]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/monsters/monster/wyvern.qc
Merge branch 'master' into Lyberta/StandaloneOverkillWeapons
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / monsters / monster / wyvern.qc
index 48e7ad61dce690da511c00b1cc5191bd3e0f0d2c..0a52e61090e553a140817abc3536a9429a0fd425 100644 (file)
@@ -1,7 +1,5 @@
 #include "wyvern.qh"
 
-#ifdef IMPLEMENTATION
-
 #ifdef SVQC
 
 float autocvar_g_monster_wyvern_attack_fireball_damage;
@@ -20,7 +18,7 @@ METHOD(WyvernAttack, wr_think, void(WyvernAttack thiswep, entity actor, .entity
     TC(WyvernAttack, thiswep);
     if (fire & 1)
     if (time > actor.attack_finished_single[0] || weapon_prepareattack(thiswep, actor, weaponentity, false, 1.2)) {
-        if (IS_PLAYER(actor)) W_SetupShot_Dir(actor, weaponentity, v_forward, false, 0, SND_WyvernAttack_FIRE, CH_WEAPON_B, 0);
+        if (IS_PLAYER(actor)) W_SetupShot_Dir(actor, weaponentity, v_forward, false, 0, SND_WyvernAttack_FIRE, CH_WEAPON_B, 0, DEATH_MONSTER_WYVERN.m_id);
                if (IS_MONSTER(actor)) {
                        actor.attack_finished_single[0] = time + 1.2;
                        actor.anim_finished = time + 1.2;
@@ -36,6 +34,7 @@ METHOD(WyvernAttack, wr_think, void(WyvernAttack thiswep, entity actor, .entity
                setorigin(missile, actor.origin + actor.view_ofs + v_forward * 14);
                missile.flags = FL_PROJECTILE;
         IL_PUSH(g_projectiles, missile);
+        IL_PUSH(g_bot_dodge, missile);
                missile.velocity = w_shotdir * (autocvar_g_monster_wyvern_attack_fireball_speed);
                missile.avelocity = '300 300 300';
                missile.nextthink = time + 5;
@@ -47,7 +46,7 @@ METHOD(WyvernAttack, wr_think, void(WyvernAttack thiswep, entity actor, .entity
     }
 }
 
-METHOD(WyvernAttack, wr_checkammo1, bool(WyvernAttack this, entity actor)) {
+METHOD(WyvernAttack, wr_checkammo1, bool(WyvernAttack this, entity actor, .entity weaponentity)) {
     TC(WyvernAttack, this);
        return true;
 }
@@ -72,12 +71,12 @@ void M_Wyvern_Attack_Fireball_Explode(entity this)
 
        entity own = this.realowner;
 
-       RadiusDamage(this, own, autocvar_g_monster_wyvern_attack_fireball_damage, autocvar_g_monster_wyvern_attack_fireball_edgedamage, autocvar_g_monster_wyvern_attack_fireball_force, NULL, NULL, autocvar_g_monster_wyvern_attack_fireball_radius, this.projectiledeathtype, NULL);
+       RadiusDamage(this, own, autocvar_g_monster_wyvern_attack_fireball_damage, autocvar_g_monster_wyvern_attack_fireball_edgedamage, autocvar_g_monster_wyvern_attack_fireball_force,
+                                               NULL, NULL, autocvar_g_monster_wyvern_attack_fireball_radius, this.projectiledeathtype, DMG_NOWEP, NULL);
 
-       FOREACH_ENTITY_FLOAT(takedamage, DAMAGE_AIM,
+       FOREACH_ENTITY_RADIUS(this.origin, autocvar_g_monster_wyvern_attack_fireball_radius, it.takedamage == DAMAGE_AIM,
        {
-               if(vdist(it.origin - this.origin, <=, autocvar_g_monster_wyvern_attack_fireball_radius))
-                       Fire_AddDamage(it, own, 5 * MONSTER_SKILLMOD(own), autocvar_g_monster_wyvern_attack_fireball_damagetime, this.projectiledeathtype);
+               Fire_AddDamage(it, own, 5 * MONSTER_SKILLMOD(own), autocvar_g_monster_wyvern_attack_fireball_damagetime, this.projectiledeathtype);
        });
 
        delete(this);
@@ -90,9 +89,8 @@ void M_Wyvern_Attack_Fireball_Touch(entity this, entity toucher)
        M_Wyvern_Attack_Fireball_Explode(this);
 }
 
-bool M_Wyvern_Attack(int attack_type, entity actor, entity targ)
+bool M_Wyvern_Attack(int attack_type, entity actor, entity targ, .entity weaponentity)
 {
-       .entity weaponentity = weaponentities[0];
        switch(attack_type)
        {
                case MONSTER_ATTACK_MELEE:
@@ -108,7 +106,7 @@ bool M_Wyvern_Attack(int attack_type, entity actor, entity targ)
        return false;
 }
 
-spawnfunc(monster_wyvern) { Monster_Spawn(this, MON_WYVERN.monsterid); }
+spawnfunc(monster_wyvern) { Monster_Spawn(this, true, MON_WYVERN.monsterid); }
 #endif // SVQC
 
 #ifdef SVQC
@@ -151,7 +149,6 @@ METHOD(Wyvern, mr_anim, bool(Wyvern this, entity actor))
 }
 #endif
 #ifdef SVQC
-spawnfunc(item_cells);
 METHOD(Wyvern, mr_setup, bool(Wyvern this, entity actor))
 {
     TC(Wyvern, this);
@@ -161,17 +158,9 @@ METHOD(Wyvern, mr_setup, bool(Wyvern this, entity actor))
     if(!actor.stopspeed) { actor.stopspeed = (autocvar_g_monster_wyvern_speed_stop); }
     if(!actor.damageforcescale) { actor.damageforcescale = (autocvar_g_monster_wyvern_damageforcescale); }
 
-    actor.monster_loot = spawnfunc_item_cells;
+    actor.monster_loot = ITEM_Cells;
     actor.monster_attackfunc = M_Wyvern_Attack;
 
     return true;
 }
-
-METHOD(Wyvern, mr_precache, bool(Wyvern this))
-{
-    TC(Wyvern, this);
-    return true;
-}
-#endif
-
 #endif