if(MapInfo_Map_supportedGametypes & i)
fputs(fh, sprintf("gametype %s // defaults: %s\n", MapInfo_Type_ToString(i), _MapInfo_GetDefaultEx(i)));
- fh2 = fopen(strcat("scripts/", pFilename, ".arena"), FILE_READ);
- if(fh2 >= 0)
- {
- fclose(fh2);
+ if(fexists(strcat("scripts/", pFilename, ".arena")))
fputs(fh, "settemp_for_type all sv_q3acompat_machineshotgunswap 1\n");
- }
fputs(fh, "// optional: fog density red green blue alpha mindist maxdist\n");
fputs(fh, "// optional: settemp_for_type (all|gametypename) cvarname value\n");