]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/instagib/sv_instagib.qh
Numerous enhancements to the new status effects system, split powerups into a dedicat...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / instagib / sv_instagib.qh
index c4b9fcc19330b5c537041ea746e380e0689c65bc..4ee7e491fb36ea0f0993118888ff2c302019919c 100644 (file)
@@ -2,6 +2,7 @@
 
 #include "items.qh"
 #include <common/gamemodes/_mod.qh>
+#include <common/mutators/mutator/powerups/_mod.qh>
 
 // TODO: make this its own mutator (somehow)!
 float autocvar_g_rm;
@@ -24,9 +25,13 @@ float autocvar_g_rm_laser_radius;
 float autocvar_g_rm_laser_force;
 
 bool autocvar_g_instagib;
-float autocvar_g_instagib_invis_alpha;
 int autocvar_g_instagib_extralives;
 
+/// \brief Time of invisibility powerup in seconds.
+float autocvar_g_instagib_invisibility_time;
+/// \brief Time of speed powerup in seconds.
+float autocvar_g_instagib_speed_time;
+
 void instagib_invisibility(entity this);
 void instagib_extralife(entity this);
 void instagib_speed(entity this);