]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/monsters/sv_monsters.qc
Add a cvar to control the minimum speed a vehicle needs to be travelling to crush...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / monsters / sv_monsters.qc
index 97a68b5f8f92877e95d115b0bf6c50d03b804088..0673cd0baf24810d20dc452ce469e73a6ae31a51 100644 (file)
@@ -1095,15 +1095,12 @@ void Monster_Move_2D(entity this, float mspeed, bool allow_jumpoff)
        if(trace_ent && IS_MONSTER(trace_ent))
                reverse = true;
 
-       // TODO: fix this... tracing is broken if the floor is thin
-       /*
-       if(!allow_jumpoff)
+       if(!allow_jumpoff && IS_ONGROUND(this))
        {
-               a = b - '0 0 32';
-               traceline(b, a, MOVE_WORLDONLY, this);
+               traceline(b, b - '0 0 32', MOVE_NORMAL, this);
                if(trace_fraction == 1.0)
                        reverse = true;
-       } */
+       }
 
        if(reverse)
        {
@@ -1321,7 +1318,7 @@ bool Monster_Spawn(entity this, bool check_appear, int mon_id)
 
        if(!autocvar_g_monsters) { Monster_Remove(this); return false; }
 
-       if(!(this.spawnflags & MONSTERFLAG_RESPAWNED))
+       if(!(this.spawnflags & MONSTERFLAG_RESPAWNED) && !(this.flags & FL_MONSTER))
        {
                IL_PUSH(g_monsters, this);
                if(this.mdl && this.mdl != "")