPE_TEAM_DEATHMATCH)
+       if(pWantedType.m_setTeams)
        {
                sa = car(s);
                if(sa != "")
-                       cvar_set("g_tdm_teams", sa);
+                       pWantedType.m_setTeams(sa);
                s = cdr(s);
        }
 
-       if(pWantedType == MAPINFO_TYPE_KEYHUNT)
-       {
-               sa = car(s);
-               if(sa != "")
-                       cvar_set("g_keyhunt_teams", sa);
-               s = cdr(s);
-       }
-
-       if(pWantedType == MAPINFO_TYPE_CA)
-       {
-               sa = car(s);
-               if(sa != "")
-                       cvar_set("g_ca_teams", sa);
-               s = cdr(s);
-       }
-
-       if(pWantedType == MAPINFO_TYPE_FREEZETAG)
-       {
-               sa = car(s);
-               if(sa != "")
-                       cvar_set("g_freezetag_teams", sa);
-               s = cdr(s);
-       }
-
-       if(pWantedType == MAPINFO_TYPE_CTF)
-       {
-               sa = car(s);
-               if(sa != "")
-                       cvar_set("fraglimit", sa);
-               s = cdr(s);
-       }
-
-       /* keepaway wuz here
-       if(pWantedType == MAPINFO_TYPE_KEEPAWAY)
-       {
-               sa = car(s);
-               if(sa != "")
-                       cvar_set("fraglimit", sa);
-               s = cdr(s);
-       }
-       */
-
        // rc = timelimit timelimit_qualification laps laps_teamplay
        if(pWantedType == MAPINFO_TYPE_RACE)
        {
@@ -531,19 +502,6 @@ void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, fl
                s = cdr(s);
        }
 
-       if(pWantedType == MAPINFO_TYPE_CTS)
-       {
-               sa = car(s);
-
-               // this is the skill of the map
-               // not parsed by anything yet
-               // for map databases
-               //if(sa != "")
-               //      cvar_set("fraglimit", sa);
-
-               s = cdr(s);
-       }
-
        if(pWantedType == MAPINFO_TYPE_ASSAULT || pWantedType == MAPINFO_TYPE_ONSLAUGHT || pWantedType == MAPINFO_TYPE_CTS) // these modes don't use fraglimit
        {
                cvar_set("leadlimit", "0");
@@ -557,24 +515,20 @@ void _MapInfo_Map_ApplyGametype(string s, float pWantedType, float pThisType, fl
        }
 }
 
-string _MapInfo_GetDefaultEx(float t)
+string _MapInfo_GetDefaultEx(Gametype t)
 {
-       entity e;
-       for(e = MapInfo_Type_first; e; e = e.enemy)
-               if(t == e.items)
-                       return e.model2;
-       return "";
+       return t ? t.model2 : "";
 }
 
-void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
+float _MapInfo_GetTeamPlayBool(Gametype t)
 {
-       string sa, k, v;
-       float p;
-       string fraglimit_normal;
-       string fraglimit_teams;
+       return t ? t.team : false;
+}
 
-       MapInfo_Map_supportedGametypes |= pThisType;
-       if(!(pThisType & pWantedType))
+void _MapInfo_Map_ApplyGametypeEx(string s, Gametype pWantedType, Gametype pThisType)
+{
+       MapInfo_Map_supportedGametypes |= pThisType.m_flags;
+       if (!(pThisType.m_flags & pWantedType.m_flags))
                return;
 
        // reset all the cvars to their defaults
@@ -582,74 +536,61 @@ void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
        cvar_set("timelimit", cvar_defstring("timelimit"));
        cvar_set("leadlimit", cvar_defstring("leadlimit"));
        cvar_set("fraglimit", cvar_defstring("fraglimit"));
-       cvar_set("g_tdm_teams", cvar_defstring("g_tdm_teams"));
-       cvar_set("g_ca_teams", cvar_defstring("g_ca_teams"));
-       cvar_set("g_freezetag_teams", cvar_defstring("g_freezetag_teams"));
-       cvar_set("g_keyhunt_teams", cvar_defstring("g_keyhunt_teams"));
-       cvar_set("g_domination_default_teams", cvar_defstring("g_domination_default_teams"));
-       cvar_set("g_race_qualifying_timelimit", cvar_defstring("g_race_qualifying_timelimit"));
-
-       fraglimit_normal = string_null;
-       fraglimit_teams = string_null;
-
-       s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s);
-       while(s != "")
-       {
-               sa = car(s);
-               s = cdr(s);
-
-               if(sa == "")
-                       continue;
-
-               p = strstrofs(sa, "=", 0);
-               if(p < 0)
-               {
-                       print("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n");
+       FOREACH(Gametypes, true, it.m_parse_mapinfo(string_null, string_null));
+
+       string fraglimit_normal = string_null;
+       string fraglimit_teams = string_null;
+
+       for (s = strcat(_MapInfo_GetDefaultEx(pWantedType), " ", s); s != ""; s = cdr(s)) {
+               string sa = car(s);
+               if (sa == "") continue;
+               int p = strstrofs(sa, "=", 0);
+               if (p < 0) {
+                       if(!autocvar_g_mapinfo_ignore_warnings)
+                               LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
                        continue;
                }
-               k = substring(sa, 0, p);
-               v = substring(sa, p+1, -1);
-
-               if(k == "timelimit")
-               {
-                       cvar_set("timelimit", v);
-               }
-               else if(k == "leadlimit")
-               {
-                       cvar_set("leadlimit", v);
-               }
-               else if(k == "pointlimit" || k == "fraglimit" || k == "lives" || k == "laplimit" || k == "caplimit")
-               {
-                       fraglimit_normal = v;
-               }
-               else if(k == "teampointlimit" || k == "teamlaplimit")
-               {
-                       fraglimit_teams = v;
-               }
-               else if(k == "teams")
-               {
-                       cvar_set("g_tdm_teams", v);
-                       cvar_set("g_ca_teams", v);
-                       cvar_set("g_freezetag_teams", v);
-                       cvar_set("g_keyhunt_teams", v);
-                       cvar_set("g_domination_default_teams", v);
-                       cvar_set("g_invasion_teams", v);
-               }
-               else if(k == "qualifying_timelimit")
-               {
-                       cvar_set("g_race_qualifying_timelimit", v);
-               }
-               else if(k == "skill")
-               {
-                       // ignore
-               }
-               else
-               {
-                       print("Invalid gametype setting in mapinfo for gametype ", MapInfo_Type_ToString(pWantedType), ": ", sa, "\n");
+               string k = substring(sa, 0, p);
+               string v = substring(sa, p + 1, -1);
+               bool handled = true;
+               switch (k) {
+                       case "timelimit":
+                       {
+                               cvar_set("timelimit", v);
+                               break;
+                       }
+                       case "leadlimit":
+                       {
+                               cvar_set("leadlimit", v);
+                               break;
+                       }
+                       case "pointlimit":
+                       case "fraglimit":
+                       case "lives":
+                       case "laplimit":
+                       case "caplimit":
+                       {
+                               fraglimit_normal = v;
+                               break;
+                       }
+                       case "teampointlimit":
+                       case "teamlaplimit":
+                       {
+                               fraglimit_teams = v;
+                               break;
+                       }
+                       default:
+                       {
+                           handled = false;
+                           break;
+                       }
                }
+               FOREACH(Gametypes, true, handled |= it.m_parse_mapinfo(k, v));
+               if (!handled && !autocvar_g_mapinfo_ignore_warnings)
+            LOG_WARNF("Invalid gametype setting in mapinfo for gametype %s: %s", MapInfo_Type_ToString(pWantedType), sa);
        }
 
-       if(pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
+       if (pWantedType == MAPINFO_TYPE_RACE && cvar("g_race_teams") >= 2)
        {
                if(fraglimit_teams)
                        cvar_set("fraglimit", fraglimit_teams);
@@ -661,81 +602,41 @@ void _MapInfo_Map_ApplyGametypeEx(string s, float pWantedType, float pThisType)
        }
 }
 
-float MapInfo_Type_FromString(string t)
+Gametype MapInfo_Type_FromString(string t)
 {
-       entity e;
-       if(t == "nexball")
-       {
-               print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
-               t = "nb";
-               print("'. Should use '", t, "'.\n");
-       }
-       if(t == "freezetag")
-       {
-               print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
-               t = "ft";
-               print("'. Should use '", t, "'.\n");
-       }
-       if(t == "keepaway")
-       {
-               print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
-               t = "ka";
-               print("'. Should use '", t, "'.\n");
-       }
-       if(t == "invasion")
-       {
-               print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
-               t = "inv";
-               print("'. Should use '", t, "'.\n");
-       }
-       if(t == "assault")
-       {
-               print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
-               t = "as";
-               print("'. Should use '", t, "'.\n");
-       }
-       if(t == "race")
-       {
-               print("MapInfo_Type_FromString (probably ", MapInfo_Map_bspname, "): using deprecated name '", t);
-               t = "rc";
-               print("'. Should use '", t, "'.\n");
-       }
-       if(t == "all")
-               return MAPINFO_TYPE_ALL;
-       for(e = MapInfo_Type_first; e; e = e.enemy)
-               if(t == e.mdl)
-                       return e.items;
-       return 0;
+#define deprecate(from, to) MACRO_BEGIN { \
+       if (t == #from) { \
+               string replacement = #to; \
+               if(!autocvar_g_mapinfo_ignore_warnings) \
+                       LOG_WARNF("MapInfo_Type_FromString (probably %s): using deprecated name '%s'. Should use '%s'.", MapInfo_Map_bspname, t, replacement); \
+               t = replacement; \
+       } \
+} MACRO_END
+       deprecate(nexball, nb);
+       deprecate(freezetag, ft);
+       deprecate(keepaway, ka);
+       deprecate(invasion, inv);
+       deprecate(assault, as);
+       deprecate(race, rc);
+       FOREACH(Gametypes, it.mdl == t, return it);
+       return NULL;
+#undef deprecate
 }
 
-string MapInfo_Type_Description(float t)
+string MapInfo_Type_Description(Gametype t)
 {
-       entity e;
-       for(e = MapInfo_Type_first; e; e = e.enemy)
-               if(t == e.items)
-                       return e.gametype_description;
-       return "";
+       return t ? t.gametype_description : "";
 }
 
-string MapInfo_Type_ToString(float t)
+string MapInfo_Type_ToString(Gametype t)
 {
-       entity e;
-       if(t == MAPINFO_TYPE_ALL)
-               return "all";
-       for(e = MapInfo_Type_first; e; e = e.enemy)
-               if(t == e.items)
-                       return e.mdl;
-       return "";
+       return t ? t.mdl : "";
 }
 
-string MapInfo_Type_ToText(float t)
+string MapInfo_Type_ToText(Gametype t)
 {
-       entity e;
-       for(e = MapInfo_Type_first; e; e = e.enemy)
-               if(t == e.items)
-                       return e.message;
        /* xgettext:no-c-format */
-       return _("@!#%'n Tuba Throwing");
+       return t ? t.message : _("@!#%'n Tuba Throwing");
 }
 
 void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s, float recurse)
@@ -777,10 +678,10 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s,
                {
                        fh = fopen(s, FILE_READ);
                        if(fh < 0)
-                               print("Map ", pFilename, " references not existing config file ", s, "\n");
+                               LOG_WARN("Map ", pFilename, " references not existing config file ", s);
                        else
                        {
-                               for(;;)
+                               for (;;)
                                {
                                        if (!((s = fgets(fh))))
                                                break;
@@ -806,23 +707,23 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s,
                        }
                }
                else
-                       print("Map ", pFilename, " uses too many levels of inclusion\n");
+                       LOG_WARN("Map ", pFilename, " uses too many levels of inclusion");
        }
        else if(t == "")
-               print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
+               LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
        else if (!cvar_value_issafe(t))
-               print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
+               LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
        else if (!cvar_value_issafe(s))
-               print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
+               LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
        else if(matchacl(MAPINFO_SETTEMP_ACL_SYSTEM, t) <= 0)
-               print("Map ", pFilename, " contains a potentially harmful setting, ignored\n");
+               LOG_WARN("Map ", pFilename, " contains a potentially harmful setting, ignored");
        else if(matchacl(acl, t) <= 0)
-               print("Map ", pFilename, " contains a denied setting, ignored\n");
+               LOG_WARN("Map ", pFilename, " contains a denied setting, ignored");
        else
        {
                if(type == 0) // server set
                {
-                       dprint("Applying temporary setting ", t, " := ", s, "\n");
+                       LOG_TRACE("Applying temporary setting ", t, " := ", s);
                        if(cvar("g_campaign"))
                                cvar_set(t, s); // this is a wrapper and is always temporary anyway; no need to backup old values then
                        else
@@ -830,7 +731,7 @@ void _MapInfo_Parse_Settemp(string pFilename, string acl, float type, string s,
                }
                else
                {
-                       dprint("Applying temporary client setting ", t, " := ", s, "\n");
+                       LOG_TRACE("Applying temporary client setting ", t, " := ", s);
                        MapInfo_Map_clientstuff = strcat(
                                        MapInfo_Map_clientstuff, "cl_cmd settemp \"", t, "\" \"", s, "\"\n"
                                        );
@@ -851,36 +752,37 @@ float MapInfo_isRedundant(string fn, string t)
        t = strreplace("'", "-", t);
 
        if(!strcasecmp(fn, t))
-               return TRUE;
+               return true;
 
        // we allow the visible title to have punctuation the file name does
        // not, but not vice versa
        t = strreplace("-", "", t);
 
        if(!strcasecmp(fn, t))
-               return TRUE;
+               return true;
 
-       return FALSE;
+       return false;
 }
 
 // load info about a map by name into the MapInfo_Map_* globals
-float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, float pGametypeToSet)
+float MapInfo_Get_ByName_NoFallbacks(string pFilename, int pAllowGenerate, Gametype pGametypeToSet)
 {
        string fn;
        string s, t;
        float fh;
-       float r, f, n, i, p;
+       int f, i;
+       float r, n, p;
        string acl;
 
        acl = MAPINFO_SETTEMP_ACL_USER;
 
        if(strstrofs(pFilename, "/", 0) >= 0)
        {
-               print("Invalid character in map name, ignored\n");
+               LOG_WARN("Invalid character in map name, ignored");
                return 0;
        }
 
-       if(pGametypeToSet == 0)
+       if(pGametypeToSet == NULL)
                if(MapInfo_Cache_Retrieve(pFilename))
                        return 1;
 
@@ -922,7 +824,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, flo
                        {
                                n = tokenize_console(cvar_string("g_cdtracks_remaplist"));
                                s = strcat(" ", cvar_string("g_cdtracks_dontusebydefault"), " ");
-                               for(;;)
+                               for (;;)
                                {
                                        i = floor(random() * n);
                                        if(strstrofs(s, strcat(" ", argv(i), " "), 0) < 0)
@@ -945,9 +847,9 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, flo
                        if(MapInfo_Map_flags & MAPINFO_FLAG_FRUSTRATING)
                                fputs(fh, "frustrating\n");
 
-                       for(i = 1; i <= MapInfo_Map_supportedGametypes; i *= 2)
-                               if(MapInfo_Map_supportedGametypes & i)
-                                       fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(i), _MapInfo_GetDefaultEx(i)));
+                       FOREACH(Gametypes, MapInfo_Map_supportedGametypes & it.m_flags, {
+                               fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(it), _MapInfo_GetDefaultEx(it)));
+                       });
 
                        if(fexists(strcat("scripts/", pFilename, ".arena")))
                                fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
@@ -966,11 +868,12 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, flo
                                error("... but I just wrote it!");
                }
 
-               print("WARNING: autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo\n");
+               if(!autocvar_g_mapinfo_ignore_warnings)
+                       LOG_WARN("autogenerated mapinfo file ", fn, " has been loaded; please edit that file and move it to maps/", pFilename, ".mapinfo");
        }
 
        _MapInfo_Map_Reset();
-       for(;;)
+       for (;;)
        {
                if (!((s = fgets(fh))))
                        break;
@@ -1005,7 +908,7 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, flo
                        else if(t == "monsters") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_MONSTERS;
                        else if(t == "new_toys") MapInfo_Map_supportedFeatures |= MAPINFO_FEATURE_WEAPONS;
                        else
-                               dprint("Map ", pFilename, " supports unknown feature ", t, ", ignored\n");
+                               LOG_WARN("Map ", pFilename, " supports unknown feature ", t, ", ignored");
                }
                else if(t == "hidden")
                {
@@ -1023,24 +926,30 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, flo
                {
                        MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
                }
+               else if(t == "gameversion_min")
+               {
+                       if (cvar("gameversion") < stof(s))
+                               MapInfo_Map_flags |= MAPINFO_FLAG_NOAUTOMAPLIST;
+               }
                else if(t == "type")
                {
                        t = car(s); s = cdr(s);
-                       f = MapInfo_Type_FromString(t);
-                       dprint("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.\n");
+                       Gametype f = MapInfo_Type_FromString(t);
+                       //if(!autocvar_g_mapinfo_ignore_warnings)
+                               //LOG_WARN("Map ", pFilename, " contains the legacy 'type' keyword which is deprecated and will be removed in the future. Please migrate the mapinfo file to 'gametype'.");
                        if(f)
-                               _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, TRUE);
-                       else
-                               dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
+                               _MapInfo_Map_ApplyGametype (s, pGametypeToSet, f, true);
+                       else if(!autocvar_g_mapinfo_ignore_warnings)
+                               LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
                }
                else if(t == "gametype")
                {
                        t = car(s); s = cdr(s);
-                       f = MapInfo_Type_FromString(t);
+                       Gametype f = MapInfo_Type_FromString(t);
                        if(f)
                                _MapInfo_Map_ApplyGametypeEx (s, pGametypeToSet, f);
-                       else
-                               dprint("Map ", pFilename, " supports unknown game type ", t, ", ignored\n");
+                       else if(!autocvar_g_mapinfo_ignore_warnings)
+                               LOG_DEBUG("Map ", pFilename, " supports unknown game type ", t, ", ignored");
                }
                else if(t == "size")
                {
@@ -1051,24 +960,24 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, flo
                        t = car(s); s = cdr(s); d = stof(t);
                        t = car(s); s = cdr(s); e = stof(t);
                        if(s == "")
-                               print("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
+                               LOG_WARN("Map ", pFilename, " contains an incorrect size line (not enough params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
                        else
                        {
                                t = car(s); s = cdr(s); f = stof(t);
                                if(s != "")
-                                       print("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z\n");
+                                       LOG_WARN("Map ", pFilename, " contains an incorrect size line (too many params), syntax: size mins_x mins_y mins_z maxs_x maxs_y maxs_z");
                                else
                                {
                                        if(a >= d || b >= e || c >= f)
-                                               print("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs\n");
+                                               LOG_WARN("Map ", pFilename, " contains an incorrect size line, mins have to be < maxs");
                                        else
                                        {
-                                               MapInfo_Map_mins_x = a;
-                                               MapInfo_Map_mins_y = b;
-                                               MapInfo_Map_mins_z = c;
-                                               MapInfo_Map_maxs_x = d;
-                                               MapInfo_Map_maxs_y = e;
-                                               MapInfo_Map_maxs_z = f;
+                                               MapInfo_Map_mins.x = a;
+                                               MapInfo_Map_mins.y = b;
+                                               MapInfo_Map_mins.z = c;
+                                               MapInfo_Map_maxs.x = d;
+                                               MapInfo_Map_maxs.y = e;
+                                               MapInfo_Map_maxs.z = f;
                                        }
                                }
                        }
@@ -1076,55 +985,65 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, flo
                else if(t == "settemp_for_type")
                {
                        t = car(s); s = cdr(s);
-                       if((f = MapInfo_Type_FromString(t)))
+                       bool all = t == "all";
+                       Gametype f = NULL;
+                       if(all || (f = MapInfo_Type_FromString(t)))
                        {
-                               if(f & pGametypeToSet)
+                               if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
                                {
                                        _MapInfo_Parse_Settemp(pFilename, acl, 0, s, 1);
                                }
                        }
                        else
                        {
-                               dprint("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored\n");
+                               LOG_DEBUG("Map ", pFilename, " has a setting for unknown game type ", t, ", ignored");
                        }
                }
                else if(t == "clientsettemp_for_type")
                {
                        t = car(s); s = cdr(s);
-                       if((f = MapInfo_Type_FromString(t)))
+                       bool all = t == "all";
+                       Gametype f = NULL;
+                       if(all || (f = MapInfo_Type_FromString(t)))
                        {
-                               if(f & pGametypeToSet)
+                               if((all ? MAPINFO_TYPE_ALL : f.m_flags) & pGametypeToSet.m_flags)
                                {
                                        _MapInfo_Parse_Settemp(pFilename, acl, 1, s, 1);
                                }
                        }
                        else
                        {
-                               dprint("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored\n");
+                               LOG_DEBUG("Map ", pFilename, " has a client setting for unknown game type ", t, ", ignored");
                        }
                }
                else if(t == "fog")
                {
                        if (!cvar_value_issafe(s))
-                               print("Map ", pFilename, " contains a potentially harmful fog setting, ignored\n");
+                               LOG_WARN("Map ", pFilename, " contains a potentially harmful fog setting, ignored");
                        else
                                MapInfo_Map_fog = s;
                }
                else if(t == "cdtrack")
                {
                        t = car(s); s = cdr(s);
-                       if(pGametypeToSet) // FIXME is this check right here?
+                       // We do this only if pGametypeToSet even though this
+                       // content is theoretically game type independent,
+                       // because MapInfo_Map_clientstuff contains otherwise
+                       // game type dependent stuff. That way this value stays
+                       // empty when not setting a game type to not set any
+                       // false expectations.
+                       if(pGametypeToSet)
                        {
                                if (!cvar_value_issafe(t))
-                                       print("Map ", pFilename, " contains a potentially harmful cdtrack, ignored\n");
+                                       LOG_WARN("Map ", pFilename, " contains a potentially harmful cdtrack, ignored");
                                else
                                        MapInfo_Map_clientstuff = strcat(
                                                MapInfo_Map_clientstuff, "cd loop \"", t, "\"\n"
                                        );
                        }
                }
-               else
-                       dprint("Map ", pFilename, " provides unknown info item ", t, ", ignored\n");
+               else if(!autocvar_g_mapinfo_ignore_warnings)
+                       LOG_WARN("Map ", pFilename, " provides unknown info item ", t, ", ignored");
        }
        fclose(fh);
 
@@ -1133,29 +1052,29 @@ float MapInfo_Get_ByName_NoFallbacks(string pFilename, float pAllowGenerate, flo
        else if(MapInfo_isRedundant(MapInfo_Map_bspname, MapInfo_Map_title))
                MapInfo_Map_titlestring = MapInfo_Map_title;
        else
-               MapInfo_Map_titlestring = sprintf(_("%s: %s"), MapInfo_Map_bspname, MapInfo_Map_title);
+               MapInfo_Map_titlestring = sprintf("%s: %s", MapInfo_Map_bspname, MapInfo_Map_title);
 
        MapInfo_Cache_Store();
        if(MapInfo_Map_supportedGametypes != 0)
                return r;
-       dprint("Map ", pFilename, " supports no game types, ignored\n");
+       LOG_WARN("Map ", pFilename, " supports no game types, ignored");
        return 0;
 }
-float MapInfo_Get_ByName(string pFilename, float pAllowGenerate, float pGametypeToSet)
+int MapInfo_Get_ByName(string pFilename, float pAllowGenerate, Gametype pGametypeToSet)
 {
-       float r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
+       int r = MapInfo_Get_ByName_NoFallbacks(pFilename, pAllowGenerate, pGametypeToSet);
 
        if(cvar("g_tdm_on_dm_maps"))
        {
                // if this is set, all DM maps support TDM too
-               if (!(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH))
-                       if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH)
+               if (!(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_TEAM_DEATHMATCH.m_flags))
+                       if(MapInfo_Map_supportedGametypes & MAPINFO_TYPE_DEATHMATCH.m_flags)
                                _MapInfo_Map_ApplyGametypeEx ("", pGametypeToSet, MAPINFO_TYPE_TEAM_DEATHMATCH);
        }
 
        if(pGametypeToSet)
        {
-               if(!(MapInfo_Map_supportedGametypes & pGametypeToSet))
+               if(!(MapInfo_Map_supportedGametypes & pGametypeToSet.m_flags))
                {
                        error("Can't select the requested game type. This should never happen as the caller should prevent it!\n");
                        //_MapInfo_Map_ApplyGametypeEx("", pGametypeToSet, MAPINFO_TYPE_DEATHMATCH);
@@ -1220,35 +1139,29 @@ string MapInfo_FixName(string s)
        return MapInfo_FindName_match;
 }
 
-float MapInfo_CurrentFeatures()
+int MapInfo_CurrentFeatures()
 {
-       float req;
-       req = 0;
-       if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
+       int req = 0;
+       if(!(cvar("g_lms") || cvar("g_instagib") || cvar("g_overkill") || cvar("g_nix") || cvar("g_weaponarena") || !cvar("g_pickup_items") || cvar("g_race") || cvar("g_cts") || cvar("g_nexball")))
                req |= MAPINFO_FEATURE_WEAPONS;
        return req;
 }
 
-float MapInfo_CurrentGametype()
+Gametype MapInfo_CurrentGametype()
 {
-       float prev;
-       entity e;
-       prev = cvar("gamecfg");
-       for(e = MapInfo_Type_first; e; e = e.enemy)
-               if(cvar(e.netname))
-                       if(prev != e.items)
-                               return e.items;
-       if(prev)
-               return prev;
-       return MAPINFO_TYPE_DEATHMATCH;
+       Gametype prev = Gametypes_from(cvar("gamecfg"));
+       FOREACH(Gametypes, cvar(it.netname) && it != prev, return it);
+       return prev ? prev : MAPINFO_TYPE_DEATHMATCH;
 }
 
-float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
+float _MapInfo_CheckMap(string s, bool gametype_only) // returns 0 if the map can't be played with the current settings, 1 otherwise
 {
-       if(!MapInfo_Get_ByName(s, 1, 0))
+       if(!MapInfo_Get_ByName(s, 1, NULL))
                return 0;
-       if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype()) == 0)
+       if((MapInfo_Map_supportedGametypes & MapInfo_CurrentGametype().m_flags) == 0)
                return 0;
+       if (gametype_only)
+               return 1;
        if((MapInfo_Map_supportedFeatures & MapInfo_CurrentFeatures()) != MapInfo_CurrentFeatures())
                return 0;
        return 1;
@@ -1257,16 +1170,14 @@ float _MapInfo_CheckMap(string s) // returns 0 if the map can't be played with t
 float MapInfo_CheckMap(string s) // returns 0 if the map can't be played with the current settings, 1 otherwise
 {
        float r;
-       r = _MapInfo_CheckMap(s);
+       r = _MapInfo_CheckMap(s, false);
        MapInfo_ClearTemps();
        return r;
 }
 
-void MapInfo_SwitchGameType(float t)
+void MapInfo_SwitchGameType(Gametype t)
 {
-       entity e;
-       for(e = MapInfo_Type_first; e; e = e.enemy)
-               cvar_set(e.netname, (t == e.items) ? "1" : "0");
+       FOREACH(Gametypes, true, cvar_set(it.netname, (it == t) ? "1" : "0"));
 }
 
 void MapInfo_LoadMap(string s, float reinit)
@@ -1276,9 +1187,11 @@ void MapInfo_LoadMap(string s, float reinit)
        //if(!MapInfo_CheckMap(s))
        //{
        //      print("EMERGENCY: can't play the selected map in the given game mode. Falling back to DM.\n");
-       //      MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH);
+       //      MapInfo_SwitchGameType(MAPINFO_TYPE_DEATHMATCH.m_flags);
        //}
 
+       LOG_INFO("Switching to map ", s);
+
        cvar_settemp_restore();
        if(reinit)
                localcmd(strcat("\nmap ", s, "\n"));
@@ -1286,17 +1199,16 @@ void MapInfo_LoadMap(string s, float reinit)
                localcmd(strcat("\nchangelevel ", s, "\n"));
 }
 
-string MapInfo_ListAllowedMaps(float type, float pRequiredFlags, float pForbiddenFlags)
+string MapInfo_ListAllowedMaps(Gametype type, float pRequiredFlags, float pForbiddenFlags)
 {
        string out;
-       float i;
 
        // to make absolutely sure:
        MapInfo_Enumerate();
        MapInfo_FilterGametype(type, MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
 
        out = "";
-       for(i = 0; i < MapInfo_count; ++i)
+       for(float i = 0; i < MapInfo_count; ++i)
                out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
        return substring(out, 1, strlen(out) - 1);
 }
@@ -1304,14 +1216,13 @@ string MapInfo_ListAllowedMaps(float type, float pRequiredFlags, float pForbidde
 string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
 {
        string out;
-       float i;
 
        // to make absolutely sure:
        MapInfo_Enumerate();
-       MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
+       _MapInfo_FilterGametype(MAPINFO_TYPE_ALL, 0, pRequiredFlags, pForbiddenFlags, 0);
 
        out = "";
-       for(i = 0; i < MapInfo_count; ++i)
+       for(float i = 0; i < MapInfo_count; ++i)
                out = strcat(out, " ", _MapInfo_GlobItem(MapInfo_FilterList_Lookup(i)));
 
        MapInfo_FilterGametype(MapInfo_CurrentGametype(), MapInfo_CurrentFeatures(), pRequiredFlags, pForbiddenFlags, 0);
@@ -1319,49 +1230,52 @@ string MapInfo_ListAllAllowedMaps(float pRequiredFlags, float pForbiddenFlags)
        return substring(out, 1, strlen(out) - 1);
 }
 
-void MapInfo_LoadMapSettings_SaveGameType(float t)
+void MapInfo_LoadMapSettings_SaveGameType(Gametype t)
 {
        MapInfo_SwitchGameType(t);
-       cvar_set("gamecfg", ftos(t));
+       cvar_set("gamecfg", ftos(t.m_id));
        MapInfo_LoadedGametype = t;
 }
 
 void MapInfo_LoadMapSettings(string s) // to be called from worldspawn
 {
-       float t;
-
-       t = MapInfo_CurrentGametype();
+       Gametype t = MapInfo_CurrentGametype();
        MapInfo_LoadMapSettings_SaveGameType(t);
 
-       if(!_MapInfo_CheckMap(s)) // with underscore, it keeps temps
+       if(!_MapInfo_CheckMap(s, true)) // with underscore, it keeps temps
        {
                if(cvar("g_mapinfo_allow_unsupported_modes_and_let_stuff_break"))
                {
-                       print("EMERGENCY: can't play the selected map in the given game mode. Working with only the override settings.\n");
+                       LOG_SEVERE("can't play the selected map in the given game mode. Working with only the override settings.");
                        _MapInfo_Map_ApplyGametypeEx("", t, t);
                        return; // do not call Get_ByName!
                }
 
                if(MapInfo_Map_supportedGametypes == 0)
                {
-                       print("Mapinfo system is not functional at all. Assuming deathmatch.\n");
-                       MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH;
+                       LOG_SEVERE("Mapinfo system is not functional at all. Assuming deathmatch.");
+                       MapInfo_Map_supportedGametypes = MAPINFO_TYPE_DEATHMATCH.m_flags;
                        MapInfo_LoadMapSettings_SaveGameType(MAPINFO_TYPE_DEATHMATCH);
                        _MapInfo_Map_ApplyGametypeEx("", MAPINFO_TYPE_DEATHMATCH, MAPINFO_TYPE_DEATHMATCH);
                        return; // do not call Get_ByName!
                }
 
-               t = 1;
+               int _t = 1;
                while(!(MapInfo_Map_supportedGametypes & 1))
                {
-                       t *= 2;
-                       MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes / 2);
+                       _t <<= 1;
+                       MapInfo_Map_supportedGametypes = floor(MapInfo_Map_supportedGametypes >> 1);
                }
+               Gametype t_prev = t;
+               FOREACH(Gametypes, it.m_flags == _t, { t = it; break; });
 
                // t is now a supported mode!
-               print("EMERGENCY: can't play the selected map in the given game mode. Falling back to a supported mode.\n");
+               LOG_WARNF("can't play the selected map in the given game mode (%s). Falling back to a supported mode (%s).", t_prev.mdl, t.mdl);
                MapInfo_LoadMapSettings_SaveGameType(t);
        }
+       if(!_MapInfo_CheckMap(s, false)) { // with underscore, it keeps temps
+               LOG_WARNF("the selected map lacks features required by current settings; playing anyway.");
+       }
        MapInfo_Get_ByName(s, 1, t);
 }
 
@@ -1386,16 +1300,15 @@ void MapInfo_Shutdown()
        {
                search_end(_MapInfo_globhandle);
                _MapInfo_globhandle = -1;
-               _MapInfo_globopen = FALSE;
+               _MapInfo_globopen = false;
        }
 }
 
-float MapInfo_ForbiddenFlags()
+int MapInfo_ForbiddenFlags()
 {
-       float f;
-       f = MAPINFO_FLAG_FORBIDDEN;
+       int f = MAPINFO_FLAG_FORBIDDEN;
 
-#ifndef MENUQC
+#ifdef GAMEQC
        if (!cvar("g_maplist_allow_hidden"))
 #endif
                f |= MAPINFO_FLAG_HIDDEN;
@@ -1406,10 +1319,9 @@ float MapInfo_ForbiddenFlags()
        return f;
 }
 
-float MapInfo_RequiredFlags()
+int MapInfo_RequiredFlags()
 {
-       float f;
-       f = 0;
+       int f = 0;
 
        if(cvar("g_maplist_allow_frustrating") > 1)
                f |= MAPINFO_FLAG_FRUSTRATING;