/** model */
ATTRIB(Monster, m_model, entity);
/** hitbox size */
- ATTRIB(Monster, mins, vector, '-0 -0 -0');
+ ATTRIB(Monster, m_mins, vector, '-0 -0 -0');
/** hitbox size */
- ATTRIB(Monster, maxs, vector, '0 0 0');
+ ATTRIB(Monster, m_maxs, vector, '0 0 0');
/** (SERVER) setup monster data */
METHOD(Monster, mr_setup, bool(Monster this, entity actor)) { TC(Monster, this); return false; }