if(existing)
{
if(existing.netname) { strunzone(existing.netname); }
- remove(existing);
+ delete(existing);
}
entity piece = msle_spawn(minigame,"minigame_board_piece");
entity e = NULL;
while ( ( e = findentity(e,owner,minigame) ) )
if ( e.classname == "minigame_board_piece" )
- remove(e);
+ delete(e);
minigame.pp_team1_score = 0;
minigame.pp_team2_score = 0;
if(e.classname == "minigame_board_piece")
{
if(e.netname) { strunzone(e.netname); }
- remove(e);
+ delete(e);
}
return false;
}