]> de.git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/mutators/mutator/overkill/sv_overkill.qc
Fix #2201 "ForbidWeaponUse mutator hook can leave the player holding a weapon they...
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / mutators / mutator / overkill / sv_overkill.qc
index 9fa66e8b2a18c12523da72e4c45820d0c711fe7e..15a2fc2e0c972427c1270223e0f40ad178609b81 100644 (file)
@@ -102,7 +102,7 @@ MUTATOR_HOOKFUNCTION(ok, PlayerDies)
        entity frag_attacker = M_ARGV(1, entity);
        entity frag_target = M_ARGV(2, entity);
 
-       entity targ = ((frag_attacker) ? frag_attacker : frag_target);
+       entity targ = ((IS_PLAYER(frag_attacker)) ? frag_attacker : frag_target);
 
        ok_DropItem(frag_target, targ);
 
@@ -143,7 +143,7 @@ MUTATOR_HOOKFUNCTION(ok, PlayerPreThink)
        {
                return;
        }
-       if (!PHYS_INPUT_BUTTON_ATCK2(player) || forbidWeaponUse(player) ||
+       if (!PHYS_INPUT_BUTTON_ATCK2(player) || weaponLocked(player) ||
                !(round_handler_IsActive() && !round_handler_IsRoundStarted()))
        {
                return;