MUTATOR_HOOKFUNCTION(invincibleprojectiles, BuildMutatorsString)
{
- ret_string = strcat(ret_string, ":InvincibleProjectiles");
- return false;
+ M_ARGV(0, string) = strcat(M_ARGV(0, string), ":InvincibleProjectiles");
}
MUTATOR_HOOKFUNCTION(invincibleprojectiles, BuildMutatorsPrettyString)
{
- ret_string = strcat(ret_string, ", Invincible Projectiles");
- return false;
+ M_ARGV(0, string) = strcat(M_ARGV(0, string), ", Invincible Projectiles");
}
#endif