const float MONSTERFLAG_APPEAR = 2; // delay spawn until triggered
const float MONSTERFLAG_NORESPAWN = 4;
const float MONSTERFLAG_FLY_VERTICAL = 8; // fly/swim vertically
-const float MONSTERFLAG_INFRONT = 16; // only check for enemies infront of us
+const float MONSTERFLAG_INFRONT = 32; // only check for enemies infront of us
const float MONSTERFLAG_MINIBOSS = 64; // monster spawns as mini-boss (also has a chance of naturally becoming one)
const float MONSTERFLAG_SPAWNED = 16384; // flag for spawned monsters