]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/monsters/sv_monsters.qc
Remove the g_ prefix from some server code files and rename sv_main to main
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / monsters / sv_monsters.qc
index 46bb1593a050b1d937936e78c9412fd31fb10a53..d5bff8f0239f682727e8e09eac47c221329b3037 100644 (file)
 #include <server/autocvars.qh>
 #include <common/weapons/_all.qh>
 #include <common/stats.qh>
-#include <server/g_damage.qh>
+#include <server/damage.qh>
 #include "../deathtypes/all.qh"
 #include <server/items/items.qh>
 #include <server/mutators/_mod.qh>
 #include <server/steerlib.qh>
-#include <server/sv_main.qh>
+#include <server/main.qh>
 #include "../turrets/sv_turrets.qh"
 #include "../turrets/util.qh"
 #include "../vehicles/all.qh"
@@ -135,7 +135,7 @@ entity Monster_FindTarget(entity this)
        {
                if(Monster_ValidTarget(this, it))
                {
-                       // if it's a player, use the view origin as reference (stolen from RadiusDamage functions in g_damage.qc)
+                       // if it's a player, use the view origin as reference (stolen from RadiusDamage functions in damage.qc)
                        vector targ_center = CENTER_OR_VIEWOFS(it);
 
                        if(closest_target)