-#if defined(CSQC)
- #include "../../dpdefs/csprogsdefs.qh"
- #include "../weapons/weapons.qh"
- #include "monsters.qh"
-#elif defined(MENUQC)
-#elif defined(SVQC)
- #include "../../dpdefs/progsdefs.qh"
- #include "../../dpdefs/dpextensions.qh"
- #include "../../warpzonelib/server.qh"
- #include "../constants.qh"
- #include "../util.qh"
- #include "monsters.qh"
- #include "sv_monsters.qh"
- #include "../weapons/weapons.qh"
- #include "../../server/t_items.qh"
- #include "../../server/autocvars.qh"
- #include "../../server/constants.qh"
- #include "../../server/defs.qh"
- #include "../deathtypes.qh"
- #include "../../server/mutators/mutators_include.qh"
- #include "../../csqcmodellib/sv_model.qh"
-#endif
+#include "monsters.qh"
+
#include "all.qh"
// MONSTER PLUGIN SYSTEM