string thepiece = "bd/dozer";
if(active_minigame.minigame_flags & BD_TURN_EDIT)
thepiece = bd_get_tile_pic(bd_curr_tile);
- drawpic( mypos,
+ const float tile_scale = 0.7;
+ drawpic( mypos + tile_size * 0.5 * (1 - tile_scale),
minigame_texture(thepiece),
- tile_size * 0.7, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL );
+ tile_size * tile_scale, '1 1 1', panel_fg_alpha, DRAWFLAG_NORMAL );
mypos_x += tile_size_x;