#ifndef MAPINFO_H
#define MAPINFO_H
+bool autocvar_developer_mapper;
+
+#define LOG_MAPWARN(...) MACRO_BEGIN { if (autocvar_developer_mapper) LOG_WARNING(__VA_ARGS__); } MACRO_END
+#define LOG_MAPWARNF(...) MACRO_BEGIN { if (autocvar_developer_mapper) LOG_WARNINGF(__VA_ARGS__); } MACRO_END
+
#include "util.qh"
CLASS(Gametype, Object)
REGISTRY(Gametypes, BITS(4))
#define Gametypes_from(i) _Gametypes_from(i, NULL)
-REGISTER_REGISTRY(RegisterGametypes)
+REGISTER_REGISTRY(Gametypes)
+REGISTRY_CHECK(Gametypes)
int MAPINFO_TYPE_ALL;
#define REGISTER_GAMETYPE(hname, sname, g_name, NAME, gteamplay, mutators, defaults, gdescription) \
int MAPINFO_TYPE_##NAME; \
bool NAME##_mapinfo(string k, string v) { return = false; } \
- REGISTER(RegisterGametypes, MAPINFO_TYPE, Gametypes, g_name, m_id, \
+ REGISTER(Gametypes, MAPINFO_TYPE, g_name, m_id, \
NEW(Gametype, hname, #sname, #g_name, gteamplay, #sname " " mutators, defaults, gdescription) \
) { \
/* same as `1 << m_id` */ \