Damage(head, this, this.realowner, (autocvar_g_monster_shambler_attack_lightning_damage_zap) * MONSTER_SKILLMOD(this), DEATH_MONSTER_SHAMBLER_ZAP.m_id, head.origin, '0 0 0');
}
- this.think = SUB_Remove_self;
+ setthink(this, SUB_Remove_self);
this.nextthink = time + 0.2;
}
gren.cnt = time + 5;
gren.nextthink = time;
- gren.think = M_Shambler_Attack_Lightning_Think;
+ setthink(gren, M_Shambler_Attack_Lightning_Think);
gren.use = M_Shambler_Attack_Lightning_Explode_use;
settouch(gren, M_Shambler_Attack_Lightning_Touch);