]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/monsters/monster/bruiser.qc
Add a cvar to control monster attack range
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / monsters / monster / bruiser.qc
index 015d0abf2c79d6119df4a96ee8bda25e03629232..f6b8146d6c4b83ad1457be3dd13c222df4b3a070 100644 (file)
@@ -43,7 +43,7 @@ float bruiser_attack(float attack_type)
                        monsters_setframe((len < 50) ? bruiser_anim_attack : bruiser_anim_runattack);
                        self.attack_finished_single = time + 1.25;
                        
-                       monster_melee(self.enemy, MON_CVAR(bruiser, attack_melee_damage), 0.3, DEATH_MONSTER_BRUISER, FALSE);
+                       monster_melee(self.enemy, MON_CVAR(bruiser, attack_melee_damage), self.attack_range, DEATH_MONSTER_BRUISER, FALSE);
                        
                        return TRUE;
                }
@@ -95,7 +95,8 @@ float m_bruiser(float req)
                case MR_SETUP:
                {
                        if not(self.health) self.health = MON_CVAR(bruiser, health);
-                               
+                       
+                       self.monster_loot = spawnfunc_item_armor_medium;
                        self.monster_attackfunc = bruiser_attack;
                        monsters_setframe(bruiser_anim_stand);